2004-12-04 17:54:56 +00:00
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#ifndef NETWORK_SERVER_H
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#define NETWORK_SERVER_H
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#ifdef ENABLE_NETWORK
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DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP);
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DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR_QUIT)(ClientState *cs, uint16 client_index, NetworkErrorCode errorno);
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DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(ClientState *cs, NetworkErrorCode error);
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DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN);
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DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME);
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bool NetworkFindName(char new_name[NETWORK_NAME_LENGTH]);
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void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, byte from_index);
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bool NetworkServer_ReadPackets(ClientState *cs);
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void NetworkServer_Tick();
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2004-12-16 13:59:23 +00:00
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void NetworkServerMonthlyLoop();
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2004-12-04 17:54:56 +00:00
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#endif /* ENABLE_NETWORK */
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#endif // NETWORK_SERVER_H
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