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(svn r13270) -Codechange: There is no need to clear lists in the window constructor
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@ -217,12 +217,10 @@ struct VehicleGroupWindow : public Window, public VehicleListBase {
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case VEH_AIRCRAFT: this->sorting = &_sorting.aircraft; break;
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}
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this->vehicles.Clear();
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this->vehicles.sort_type = this->sorting->criteria;
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this->vehicles.flags = VL_REBUILD | (this->sorting->order ? VL_DESC : VL_NONE);
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this->vehicles.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
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this->groups.Clear();
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this->groups.flags = VL_REBUILD | VL_NONE;
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this->groups.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
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@ -806,7 +806,6 @@ struct VehicleListWindow : public Window, public VehicleListBase {
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PlayerID player = (PlayerID)GB(this->window_number, 0, 8);
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this->vehicle_type = (VehicleType)GB(this->window_number, 11, 5);
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this->vehicles.Clear();
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this->caption_color = player;
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/* Hide the widgets that we will not use in this window
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