mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
Fix #7885: [Fluidsynth] Use recommended method of setting sample rate
This commit is contained in:
parent
107283748a
commit
04ce1f0713
@ -15,11 +15,13 @@
|
||||
#include "midifile.hpp"
|
||||
#include <fluidsynth.h>
|
||||
#include "../mixer.h"
|
||||
#include <mutex>
|
||||
|
||||
static struct {
|
||||
fluid_settings_t* settings; ///< FluidSynth settings handle
|
||||
fluid_synth_t* synth; ///< FluidSynth synthesizer handle
|
||||
fluid_player_t* player; ///< FluidSynth MIDI player handle
|
||||
std::mutex synth_mutex; ///< Guard mutex for synth access
|
||||
} _midi; ///< Metadata about the midi we're playing.
|
||||
|
||||
/** Factory for the FluidSynth driver. */
|
||||
@ -42,12 +44,16 @@ static const char *default_sf[] = {
|
||||
|
||||
static void RenderMusicStream(int16 *buffer, size_t samples)
|
||||
{
|
||||
if (!_midi.synth || !_midi.player) return;
|
||||
std::unique_lock<std::mutex> lock{ _midi.synth_mutex, std::try_to_lock };
|
||||
|
||||
if (!lock.owns_lock() || !_midi.synth || !_midi.player) return;
|
||||
fluid_synth_write_s16(_midi.synth, samples, buffer, 0, 2, buffer, 1, 2);
|
||||
}
|
||||
|
||||
const char *MusicDriver_FluidSynth::Start(const char * const *param)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
|
||||
|
||||
const char *sfont_name = GetDriverParam(param, "soundfont");
|
||||
int sfont_id;
|
||||
|
||||
@ -59,6 +65,11 @@ const char *MusicDriver_FluidSynth::Start(const char * const *param)
|
||||
/* Don't try to lock sample data in memory, OTTD usually does not run with privileges allowing that */
|
||||
fluid_settings_setint(_midi.settings, "synth.lock-memory", 0);
|
||||
|
||||
/* Install the music render routine and set up the samplerate */
|
||||
uint32 samplerate = MxSetMusicSource(RenderMusicStream);
|
||||
fluid_settings_setnum(_midi.settings, "synth.sample-rate", samplerate);
|
||||
DEBUG(driver, 1, "Fluidsynth: samplerate %.0f", (float)samplerate);
|
||||
|
||||
/* Create the synthesizer. */
|
||||
_midi.synth = new_fluid_synth(_midi.settings);
|
||||
if (!_midi.synth) return "Could not open synth";
|
||||
@ -81,19 +92,23 @@ const char *MusicDriver_FluidSynth::Start(const char * const *param)
|
||||
|
||||
_midi.player = nullptr;
|
||||
|
||||
uint32 samplerate = MxSetMusicSource(RenderMusicStream);
|
||||
fluid_synth_set_sample_rate(_midi.synth, samplerate);
|
||||
DEBUG(driver, 1, "Fluidsynth: samplerate %.0f", (float)samplerate);
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void MusicDriver_FluidSynth::Stop()
|
||||
{
|
||||
MxSetMusicSource(nullptr);
|
||||
this->StopSong();
|
||||
delete_fluid_synth(_midi.synth);
|
||||
delete_fluid_settings(_midi.settings);
|
||||
|
||||
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
|
||||
|
||||
if (_midi.player != nullptr) delete_fluid_player(_midi.player);
|
||||
_midi.player = nullptr;
|
||||
|
||||
if (_midi.synth != nullptr) delete_fluid_synth(_midi.synth);
|
||||
_midi.synth = nullptr;
|
||||
|
||||
if (_midi.settings != nullptr) delete_fluid_settings(_midi.settings);
|
||||
_midi.settings = nullptr;
|
||||
}
|
||||
|
||||
void MusicDriver_FluidSynth::PlaySong(const MusicSongInfo &song)
|
||||
@ -106,6 +121,8 @@ void MusicDriver_FluidSynth::PlaySong(const MusicSongInfo &song)
|
||||
return;
|
||||
}
|
||||
|
||||
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
|
||||
|
||||
_midi.player = new_fluid_player(_midi.synth);
|
||||
if (!_midi.player) {
|
||||
DEBUG(driver, 0, "Could not create midi player");
|
||||
@ -128,6 +145,8 @@ void MusicDriver_FluidSynth::PlaySong(const MusicSongInfo &song)
|
||||
|
||||
void MusicDriver_FluidSynth::StopSong()
|
||||
{
|
||||
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
|
||||
|
||||
if (!_midi.player) return;
|
||||
|
||||
fluid_player_stop(_midi.player);
|
||||
@ -142,6 +161,7 @@ void MusicDriver_FluidSynth::StopSong()
|
||||
|
||||
bool MusicDriver_FluidSynth::IsSongPlaying()
|
||||
{
|
||||
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
|
||||
if (!_midi.player) return false;
|
||||
|
||||
return fluid_player_get_status(_midi.player) == FLUID_PLAYER_PLAYING;
|
||||
@ -149,6 +169,9 @@ bool MusicDriver_FluidSynth::IsSongPlaying()
|
||||
|
||||
void MusicDriver_FluidSynth::SetVolume(byte vol)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
|
||||
if (_midi.settings == nullptr) return;
|
||||
|
||||
/* Allowed range of synth.gain is 0.0 to 10.0 */
|
||||
/* fluidsynth's default gain is 0.2, so use this as "full
|
||||
* volume". Set gain using OpenTTD's volume, as a number between 0
|
||||
|
Loading…
Reference in New Issue
Block a user