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(svn r20878) -Codechange: Make AyStarMain_ClosedList_Add a method.
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@ -38,12 +38,12 @@ static PathNode *AyStarMain_ClosedList_IsInList(AyStar *aystar, const AyStarNode
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/* This adds a node to the ClosedList
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* It makes a copy of the data */
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static void AyStarMain_ClosedList_Add(AyStar *aystar, const PathNode *node)
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void AyStar::ClosedListAdd(const PathNode *node)
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{
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/* Add a node to the ClosedList */
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PathNode *new_node = MallocT<PathNode>(1);
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*new_node = *node;
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Hash_Set(&aystar->ClosedListHash, node->node.tile, node->node.direction, new_node);
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Hash_Set(&this->ClosedListHash, node->node.tile, node->node.direction, new_node);
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}
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/* Checks if a node is in the OpenList
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@ -168,7 +168,7 @@ int AyStar::Loop()
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}
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/* Add the node to the ClosedList */
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AyStarMain_ClosedList_Add(this, ¤t->path);
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this->ClosedListAdd(¤t->path);
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/* Load the neighbours */
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this->GetNeighbours(this, current);
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@ -163,6 +163,8 @@ struct AyStar {
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void OpenListAdd(PathNode *parent, const AyStarNode *node, int f, int g);
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OpenListNode *OpenListIsInList(const AyStarNode *node);
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OpenListNode *OpenListPop();
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void ClosedListAdd(const PathNode *node);
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};
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#endif /* AYSTAR_H */
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