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YAPF debug: Add reverse and teleport flags to node dump
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@ -224,6 +224,8 @@ struct CYapfRailNodeT
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dmp.WriteLine("m_targed_seen = %s", flags_u.flags_s.m_targed_seen ? "Yes" : "No");
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dmp.WriteLine("m_targed_seen = %s", flags_u.flags_s.m_targed_seen ? "Yes" : "No");
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dmp.WriteLine("m_choice_seen = %s", flags_u.flags_s.m_choice_seen ? "Yes" : "No");
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dmp.WriteLine("m_choice_seen = %s", flags_u.flags_s.m_choice_seen ? "Yes" : "No");
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dmp.WriteLine("m_last_signal_was_red = %s", flags_u.flags_s.m_last_signal_was_red ? "Yes" : "No");
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dmp.WriteLine("m_last_signal_was_red = %s", flags_u.flags_s.m_last_signal_was_red ? "Yes" : "No");
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dmp.WriteLine("m_reverse_pending = %s", flags_u.flags_s.m_reverse_pending ? "Yes" : "No");
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dmp.WriteLine("m_teleport = %s", flags_u.flags_s.m_teleport ? "Yes" : "No");
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dmp.WriteEnumT("m_last_red_signal_type", m_last_red_signal_type);
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dmp.WriteEnumT("m_last_red_signal_type", m_last_red_signal_type);
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}
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}
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};
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};
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