2005-07-24 14:12:37 +00:00
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/* $Id$ */
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2008-05-06 15:11:33 +00:00
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/** @file train_gui.cpp GUI for trains. */
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2007-04-04 03:21:14 +00:00
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2004-08-09 17:04:08 +00:00
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#include "stdafx.h"
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2007-12-19 20:45:46 +00:00
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#include "window_gui.h"
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2008-01-09 09:45:45 +00:00
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#include "gfx_func.h"
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2007-12-21 21:50:46 +00:00
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#include "command_func.h"
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2004-12-10 18:16:08 +00:00
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#include "vehicle_gui.h"
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2005-11-18 23:41:03 +00:00
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#include "train.h"
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2006-02-03 12:55:21 +00:00
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#include "newgrf_engine.h"
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2007-12-21 19:49:27 +00:00
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#include "strings_func.h"
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2007-12-27 13:35:39 +00:00
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#include "vehicle_func.h"
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2008-04-29 21:31:29 +00:00
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#include "engine_base.h"
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2008-05-18 16:51:44 +00:00
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#include "window_func.h"
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2009-01-31 20:16:06 +00:00
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#include "settings_type.h"
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2004-08-09 17:04:08 +00:00
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2008-01-13 01:21:35 +00:00
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#include "table/sprites.h"
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#include "table/strings.h"
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2005-06-24 12:38:35 +00:00
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void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2)
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2004-08-09 17:04:08 +00:00
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{
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2006-06-27 21:25:53 +00:00
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if (!success) return;
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2004-08-09 17:04:08 +00:00
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2007-04-04 03:21:14 +00:00
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/* find a locomotive in the depot. */
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2008-05-25 09:40:44 +00:00
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const Vehicle *found = NULL;
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const Vehicle *v;
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2004-08-09 17:04:08 +00:00
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FOR_ALL_VEHICLES(v) {
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2007-03-08 16:27:54 +00:00
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if (v->type == VEH_TRAIN && IsFrontEngine(v) &&
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2004-08-09 17:04:08 +00:00
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v->tile == tile &&
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2007-02-13 10:46:45 +00:00
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v->u.rail.track == TRACK_BIT_DEPOT) {
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2006-06-27 21:25:53 +00:00
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if (found != NULL) return; // must be exactly one.
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2004-08-09 17:04:08 +00:00
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found = v;
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}
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}
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2007-04-04 03:21:14 +00:00
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/* if we found a loco, */
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2004-08-09 17:04:08 +00:00
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if (found != NULL) {
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found = GetLastVehicleInChain(found);
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2007-04-04 03:21:14 +00:00
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/* put the new wagon at the end of the loco. */
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2008-12-28 14:37:19 +00:00
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DoCommandP(0, _new_vehicle_id | (found->index << 16), 0, CMD_MOVE_RAIL_VEHICLE);
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2008-05-18 16:51:44 +00:00
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InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
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2004-08-09 17:04:08 +00:00
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}
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}
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2005-06-24 12:38:35 +00:00
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void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2)
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2004-08-09 17:04:08 +00:00
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{
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2005-11-14 19:48:04 +00:00
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if (!success) return;
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2004-09-10 19:02:27 +00:00
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2009-05-16 23:34:14 +00:00
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const Vehicle *v = Vehicle::Get(_new_vehicle_id);
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2004-08-09 17:04:08 +00:00
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if (tile == _backup_orders_tile) {
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_backup_orders_tile = 0;
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2007-09-28 21:15:45 +00:00
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RestoreVehicleOrders(v);
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2004-08-09 17:04:08 +00:00
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}
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2007-08-29 20:50:58 +00:00
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ShowVehicleViewWindow(v);
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2004-08-09 17:04:08 +00:00
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}
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2005-11-04 07:38:26 +00:00
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/**
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* Get the number of pixels for the given wagon length.
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* @param len Length measured in 1/8ths of a standard wagon.
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* @return Number of pixels across.
