(svn r18358) -Cleanup: More usage of EPV_CYCLES_(DARK|GLITTER)_WATER.

pull/155/head
frosch 15 years ago
parent 6e44353f40
commit 083b6ee509

@ -1242,20 +1242,20 @@ void DoPaletteAnimations()
if (_use_palette == PAL_DOS) {
/* Dark blue water DOS */
s = (_settings_game.game_creation.landscape == LT_TOYLAND) ? ev->dark_water_toyland : ev->dark_water;
j = EXTR(320, 5);
for (i = 0; i != 5; i++) {
j = EXTR(320, EPV_CYCLES_DARK_WATER);
for (i = 0; i != EPV_CYCLES_DARK_WATER; i++) {
*palette_pos++ = s[j];
j++;
if (j == 5) j = 0;
if (j == EPV_CYCLES_DARK_WATER) j = 0;
}
/* Glittery water DOS */
s = (_settings_game.game_creation.landscape == LT_TOYLAND) ? ev->glitter_water_toyland : ev->glitter_water;
j = EXTR(128, 15);
for (i = 0; i != 5; i++) {
j = EXTR(128, EPV_CYCLES_GLITTER_WATER);
for (i = 0; i != EPV_CYCLES_GLITTER_WATER / 3; i++) {
*palette_pos++ = s[j];
j += 3;
if (j >= 15) j -= 15;
if (j >= EPV_CYCLES_GLITTER_WATER) j -= EPV_CYCLES_GLITTER_WATER;
}
}

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