Add missing override specifiers to struct DropdownWindow

pull/603/head
Jonathan G Rennison 9 months ago
parent e5e1adad8a
commit 06139c26a9

@ -198,7 +198,7 @@ struct DropdownWindow : Window {
}
}
virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number) override
{
return this->position;
}
@ -235,7 +235,7 @@ struct DropdownWindow : Window {
return false;
}
virtual void DrawWidget(const Rect &r, int widget) const
virtual void DrawWidget(const Rect &r, int widget) const override
{
if (widget != WID_DM_ITEMS) return;
@ -264,7 +264,7 @@ struct DropdownWindow : Window {
}
}
virtual void OnClick(Point pt, int widget, int click_count)
virtual void OnClick(Point pt, int widget, int click_count) override
{
if (widget != WID_DM_ITEMS) return;
int item;
@ -275,7 +275,7 @@ struct DropdownWindow : Window {
}
}
virtual void OnRealtimeTick(uint delta_ms)
virtual void OnRealtimeTick(uint delta_ms) override
{
if (!this->scrolling_timer.Elapsed(delta_ms)) return;
this->scrolling_timer.SetInterval(MILLISECONDS_PER_TICK);
@ -287,7 +287,7 @@ struct DropdownWindow : Window {
}
}
virtual void OnMouseLoop()
virtual void OnMouseLoop() override
{
Window *w2 = FindWindowById(this->parent_wnd_class, this->parent_wnd_num);
if (w2 == nullptr) {
@ -337,7 +337,7 @@ struct DropdownWindow : Window {
}
}
virtual void OnFocus(Window *previously_focused_window)
virtual void OnFocus(Window *previously_focused_window) override
{
if (this->sync_parent_focus & DDSF_RECV_FOCUS) {
Window *parent = FindWindowById(this->parent_wnd_class, this->parent_wnd_num);
@ -345,7 +345,7 @@ struct DropdownWindow : Window {
}
}
virtual void OnFocusLost(bool closing, Window *newly_focused_window)
virtual void OnFocusLost(bool closing, Window *newly_focused_window) override
{
if (this->sync_parent_focus & DDSF_LOST_FOCUS) {
Window *parent = FindWindowById(this->parent_wnd_class, this->parent_wnd_num);

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