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/*
* This file is part of OpenTTD .
* OpenTTD is free software ; you can redistribute it and / or modify it under the terms of the GNU General Public License as published by the Free Software Foundation , version 2.
* OpenTTD is distributed in the hope that it will be useful , but WITHOUT ANY WARRANTY ; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
* See the GNU General Public License for more details . You should have received a copy of the GNU General Public License along with OpenTTD . If not , see < http : //www.gnu.org/licenses/>.
*/
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/** @file engine_type.h Types related to engines. */
# ifndef ENGINE_TYPE_H
# define ENGINE_TYPE_H
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# include "economy_type.h"
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# include "rail_type.h"
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# include "road_type.h"
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# include "cargo_type.h"
# include "date_type.h"
# include "sound_type.h"
# include "strings_type.h"
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typedef uint16 EngineID ; ///< Unique identification number of an engine.
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struct Engine ;
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/** Available types of rail vehicles. */
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enum RailVehicleTypes {
RAILVEH_SINGLEHEAD , ///< indicates a "standalone" locomotive
RAILVEH_MULTIHEAD , ///< indicates a combination of two locomotives
RAILVEH_WAGON , ///< simple wagon, not motorized
} ;
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/** Type of rail engine. */
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enum EngineClass {
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EC_STEAM , ///< Steam rail engine.
EC_DIESEL , ///< Diesel rail engine.
EC_ELECTRIC , ///< Electric rail engine.
EC_MONORAIL , ///< Mono rail engine.
EC_MAGLEV , ///< Maglev engine.
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} ;
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/** Information about a rail vehicle. */
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struct RailVehicleInfo {
byte image_index ;
RailVehicleTypes railveh_type ;
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byte cost_factor ; ///< Purchase cost factor; For multiheaded engines the sum of both engine prices.
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RailType railtype ;
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uint16 max_speed ; ///< Maximum speed (1 unit = 1/1.6 mph = 1 km-ish/h)
uint16 power ; ///< Power of engine (hp); For multiheaded engines the sum of both engine powers.
uint16 weight ; ///< Weight of vehicle (tons); For multiheaded engines the weight of each single engine.
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byte running_cost ; ///< Running cost of engine; For multiheaded engines the sum of both running costs.
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Price running_cost_class ;
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EngineClass engclass ; ///< Class of engine for this vehicle
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byte capacity ; ///< Cargo capacity of vehicle; For multiheaded engines the capacity of each single engine.
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byte ai_passenger_only ; ///< Bit value to tell AI that this engine is for passenger use only
uint16 pow_wag_power ; ///< Extra power applied to consist if wagon should be powered
byte pow_wag_weight ; ///< Extra weight applied to consist if wagon should be powered
byte visual_effect ; ///< Bitstuffed NewGRF visual effect data
byte shorten_factor ; ///< length on main map for this type is 8 - shorten_factor
byte tractive_effort ; ///< Tractive effort coefficient
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byte air_drag ; ///< Coefficient of air drag
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byte user_def_data ; ///< Property 0x25: "User-defined bit mask" Used only for (very few) NewGRF vehicles
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} ;
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/** Information about a ship vehicle. */
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struct ShipVehicleInfo {
byte image_index ;
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byte cost_factor ;
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uint16 max_speed ; ///< Maximum speed (1 unit = 1/3.2 mph = 0.5 km-ish/h)
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uint16 capacity ;
byte running_cost ;
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SoundID sfx ;
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bool old_refittable ; ///< Is ship refittable; only used during initialisation. Later use EngineInfo::refit_mask.
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byte visual_effect ; ///< Bitstuffed NewGRF visual effect data
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byte ocean_speed_frac ; ///< Fraction of maximum speed for ocean tiles.
byte canal_speed_frac ; ///< Fraction of maximum speed for canal/river tiles.
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/** Apply ocean/canal speed fraction to a velocity */
uint ApplyWaterClassSpeedFrac ( uint raw_speed , bool is_ocean ) const
{
/* speed_frac == 0 means no reduction while 0xFF means reduction to 1/256. */
return raw_speed * ( 256 - ( is_ocean ? this - > ocean_speed_frac : this - > canal_speed_frac ) ) / 256 ;
}
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} ;
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/**
* AircraftVehicleInfo subtypes , bitmask type .
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* If bit 0 is 0 then it is a helicopter , otherwise it is a plane
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* in which case bit 1 tells us whether it ' s a big ( fast ) plane or not .
