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https://github.com/JGRennison/OpenTTD-patches.git
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127 lines
5.6 KiB
C
127 lines
5.6 KiB
C
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/* $Id$ */
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/** @file widget_type.h Definitions about widgets. */
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#ifndef WIDGET_TYPE_H
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#define WIDGET_TYPE_H
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#include "core/bitmath_func.hpp"
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#include "strings_type.h"
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#include "gfx_type.h"
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/* How the resize system works:
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First, you need to add a WWT_RESIZEBOX to the widgets, and you need
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to add the flag WDF_RESIZABLE to the window. Now the window is ready
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to resize itself.
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As you may have noticed, all widgets have a RESIZE_XXX in their line.
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This lines controls how the widgets behave on resize. RESIZE_NONE means
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it doesn't do anything. Any other option let's one of the borders
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move with the changed width/height. So if a widget has
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RESIZE_RIGHT, and the window is made 5 pixels wider by the user,
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the right of the window will also be made 5 pixels wider.
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Now, what if you want to clamp a widget to the bottom? Give it the flag
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RESIZE_TB. This is RESIZE_TOP + RESIZE_BOTTOM. Now if the window gets
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5 pixels bigger, both the top and bottom gets 5 bigger, so the whole
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widgets moves downwards without resizing, and appears to be clamped
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to the bottom. Nice aint it?
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You should know one more thing about this system. Most windows can't
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handle an increase of 1 pixel. So there is a step function, which
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let the windowsize only be changed by X pixels. You configure this
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after making the window, like this:
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w->resize.step_height = 10;
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Now the window will only change in height in steps of 10.
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You can also give a minimum width and height. The default value is
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the default height/width of the window itself. You can change this
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AFTER window - creation, with:
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w->resize.width or w->resize.height.
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That was all.. good luck, and enjoy :) -- TrueLight */
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enum DisplayFlags {
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RESIZE_NONE = 0, ///< no resize required
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RESIZE_LEFT = 1, ///< left resize flag
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RESIZE_RIGHT = 2, ///< rigth resize flag
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RESIZE_TOP = 4, ///< top resize flag
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RESIZE_BOTTOM = 8, ///< bottom resize flag
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RESIZE_LR = RESIZE_LEFT | RESIZE_RIGHT, ///< combination of left and right resize flags
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RESIZE_RB = RESIZE_RIGHT | RESIZE_BOTTOM, ///< combination of right and bottom resize flags
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RESIZE_TB = RESIZE_TOP | RESIZE_BOTTOM, ///< combination of top and bottom resize flags
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RESIZE_LRB = RESIZE_LEFT | RESIZE_RIGHT | RESIZE_BOTTOM, ///< combination of left, right and bottom resize flags
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RESIZE_LRTB = RESIZE_LEFT | RESIZE_RIGHT | RESIZE_TOP | RESIZE_BOTTOM, ///< combination of all resize flags
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RESIZE_RTB = RESIZE_RIGHT | RESIZE_TOP | RESIZE_BOTTOM, ///< combination of right, top and bottom resize flag
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/* The following flags are used by the system to specify what is disabled, hidden, or clicked
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* They are used in the same place as the above RESIZE_x flags, Widget visual_flags.
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* These states are used in exceptions. If nothing is specified, they will indicate
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* Enabled, visible or unclicked widgets*/
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WIDG_DISABLED = 4, ///< widget is greyed out, not available
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WIDG_HIDDEN = 5, ///< widget is made invisible
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WIDG_LOWERED = 6, ///< widget is paint lowered, a pressed button in fact
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};
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DECLARE_ENUM_AS_BIT_SET(DisplayFlags);
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enum {
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WIDGET_LIST_END = -1, ///< indicate the end of widgets' list for vararg functions
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};
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/**
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* Window widget types
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*/
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enum WidgetType {
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WWT_EMPTY, ///< Empty widget, place holder to reserve space in widget array
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WWT_PANEL, ///< Simple depressed panel
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WWT_INSET, ///< Pressed (inset) panel, most commonly used as combo box _text_ area
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WWT_IMGBTN, ///< Button with image
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WWT_IMGBTN_2, ///< Button with diff image when clicked
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WWT_TEXTBTN, ///< Button with text
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WWT_TEXTBTN_2, ///< Button with diff text when clicked
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WWT_LABEL, ///< Centered label
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WWT_TEXT, ///< Pure simple text
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WWT_MATRIX, ///< List of items underneath each other
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WWT_SCROLLBAR, ///< Vertical scrollbar
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WWT_FRAME, ///< Frame
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WWT_CAPTION, ///< Window caption (window title between closebox and stickybox)
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WWT_HSCROLLBAR, ///< Horizontal scrollbar
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WWT_STICKYBOX, ///< Sticky box (normally at top-right of a window)
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WWT_SCROLL2BAR, ///< 2nd vertical scrollbar
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WWT_RESIZEBOX, ///< Resize box (normally at bottom-right of a window)
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WWT_CLOSEBOX, ///< Close box (at top-left of a window)
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WWT_DROPDOWN, ///< Raised drop down list (regular)
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WWT_DROPDOWNIN, ///< Inset drop down list (used on game options only)
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WWT_EDITBOX, ///< a textbox for typing
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WWT_LAST, ///< Last Item. use WIDGETS_END to fill up padding!!
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WWT_MASK = 0x1F,
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WWB_PUSHBUTTON = 1 << 5,
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WWB_MASK = 0xE0,
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WWT_PUSHBTN = WWT_PANEL | WWB_PUSHBUTTON,
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WWT_PUSHTXTBTN = WWT_TEXTBTN | WWB_PUSHBUTTON,
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WWT_PUSHIMGBTN = WWT_IMGBTN | WWB_PUSHBUTTON,
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};
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/** Marker for the "end of widgets" in a Window(Desc) widget table. */
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#define WIDGETS_END WWT_LAST, RESIZE_NONE, INVALID_COLOUR, 0, 0, 0, 0, 0, STR_NULL
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/**
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* Window widget data structure
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*/
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struct Widget {
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WidgetType type; ///< Widget type
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DisplayFlags display_flags; ///< Resize direction, alignment, etc. during resizing
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Colours colour; ///< Widget colour, see docs/ottd-colourtext-palette.png
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int16 left; ///< The left edge of the widget
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int16 right; ///< The right edge of the widget
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int16 top; ///< The top edge of the widget
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int16 bottom; ///< The bottom edge of the widget
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uint16 data; ///< The String/Image or special code (list-matrixes) of a widget
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StringID tooltips; ///< Tooltips that are shown when rightclicking on a widget
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};
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#endif /* WIDGET_TYPE_H */
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