OpenTTD-patches/src/articulated_vehicles.h

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/* $Id$ */
/** @file articulated_vehicles.h */
#ifndef ARTICULATED_VEHICLES_H
#define ARTICULATED_VEHICLES_H
uint CountArticulatedParts(EngineID engine_type);
void AddArticulatedParts(Vehicle **vl, VehicleType type);
#endif /* ARTICULATED_VEHICLES_H */