OpenTTD-patches/src/newgrf_roadtype.h

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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_roadtype.h NewGRF handling of road types. */
#ifndef NEWGRF_ROADTYPE_H
#define NEWGRF_ROADTYPE_H
#include "road.h"
#include "newgrf_commons.h"
#include "newgrf_spritegroup.h"
/** Resolver for the railtype scope. */
struct RoadTypeScopeResolver : public ScopeResolver {
TileIndex tile; ///< Tracktile. For track on a bridge this is the southern bridgehead.
TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge?
const RoadTypeInfo *rti;
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/**
* Constructor of the roadtype scope resolvers.
* @param ro Surrounding resolver.
* @param rti Associated RoadTypeInfo.
* @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
* @param context Are we resolving sprites for the upper halftile, or on a bridge?
*/
RoadTypeScopeResolver(ResolverObject &ro, const RoadTypeInfo *rti, TileIndex tile, TileContext context)
: ScopeResolver(ro), tile(tile), context(context), rti(rti)
{
}
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/* virtual */ uint32 GetRandomBits() const;
/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
};
/** Resolver object for road types. */
struct RoadTypeResolverObject : public ResolverObject {
RoadTypeScopeResolver roadtype_scope; ///< Resolver for the roadtype scope.
RoadTypeResolverObject(const RoadTypeInfo *rti, TileIndex tile, TileContext context, RoadTypeSpriteGroup rtsg, uint32 param1 = 0, uint32 param2 = 0);
ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
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{
switch (scope) {
case VSG_SCOPE_SELF: return &this->roadtype_scope;
default: return ResolverObject::GetScope(scope, relative);
}
}
GrfSpecFeature GetFeature() const override;
uint32 GetDebugID() const override;
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};
SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context = TCX_NORMAL, uint *num_results = nullptr);
RoadType GetRoadTypeTranslation(RoadTramType rtt, uint8 tracktype, const GRFFile *grffile);
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uint8 GetReverseRoadTypeTranslation(RoadType roadtype, const GRFFile *grffile);
#endif /* NEWGRF_ROADTYPE_H */