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*/
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2007-07-25 00:16:30 +00:00
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int WagonLengthToPixels(int len)
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{
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2006-05-14 20:58:12 +00:00
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return (len * _traininfo_vehicle_width) / 8;
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2005-11-04 07:38:26 +00:00
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}
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2007-12-27 13:35:39 +00:00
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void DrawTrainImage(const Vehicle *v, int x, int y, VehicleID selection, int count, int skip)
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2004-08-09 17:04:08 +00:00
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{
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2006-05-30 21:19:46 +00:00
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DrawPixelInfo tmp_dpi, *old_dpi;
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int dx = -(skip * 8) / _traininfo_vehicle_width;
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2006-06-20 07:07:28 +00:00
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/* Position of highlight box */
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int highlight_l = 0;
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int highlight_r = 0;
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2006-05-30 21:19:46 +00:00
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2006-08-28 07:33:51 +00:00
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if (!FillDrawPixelInfo(&tmp_dpi, x - 2, y - 1, count + 1, 14)) return;
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2006-05-30 21:19:46 +00:00
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count = (count * 8) / _traininfo_vehicle_width;
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old_dpi = _cur_dpi;
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_cur_dpi = &tmp_dpi;
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2005-06-06 22:44:11 +00:00
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2004-08-09 17:04:08 +00:00
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do {
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2006-05-30 21:19:46 +00:00
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int width = v->u.rail.cached_veh_length;
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2005-06-06 22:44:11 +00:00
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2006-05-30 21:19:46 +00:00
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if (dx + width > 0) {
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if (dx <= count) {
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2007-01-14 19:57:49 +00:00
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SpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
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2007-07-01 19:11:47 +00:00
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DrawSprite(v->GetImage(DIR_W), pal, 16 + WagonLengthToPixels(dx), 7 + (is_custom_sprite(RailVehInfo(v->engine_type)->image_index) ? _traininfo_vehicle_pitch : 0));
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2006-06-20 07:07:28 +00:00
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if (v->index == selection) {
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/* Set the highlight position */
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highlight_l = WagonLengthToPixels(dx) + 1;
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highlight_r = WagonLengthToPixels(dx + width) + 1;
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2008-04-05 11:27:50 +00:00
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} else if (_cursor.vehchain && highlight_r != 0) {
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highlight_r += WagonLengthToPixels(width);
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2006-06-20 07:07:28 +00:00
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}
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2005-06-06 22:44:11 +00:00
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}
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2004-08-09 17:04:08 +00:00
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}
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2006-05-30 21:19:46 +00:00
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dx += width;
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2004-08-09 17:04:08 +00:00
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2007-08-30 13:03:56 +00:00
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v = v->Next();
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2006-05-30 21:19:46 +00:00
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} while (dx < count && v != NULL);
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2006-06-20 07:07:28 +00:00
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if (highlight_l != highlight_r) {
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/* Draw the highlight. Now done after drawing all the engines, as
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* the next engine after the highlight could overlap it. */
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2008-08-01 03:43:53 +00:00
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DrawFrameRect(highlight_l, 0, highlight_r, 13, COLOUR_WHITE, FR_BORDERONLY);
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2006-06-20 07:07:28 +00:00
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}
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2006-05-30 21:19:46 +00:00
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_cur_dpi = old_dpi;
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2004-08-09 17:04:08 +00:00
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}
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2009-03-22 10:37:51 +00:00
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/**
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* Draw the details cargo tab for the given vehicle at the given position
