(svn r24832) -Fix [FS#5397]: [NewGRF] Take bridge speed limits into account for vehicle variable 4C.

pull/155/head
michi_cc 12 years ago
parent 36ccbe5188
commit 009d20e990

@ -421,6 +421,11 @@ inline int RoadVehicle::GetCurrentMaxSpeed() const
} else if ((u->direction & 1) == 0) {
max_speed = this->vcache.cached_max_speed * 3 / 4;
}
/* Vehicle is on the middle part of a bridge. */
if (u->state == RVSB_WORMHOLE && !(u->vehstatus & VS_HIDDEN)) {
max_speed = min(max_speed, GetBridgeSpec(GetBridgeType(u->tile))->speed * 2);
}
}
return min(max_speed, this->current_order.max_speed * 2);
@ -1095,12 +1100,6 @@ static bool IndividualRoadVehicleController(RoadVehicle *v, const RoadVehicle *p
/* Vehicle is entering a depot or is on a bridge or in a tunnel */
GetNewVehiclePosResult gp = GetNewVehiclePos(v);
/* Apply bridge speed limit */
if (!(v->vehstatus & VS_HIDDEN)) {
RoadVehicle *first = v->First();
first->cur_speed = min(first->cur_speed, GetBridgeSpec(GetBridgeType(v->tile))->speed * 2);
}
if (v->IsFrontEngine()) {
const Vehicle *u = RoadVehFindCloseTo(v, gp.x, gp.y, v->direction);
if (u != NULL) {

@ -403,6 +403,11 @@ int Train::GetCurrentMaxSpeed() const
max_speed = min(max_speed, 61);
break;
}
/* Vehicle is on the middle part of a bridge. */
if (u->track == TRACK_BIT_WORMHOLE && !(u->vehstatus & VS_HIDDEN)) {
max_speed = min(max_speed, GetBridgeSpec(GetBridgeType(u->tile))->speed);
}
}
max_speed = min(max_speed, this->current_order.max_speed);
@ -3250,14 +3255,6 @@ bool TrainController(Train *v, Vehicle *nomove, bool reverse)
}
}
} else {
/* In a tunnel or on a bridge
* - for tunnels, only the part when the vehicle is not visible (part of enter/exit tile too)
* - for bridges, only the middle part - without the bridge heads */
if (!(v->vehstatus & VS_HIDDEN)) {
Train *first = v->First();
first->cur_speed = min(first->cur_speed, GetBridgeSpec(GetBridgeType(v->tile))->speed);
}
if (IsTileType(gp.new_tile, MP_TUNNELBRIDGE) && HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) {
/* Perform look-ahead on tunnel exit. */
if (v->IsFrontEngine()) {

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