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https://github.com/JGRennison/OpenTTD-patches.git
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25 lines
987 B
C++
25 lines
987 B
C++
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file script_viewport.cpp Implementation of ScriptViewport. */
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#include "../../stdafx.h"
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#include "script_viewport.hpp"
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#include "script_game.hpp"
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#include "script_map.hpp"
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#include "../../viewport_func.h"
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/* static */ void ScriptViewport::ScrollTo(TileIndex tile)
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{
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if (ScriptGame::IsMultiplayer()) return;
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if (!ScriptMap::IsValidTile(tile)) return;
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ScrollMainWindowToTile(tile);
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}
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