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*
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* @param v current vehicle
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* @param left The left most coordinate to draw
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* @param right The right most coordinate to draw
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* @param y The y coordinate
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*/
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static void TrainDetailsCargoTab(const Vehicle *v, int left, int right, int y)
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2004-08-09 17:04:08 +00:00
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{
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if (v->cargo_cap != 0) {
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2009-04-21 23:40:56 +00:00
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StringID str = STR_VEHICLE_DETAILS_CARGO_EMPTY;
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2006-08-31 15:22:03 +00:00
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2007-06-22 11:58:59 +00:00
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if (!v->cargo.Empty()) {
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2004-12-02 22:53:07 +00:00
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SetDParam(0, v->cargo_type);
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2007-06-22 11:58:59 +00:00
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SetDParam(1, v->cargo.Count());
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SetDParam(2, v->cargo.Source());
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2008-05-29 15:13:28 +00:00
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SetDParam(3, _settings_game.vehicle.freight_trains);
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2009-04-21 23:40:56 +00:00
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str = FreightWagonMult(v->cargo_type) > 1 ? STR_VEHICLE_DETAILS_CARGO_FROM_MULT : STR_VEHICLE_DETAILS_CARGO_FROM;
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2004-08-09 17:04:08 +00:00
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}
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2009-04-26 14:52:56 +00:00
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DrawString(left, right, y, str);
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2004-08-09 17:04:08 +00:00
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}
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}
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2009-03-22 10:37:51 +00:00
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/**
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* Draw the details info tab for the given vehicle at the given position
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*
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* @param v current vehicle
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* @param left The left most coordinate to draw
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* @param right The right most coordinate to draw
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* @param y The y coordinate
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*/
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static void TrainDetailsInfoTab(const Vehicle *v, int left, int right, int y)
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2004-08-09 17:04:08 +00:00
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{
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2007-01-30 11:53:35 +00:00
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if (RailVehInfo(v->engine_type)->railveh_type == RAILVEH_WAGON) {
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2007-06-25 14:46:32 +00:00
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SetDParam(0, v->engine_type);
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2007-06-21 17:25:17 +00:00
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SetDParam(1, v->value);
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2009-04-26 15:26:19 +00:00
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DrawString(left, right, y, STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE);
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2006-08-31 15:22:03 +00:00
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} else {
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2007-06-25 14:46:32 +00:00
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SetDParam(0, v->engine_type);
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2006-08-20 19:05:28 +00:00
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SetDParam(1, v->build_year);
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2007-06-21 17:25:17 +00:00
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SetDParam(2, v->value);
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2009-04-26 15:26:19 +00:00
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DrawString(left, right, y, STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE);
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2004-09-10 19:02:27 +00:00
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}
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2004-08-09 17:04:08 +00:00
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}
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2009-03-22 10:37:51 +00:00
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/**
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* Draw the details capacity tab for the given vehicle at the given position
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*
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* @param v current vehicle
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* @param left The left most coordinate to draw
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* @param right The right most coordinate to draw
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* @param y The y coordinate
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*/
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static void TrainDetailsCapacityTab(const Vehicle *v, int left, int right, int y)