*/
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enum AircraftSubTypeBits {
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AIR_HELI = 0 ,
AIR_CTOL = 1 , ///< Conventional Take Off and Landing, i.e. planes
AIR_FAST = 2
} ;
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/** Information about a aircraft vehicle. */
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struct AircraftVehicleInfo {
byte image_index ;
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byte cost_factor ;
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byte running_cost ;
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byte subtype ; ///< Type of aircraft. @see AircraftSubTypeBits
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SoundID sfx ;
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byte acceleration ;
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uint16 max_speed ; ///< Maximum speed (1 unit = 8 mph = 12.8 km-ish/h)
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byte mail_capacity ; ///< Mail capacity (bags).
uint16 passenger_capacity ; ///< Passenger capacity (persons).
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uint16 max_range ; ///< Maximum range of this aircraft.
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} ;
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/** Information about a road vehicle. */
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struct RoadVehicleInfo {
byte image_index ;
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byte cost_factor ;
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byte running_cost ;
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Price running_cost_class ;
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SoundID sfx ;
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uint16 max_speed ; ///< Maximum speed (1 unit = 1/3.2 mph = 0.5 km-ish/h)
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byte capacity ;
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uint8 weight ; ///< Weight in 1/4t units
uint8 power ; ///< Power in 10hp units
uint8 tractive_effort ; ///< Coefficient of tractive effort
uint8 air_drag ; ///< Coefficient of air drag
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byte visual_effect ; ///< Bitstuffed NewGRF visual effect data
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byte shorten_factor ; ///< length on main map for this type is 8 - shorten_factor
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RoadType roadtype ; ///< Road type
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} ;
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/**
* Information about a vehicle
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* @ see table / engines . h
*/
struct EngineInfo {
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Date base_intro ; ///< Basic date of engine introduction (without random parts).
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Year lifelength ; ///< Lifetime of a single vehicle
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Year base_life ; ///< Basic duration of engine availability (without random parts). \c 0xFF means infinite life.
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byte decay_speed ;
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byte load_amount ;
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byte climates ; ///< Climates supported by the engine.
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CargoID cargo_type ;
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CargoTypes refit_mask ;
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byte refit_cost ;
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byte misc_flags ; ///< Miscellaneous flags. @see EngineMiscFlags
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byte callback_mask ; ///< Bitmask of vehicle callbacks that have to be called
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int8 retire_early ; ///< Number of years early to retire vehicle
StringID string_id ; ///< Default name of engine
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uint16 cargo_age_period ; ///< Number of ticks before carried cargo is aged.
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} ;
/**
* EngineInfo . misc_flags is a bitmask , with the following values
*/
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enum EngineMiscFlags {
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EF_RAIL_TILTS = 0 , ///< Rail vehicle tilts in curves
EF_ROAD_TRAM = 0 , ///< Road vehicle is a tram/light rail vehicle
EF_USES_2CC = 1 , ///< Vehicle uses two company colours
EF_RAIL_IS_MU = 2 , ///< Rail vehicle is a multiple-unit (DMU/EMU)
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EF_RAIL_FLIPS = 3 , ///< Rail vehicle can be flipped in the depot
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EF_AUTO_REFIT = 4 , ///< Automatic refitting is allowed
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EF_NO_DEFAULT_CARGO_MULTIPLIER = 5 , ///< Use the new capacity algorithm. The default cargotype of the vehicle does not affect capacity multipliers. CB 15 is also called in purchase list.
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EF_NO_BREAKDOWN_SMOKE = 6 , ///< Do not show black smoke during a breakdown.
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EF_SPRITE_STACK = 7 , ///< Draw vehicle by stacking multiple sprites.
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} ;
/**
* Engine . flags is a bitmask , with the following values .
*/
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enum EngineFlags {
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ENGINE_AVAILABLE = 1 , ///< This vehicle is available to everyone.
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ENGINE_EXCLUSIVE_PREVIEW = 2 , ///< This vehicle is in the exclusive preview stage, either being used or being offered to a company.
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} ;
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static const uint MAX_LENGTH_ENGINE_NAME_CHARS = 32 ; ///< The maximum length of an engine name in characters including '\0'
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static const EngineID INVALID_ENGINE = 0xFFFF ; ///< Constant denoting an invalid engine.
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# endif /* ENGINE_TYPE_H */