diff --git a/roadveh_cmd.c b/roadveh_cmd.c index e57a4aaef6..ced66d0078 100644 --- a/roadveh_cmd.c +++ b/roadveh_cmd.c @@ -50,10 +50,6 @@ static const uint16 _roadveh_full_adder[63] = { }; -static const uint16 _road_veh_fp_ax_or[4] = { - 0x100,0x200,1,2, -}; - static const uint16 _road_veh_fp_ax_and[4] = { 0x1009, 0x16, 0x520, 0x2A00 }; @@ -1022,20 +1018,27 @@ static int RoadFindPathToDest(Vehicle* v, TileIndex tile, DiagDirection enterdir } if (IsTileType(tile, MP_STREET)) { - if (GetRoadTileType(tile) == ROAD_TILE_DEPOT && IsTileOwner(tile, v->owner)) { - /* Road depot */ - bitmask |= _road_veh_fp_ax_or[GetRoadDepotDirection(tile)]; + if (GetRoadTileType(tile) == ROAD_TILE_DEPOT && !IsTileOwner(tile, v->owner)) { + /* Road depot owned by another player */ + bitmask = 0; } } else if (IsTileType(tile, MP_STATION) && IsRoadStopTile(tile)) { - if (IsTileOwner(tile, v->owner)) { + if (!IsTileOwner(tile, v->owner)) { + // different station owner + bitmask = 0; + } else { /* Our station */ RoadStopType rstype = (v->cargo_type == CT_PASSENGERS) ? RS_BUS : RS_TRUCK; - if (GetRoadStopType(tile) == rstype) { + if (GetRoadStopType(tile) != rstype) { + // wrong station type + bitmask = 0; + } else { + // proper station type, check if there is free loading bay const RoadStop *rs = GetRoadStopByTile(tile, rstype); - - if (rs != NULL && (_patches.roadveh_queue || GB(rs->status, 0, 2) != 0)) { - bitmask |= _road_veh_fp_ax_or[GetRoadStopDir(tile)]; + if (rs == NULL || (!_patches.roadveh_queue && GB(rs->status, 0, 2) == 0)) { + // station is full and RV queuing is off + bitmask = 0; } } }