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2004-08-09 17:04:08 +00:00
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{
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if (v->cargo_cap != 0) {
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2006-10-20 11:53:29 +00:00
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SetDParam(0, v->cargo_type);
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2004-12-02 22:53:07 +00:00
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SetDParam(1, v->cargo_cap);
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2009-04-20 21:29:41 +00:00
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SetDParam(4, GetCargoSubtypeText(v));
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SetDParam(5, _settings_game.vehicle.freight_trains);
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2009-04-26 14:52:56 +00:00
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DrawString(left, right, y, FreightWagonMult(v->cargo_type) > 1 ? STR_VEHICLE_INFO_CAPACITY_MULT : STR_VEHICLE_INFO_CAPACITY);
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2004-08-09 17:04:08 +00:00
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}
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}
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2007-09-05 23:26:45 +00:00
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int GetTrainDetailsWndVScroll(VehicleID veh_id, byte det_tab)
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2004-08-09 17:04:08 +00:00
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{
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2006-08-31 15:22:03 +00:00
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AcceptedCargo act_cargo;
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AcceptedCargo max_cargo;
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2007-09-05 23:26:45 +00:00
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int num = 0;
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2004-08-09 17:04:08 +00:00
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2006-08-31 15:22:03 +00:00
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if (det_tab == 3) { // Total cargo tab
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2007-09-05 23:26:45 +00:00
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memset(max_cargo, 0, sizeof(max_cargo));
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memset(act_cargo, 0, sizeof(act_cargo));
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2004-08-09 17:04:08 +00:00
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2009-05-16 23:34:14 +00:00
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for (const Vehicle *v = Vehicle::Get(veh_id) ; v != NULL ; v = v->Next()) {
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2007-09-05 23:26:45 +00:00
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act_cargo[v->cargo_type] += v->cargo.Count();
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max_cargo[v->cargo_type] += v->cargo_cap;
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}
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2006-08-31 15:22:03 +00:00
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/* Set scroll-amount seperately from counting, as to not compute num double
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* for more carriages of the same type
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*/
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2007-03-21 13:19:01 +00:00
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for (CargoID i = 0; i < NUM_CARGO; i++) {
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2006-08-31 15:22:03 +00:00
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if (max_cargo[i] > 0) num++; // only count carriages that the train has
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2004-08-09 17:04:08 +00:00
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}
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2006-08-28 18:53:03 +00:00
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num++; // needs one more because first line is description string
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2006-08-31 15:22:03 +00:00
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} else {
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2009-05-16 23:34:14 +00:00
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for (const Vehicle *v = Vehicle::Get(veh_id) ; v != NULL ; v = v->Next()) {
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2007-09-05 23:26:45 +00:00
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if (!IsArticulatedPart(v) || v->cargo_cap != 0) num++;
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}
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2004-08-09 17:04:08 +00:00
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}
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2007-09-05 23:26:45 +00:00
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return num;
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}
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2004-09-10 19:02:27 +00:00
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2009-03-22 10:37:51 +00:00
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/**
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* Draw the details for the given vehicle at the given position
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*
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* @param v current vehicle
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* @param left The left most coordinate to draw
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* @param right The right most coordinate to draw
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* @param y The y coordinate
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*/
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void DrawTrainDetails(const Vehicle *v, int left, int right, int y, int vscroll_pos, uint16 vscroll_cap, byte det_tab)
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2007-09-05 23:26:45 +00:00
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{
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2007-04-04 03:21:14 +00:00
