OpenTTD-patches/.github/workflows/release.yml

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name: Release
on:
workflow_dispatch:
inputs:
ref:
description: 'Ref to build (for Pull Requests, use refs/pull/NNN/head)'
required: true
repository_dispatch:
# client_payload should be the same as the inputs for workflow_dispatch.
types:
- Build*
release:
types:
- published
jobs:
source:
name: Source
uses: ./.github/workflows/release-source.yml
secrets: inherit
docs:
name: Docs
needs: source
uses: ./.github/workflows/release-docs.yml
secrets: inherit
with:
version: ${{ needs.source.outputs.version }}
linux:
name: Linux (Generic)
needs: source
uses: ./.github/workflows/release-linux.yml
secrets: inherit
with:
survey_key: ${{ needs.source.outputs.survey_key }}
macos:
name: MacOS
needs: source
uses: ./.github/workflows/release-macos.yml
secrets: inherit
with:
survey_key: ${{ needs.source.outputs.survey_key }}
windows:
name: Windows
needs: source
uses: ./.github/workflows/release-windows.yml
secrets: inherit
with:
is_tag: ${{ needs.source.outputs.is_tag }}
survey_key: ${{ needs.source.outputs.survey_key }}
windows-store:
name: Windows Store
needs:
- source
- windows
if: needs.source.outputs.is_tag == 'true'
uses: ./.github/workflows/release-windows-store.yml
secrets: inherit
with:
version: ${{ needs.source.outputs.version }}
upload:
name: Upload
needs:
- source
- docs
- linux
- macos
- windows
- windows-store
# As windows-store is condition, we need to check ourselves if we need to run.
# The always() makes sure the rest is always evaluated.
if: always() && needs.source.result == 'success' && needs.docs.result == 'success' && needs.linux.result == 'success' && needs.macos.result == 'success' && needs.windows.result == 'success' && (needs.windows-store.result == 'success' || needs.windows-store.result == 'skipped')
runs-on: ubuntu-latest
# This job is empty, but ensures no upload job starts before all targets finished and are successful.
steps:
- name: Build completed
run: |
true
upload-cdn:
name: Upload (CDN)
needs:
- source
- upload
# As windows-store is condition, we need to check ourselves if we need to run.
# The always() makes sure the rest is always evaluated.
# Yes, you even need to do this if you yourself don't depend on the condition.
if: always() && needs.source.result == 'success' && needs.upload.result == 'success'
uses: ./.github/workflows/upload-cdn.yml
secrets: inherit
with:
version: ${{ needs.source.outputs.version }}
folder: ${{ needs.source.outputs.folder }}
trigger_type: ${{ needs.source.outputs.trigger_type }}
upload-steam:
name: Upload (Steam)
needs:
- source
- upload
# As windows-store is condition, we need to check ourselves if we need to run.
# The always() makes sure the rest is always evaluated.
# Yes, you even need to do this if you yourself don't depend on the condition.
# Additionally, only nightlies and releases go to Steam; not PRs.
if: always() && needs.source.result == 'success' && needs.upload.result == 'success' && (needs.source.outputs.trigger_type == 'new-master' || needs.source.outputs.trigger_type == 'new-tag')
uses: ./.github/workflows/upload-steam.yml
secrets: inherit
with:
version: ${{ needs.source.outputs.version }}
trigger_type: ${{ needs.source.outputs.trigger_type }}
upload-gog:
name: Upload (GOG)
needs:
- source
- upload
# As windows-store is condition, we need to check ourselves if we need to run.
# The always() makes sure the rest is always evaluated.
# Yes, you even need to do this if you yourself don't depend on the condition.
# Additionally, only releases go to GOG; not nightlies or PRs.
if: always() && needs.source.result == 'success' && needs.upload.result == 'success' && needs.source.outputs.trigger_type == 'new-tag'
uses: ./.github/workflows/upload-gog.yml
secrets: inherit
with:
version: ${{ needs.source.outputs.version }}