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#
# Creation of bundles
#
# The revision is needed for the bundle name and creating an OSX application bundle.
i f d e f R E V I S I O N
REV := $( REVISION)
e l s e
# Are we a SVN dir?
i f e q ( $( shell if test -d $ ( SRC_DIR ) /.svn ; then echo 1; fi ) , 1 )
# Find if the local source if modified
REV_MODIFIED := $( shell svnversion $( SRC_DIR) | sed -n 's/.*\(M\).*/\1/p' )
# Find the revision like: rXXXX-branch
REV := $( shell LC_ALL = C svn info $( SRC_DIR) | $( AWK) '/^URL:.*branches/ { split($$2, a, "/"); for (i in a) if(a[i]=="branches") { BRANCH="-"a[i+1]; break } } /^Last Changed Rev:/ { REV="r"$$4"$(REV_MODIFIED)" } END { print REV BRANCH }' )
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e n d i f
# Make sure we have something in REV
i f e q ( $( REV ) , )
REV := norev000
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i f n d e f B U N D L E _ N A M E
BUNDLE_NAME = OTTD-$( OS) -custom-$( REV)
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# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
i f d e f O S X A P P
DATA_DIR = $( BUNDLE_DIR) /$( OSXAPP) /Contents/Resources/data
LANG_DIR = $( BUNDLE_DIR) /$( OSXAPP) /Contents/Resources/lang
TTD_DIR = $( BUNDLE_DIR) /$( OSXAPP) /Contents/MacOS
e l s e
DATA_DIR = $( BUNDLE_DIR) /data
LANG_DIR = $( BUNDLE_DIR) /lang
TTD_DIR = $( BUNDLE_DIR)
e n d i f
bundle : all
@echo '[BUNDLE] Constructing bundle'
$( Q) rm -rf " ${ BUNDLE_DIR } "
$( Q) mkdir -p " ${ BUNDLE_DIR } "
$( Q) mkdir -p " $( BUNDLE_DIR) /docs "
$( Q) mkdir -p " $( BUNDLE_DIR) /scenario "
$( Q) mkdir -p " $( BUNDLE_DIR) /scenario/heightmap "
$( Q) mkdir -p " $( BUNDLE_DIR) /media "
$( Q) mkdir -p " $( TTD_DIR) "
$( Q) mkdir -p " $( DATA_DIR) "
$( Q) mkdir -p " $( LANG_DIR) "
i f d e f O S X A P P
$( Q) mkdir -p " $( BUNDLE_DIR) / $( OSXAPP) /Contents/Resources "
$( Q) echo "APPL????" > " $( BUNDLE_DIR) / $( OSXAPP) /Contents/PkgInfo "
$( Q) cp " $( ROOT_DIR) /os/macosx/openttd.icns " " $( BUNDLE_DIR) / $( OSXAPP) /Contents/Resources/openttd.icns "
$( Q) $( ROOT_DIR) /os/macosx/plistgen.sh " ${ BUNDLE_DIR } / $( OSXAPP) " " $( REV) "
$( Q) cp " $( ROOT_DIR) /docs/OSX_install_instructions.txt " " $( BUNDLE_DIR) /docs/ "
$( Q) cp " $( ROOT_DIR) /os/macosx/splash.png " " $( DATA_DIR) "
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$( Q) cp " $( BIN_DIR) / $( TTD) " " $( TTD_DIR) / "
$( Q) cp " $( BIN_DIR) /data/ " *.grf " $( DATA_DIR) / "
$( Q) cp " $( BIN_DIR) /data/opntitle.dat " " $( DATA_DIR) / "
$( Q) cp " $( BIN_DIR) /lang/ " *.lng " $( LANG_DIR) / "
$( Q) cp " $( ROOT_DIR) /readme.txt " " $( BUNDLE_DIR) / "
$( Q) cp " $( ROOT_DIR) /COPYING " " $( BUNDLE_DIR) / "
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$( Q) cp " $( ROOT_DIR) /known-bugs.txt " " $( BUNDLE_DIR) / "
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$( Q) cp " $( ROOT_DIR) /docs/multiplayer.txt " " $( BUNDLE_DIR) /docs/ "
$( Q) cp " $( ROOT_DIR) /docs/32bpp.txt " " $( BUNDLE_DIR) /docs/ "
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$( Q) cp " $( ROOT_DIR) /changelog.txt " " $( BUNDLE_DIR) / "
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i f d e f M A N _ D I R
$( Q) mkdir -p " $( BUNDLE_DIR) /man/ "
$( Q) cp " $( ROOT_DIR) /docs/openttd.6 " " $( BUNDLE_DIR) /man/ "