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/* draw the first 3 details tabs */
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2004-08-09 17:04:08 +00:00
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if (det_tab != 3) {
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2007-09-05 23:26:45 +00:00
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const Vehicle *u = v;
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2009-03-22 10:37:51 +00:00
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int x = 1;
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2006-02-01 07:36:15 +00:00
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for (;;) {
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2007-09-05 23:26:45 +00:00
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if (--vscroll_pos < 0 && vscroll_pos >= -vscroll_cap) {
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2005-11-05 16:07:26 +00:00
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int dx = 0;
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2006-08-31 15:22:03 +00:00
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2005-11-05 16:07:26 +00:00
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u = v;
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do {
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2007-01-14 19:57:49 +00:00
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SpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
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2007-07-01 19:11:47 +00:00
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DrawSprite(u->GetImage(DIR_W), pal, x + WagonLengthToPixels(4 + dx), y + 6 + (is_custom_sprite(RailVehInfo(u->engine_type)->image_index) ? _traininfo_vehicle_pitch : 0));
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2005-11-05 16:07:26 +00:00
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dx += u->u.rail.cached_veh_length;
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2007-08-30 13:03:56 +00:00
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u = u->Next();
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2006-10-17 07:33:05 +00:00
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} while (u != NULL && IsArticulatedPart(u) && u->cargo_cap == 0);
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2006-08-31 15:22:03 +00:00
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2008-04-07 12:36:50 +00:00
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int px = x + WagonLengthToPixels(dx) + 2;
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int py = y + 2;
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2006-08-31 15:22:03 +00:00
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switch (det_tab) {
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default: NOT_REACHED();
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2009-03-22 10:37:51 +00:00
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case 0: TrainDetailsCargoTab( v, px, right, py); break;
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2006-10-17 07:33:05 +00:00
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case 1:
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2007-04-04 03:21:14 +00:00
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/* Only show name and value for the 'real' part */
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2006-10-17 07:33:05 +00:00
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if (!IsArticulatedPart(v)) {
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2009-03-22 10:37:51 +00:00
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TrainDetailsInfoTab(v, px, right, py);
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2006-10-17 07:33:05 +00:00
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}
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break;
|
2009-03-22 10:37:51 +00:00
|
|
|
case 2: TrainDetailsCapacityTab(v, px, right, py); break;
|
2006-08-31 15:22:03 +00:00
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
y += 14;
|
2006-10-17 07:33:05 +00:00
|
|
|
|
|
|
|
v = u;
|
|
|
|
} else {
|
2007-04-04 03:21:14 +00:00
|
|
|
/* Move to the next line */
|
2006-10-17 07:33:05 +00:00
|
|
|
do {
|
2007-08-30 13:03:56 +00:00
|
|
|
v = v->Next();
|
2006-10-17 07:33:05 +00:00
|
|
|
} while (v != NULL && IsArticulatedPart(v) && v->cargo_cap == 0);
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
2006-08-31 15:22:03 +00:00
|
|
|
if (v == NULL) return;
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
2006-02-02 08:03:10 +00:00
|
|
|
} else {
|
2007-09-05 23:26:45 +00:00
|
|
|
AcceptedCargo act_cargo;
|
|
|
|
AcceptedCargo max_cargo;
|
2008-08-18 16:52:40 +00:00
|
|
|
Money feeder_share = 0;
|
2007-09-05 23:26:45 +00:00
|
|
|
|
|
|
|
memset(max_cargo, 0, sizeof(max_cargo));
|
|
|
|
memset(act_cargo, 0, sizeof(act_cargo));
|
|
|
|
|
|
|
|
for (const Vehicle *u = v; u != NULL ; u = u->Next()) {
|
|
|
|
act_cargo[u->cargo_type] += u->cargo.Count();
|
|
|
|
max_cargo[u->cargo_type] += u->cargo_cap;
|
2008-08-18 16:52:40 +00:00
|
|
|
feeder_share += u->cargo.FeederShare();
|
2007-09-05 23:26:45 +00:00
|
|
|
}
|
|
|
|
|
2007-04-04 03:21:14 +00:00
|
|
|
/* draw total cargo tab */
|
2009-04-26 14:52:56 +00:00
|
|
|
DrawString(left, right, y + 2, STR_TOTAL_CAPACITY_TEXT);
|
2007-03-21 13:19:01 +00:00
|
|
|
for (CargoID i = 0; i < NUM_CARGO; i++) {
|
2007-09-05 23:26:45 +00:00
|
|
|
if (max_cargo[i] > 0 && --vscroll_pos < 0 && vscroll_pos > -vscroll_cap) {
|
2004-08-09 17:04:08 +00:00
|
|
|
y += 14;
|
2006-08-31 15:22:03 +00:00
|
|
|
SetDParam(0, i); // {CARGO} #1
|
|
|
|
SetDParam(1, act_cargo[i]); // {CARGO} #2
|
|
|
|
SetDParam(2, i); // {SHORTCARGO} #1
|
|
|
|
SetDParam(3, max_cargo[i]); // {SHORTCARGO} #2
|
2008-05-29 15:13:28 +00:00
|
|
|
SetDParam(4, _settings_game.vehicle.freight_trains);
|
2009-04-26 14:52:56 +00:00
|
|
|
DrawString(left, right, y + 2, FreightWagonMult(i) > 1 ? STR_TOTAL_CAPACITY_MULT : STR_TOTAL_CAPACITY);
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
2006-02-02 08:03:10 +00:00
|
|
|
}
|
2008-08-18 16:52:40 +00:00
|
|
|
SetDParam(0, feeder_share);
|
2009-04-26 14:52:56 +00:00
|
|
|
DrawString(left, right, y + 15, STR_FEEDER_CARGO_VALUE);
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
}
|