Fix crash in HandleBootstrap

See: #197
pull/199/head
Jonathan G Rennison 4 years ago
parent 6dd7b2869c
commit 01f0abc08a

@ -253,7 +253,7 @@ bool HandleBootstrap()
if (_exit_game) return false;
/* Try to probe the graphics. Should work this time. */
if (!BaseGraphics::SetSet(nullptr)) goto failure;
if (!BaseGraphics::SetSet("")) goto failure;
/* Finally we can continue heading for the menu. */
_game_mode = GM_MENU;

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