$( Q) gzip " $( BUNDLE_DIR) /man/openttd.6 "
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$( Q) cp " $( ROOT_DIR) /media/openttd.32.xpm " " $( BUNDLE_DIR) /media/ "
$( Q) cp " $( ROOT_DIR) /media/openttd. " *.png " $( BUNDLE_DIR) /media/ "
i f d e f M E N U _ D I R
$( Q) cp " $( ROOT_DIR) /media/openttd.desktop " " $( BUNDLE_DIR) /media/ "
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i f e q ( $( shell if test -n "`ls -l \"$ ( BIN_DIR ) /scenario /\"*.scn 2> /dev /null `"; then echo 1; fi ) , 1 )
$( Q) cp " $( BIN_DIR) /scenario/ " *.scn " $( BUNDLE_DIR) /scenario/ "
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i f e q ( $( shell if test -n "`ls -l \"$ ( BIN_DIR ) /scenario /heightmaps /\"* 2>/dev /null `"; then echo 1; fi ) , 1 )
$( Q) cp " $( BIN_DIR) /scenario/heightmaps/ " * " $( BUNDLE_DIR) /scenario/heightmap/ "
e n d i f
i f e q ( $( TTD ) , o p e n t t d . e x e )
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$( Q) unix2dos " $( BUNDLE_DIR) /docs/ " * " $( BUNDLE_DIR) /readme.txt " " $( BUNDLE_DIR) /COPYING " " $( BUNDLE_DIR) /changelog.txt " " $( BUNDLE_DIR) /known-bugs.txt "
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e n d i f
### Packing the current bundle into several compressed file formats ###
#
# Zips & dmgs do not contain a root folder, i.e. they have files in the root of the zip/dmg.
# gzip, bzip2 and lha archives have a root folder, with the same name as the bundle.
#
# One can supply a custom name by adding BUNDLE_NAME:=<name> to the make command.
#
bundle_zip : bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).zip'
$( Q) mkdir -p " $( BUNDLES_DIR) "
$( Q) cd " $( BUNDLE_DIR) " && zip -r $( shell if test -z " $( VERBOSE) " ; then echo '-q' ; fi ) " $( BUNDLES_DIR) / $( BUNDLE_NAME) .zip " .
bundle_gzip : bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.gz'
$( Q) mkdir -p " $( BUNDLES_DIR) /.gzip/ $( BUNDLE_NAME) "
$( Q) cp -R " $( BUNDLE_DIR) / " * " $( BUNDLES_DIR) /.gzip/ $( BUNDLE_NAME) / "
$( Q) cd " $( BUNDLES_DIR) /.gzip " && tar -zc$( shell if test -n " $( VERBOSE) " ; then echo 'v' ; fi ) f " $( BUNDLES_DIR) / $( BUNDLE_NAME) .tar.gz " " $( BUNDLE_NAME) "
$( Q) rm -rf " $( BUNDLES_DIR) /.gzip "
bundle_bzip2 : bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.bz2'
$( Q) mkdir -p " $( BUNDLES_DIR) /.bzip2/ $( BUNDLE_NAME) "
$( Q) cp -R " $( BUNDLE_DIR) / " * " $( BUNDLES_DIR) /.bzip2/ $( BUNDLE_NAME) / "
$( Q) cd " $( BUNDLES_DIR) /.bzip2 " && tar -jc$( shell if test -n " $( VERBOSE) " ; then echo 'v' ; fi ) f " $( BUNDLES_DIR) / $( BUNDLE_NAME) .tar.bz2 " " $( BUNDLE_NAME) "
$( Q) rm -rf " $( BUNDLES_DIR) /.bzip2 "
bundle_lha : bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).lha'
$( Q) mkdir -p " $( BUNDLES_DIR) /.lha/ $( BUNDLE_NAME) "
$( Q) cp -R " $( BUNDLE_DIR) / " * " $( BUNDLES_DIR) /.lha/ $( BUNDLE_NAME) / "
$( Q) cd " $( BUNDLES_DIR) /.lha " && lha ao6 " $( BUNDLES_DIR) / $( BUNDLE_NAME) .lha " " $( BUNDLE_NAME) "
$( Q) rm -rf " $( BUNDLES_DIR) /.lha "
bundle_dmg : bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).dmg'
$( Q) mkdir -p " $( BUNDLES_DIR) /OpenTTD $( REV) "
$( Q) cp -R " $( BUNDLE_DIR) / " " $( BUNDLES_DIR) /OpenTTD $( REV) "
$( Q) hdiutil create -ov -format UDZO -srcfolder " $( BUNDLES_DIR) /OpenTTD $( REV) " " $( BUNDLES_DIR) / $( BUNDLE_NAME) .dmg "
$( Q) rm -fr " $( BUNDLES_DIR) /OpenTTD $( REV) "
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bundle_exe : all
@echo '[BUNDLE] Creating $(BUNDLE_NAME).exe'
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$( Q) mkdir -p " $( BUNDLES_DIR) "
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$( Q) unix2dos " $( ROOT_DIR) /docs/ " * " $( ROOT_DIR) /readme.txt " " $( ROOT_DIR) /COPYING " " $( ROOT_DIR) /changelog.txt " " $( ROOT_DIR) /known-bugs.txt "
$( Q) cd $( ROOT_DIR) /os/win32/installer && makensis.exe //DVERSION_INCLUDE= version_$( PLATFORM) .txt install.nsi
$( Q) mv $( ROOT_DIR) /os/win32/installer/*$( PLATFORM) .exe " $( BUNDLES_DIR) / $( BUNDLE_NAME) .exe "
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i f d e f O S X A P P
install :
@echo '[INSTALL] Cannot install the OSX Application Bundle'
e l s e
install : bundle
@echo '[INSTALL] Installing OpenTTD'
$( Q) install -d " $( INSTALL_BINARY_DIR) "
$( Q) install -d " $( INSTALL_ICON_DIR) "
$( Q) install -d " $( INSTALL_DATA_DIR) /gm "
$( Q) install -d " $( INSTALL_DATA_DIR) /data "
$( Q) install -d " $( INSTALL_DATA_DIR) /lang "
$( Q) install -d " $( INSTALL_DOC_DIR) "
$( Q) install -m 755 " $( BUNDLE_DIR) / $( TTD) " " $( INSTALL_BINARY_DIR) "
$( Q) install -m 644 " $( BUNDLE_DIR) /lang/ " * " $( INSTALL_DATA_DIR) /lang "
$( Q) install -m 644 " $( BUNDLE_DIR) /data/ " * " $( INSTALL_DATA_DIR) /data "
$( Q) install -m 644 " $( BUNDLE_DIR) /docs/ " * " $( INSTALL_DOC_DIR) "
$( Q) install -m 644 " $( BUNDLE_DIR) /media/openttd.32.xpm " " $( INSTALL_ICON_DIR) "
i f d e f I C O N _ T H E M E _ D I R
$( Q) install -d " $( INSTALL_ICON_THEME_DIR) "
$( Q) install -d " $( INSTALL_ICON_THEME_DIR) /16x16/apps "
$( Q) install -m 644 " $( BUNDLE_DIR) /media/openttd.16.png " " $( INSTALL_ICON_THEME_DIR) /16x16/apps "
$( Q) install -d " $( INSTALL_ICON_THEME_DIR) /32x32/apps "
$( Q) install -m 644 " $( BUNDLE_DIR) /media/openttd.32.png " " $( INSTALL_ICON_THEME_DIR) /32x32/apps "
$( Q) install -d " $( INSTALL_ICON_THEME_DIR) /48x48/apps "
$( Q) install -m 644 " $( BUNDLE_DIR) /media/openttd.48.png " " $( INSTALL_ICON_THEME_DIR) /48x48/apps "
$( Q) install -d " $( INSTALL_ICON_THEME_DIR) /64x64/apps "
$( Q) install -m 644 " $( BUNDLE_DIR) /media/openttd.64.png " " $( INSTALL_ICON_THEME_DIR) /64x64/apps "
$( Q) install -d " $( INSTALL_ICON_THEME_DIR) /128x128/apps "
$( Q) install -m 644 " $( BUNDLE_DIR) /media/openttd.128.png " " $( INSTALL_ICON_THEME_DIR) /128x128/apps "
$( Q) install -d " $( INSTALL_ICON_THEME_DIR) /256x256/apps "
$( Q) install -m 644 " $( BUNDLE_DIR) /media/openttd.256.png " " $( INSTALL_ICON_THEME_DIR) /256x256/apps "
e l s e
$( Q) install -m 644 " $( BUNDLE_DIR) /media/ " *.png " $( INSTALL_ICON_DIR) "
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i f d e f M A N _ D I R
$( Q) install -d " $( INSTALL_MAN_DIR) "
$( Q) install -m 644 " $( BUNDLE_DIR) /man/openttd.6.gz " " $( INSTALL_MAN_DIR) "
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i f d e f M E N U _ D I R
$( Q) install -d " $( INSTALL_MENU_DIR) "
$( Q) install -m 644 " $( BUNDLE_DIR) /media/openttd.desktop " " $( INSTALL_MENU_DIR) "
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$( Q) cp -R " $( BUNDLE_DIR) /scenario " " $( INSTALL_DATA_DIR) "
e n d i f # OSXAPP