2023-04-13 15:16:48 +00:00
|
|
|
/*
|
|
|
|
* This file is part of OpenTTD.
|
|
|
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
|
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/** @file timer_game_calendar.h Definition of the game-calendar-timer */
|
|
|
|
|
|
|
|
#ifndef TIMER_GAME_CALENDAR_H
|
|
|
|
#define TIMER_GAME_CALENDAR_H
|
|
|
|
|
2023-10-04 16:02:16 +00:00
|
|
|
#include "../stdafx.h"
|
2023-08-12 18:14:21 +00:00
|
|
|
#include "../core/strong_typedef_type.hpp"
|
2024-01-22 14:04:34 +00:00
|
|
|
#include "timer_game_common.h"
|
2023-04-24 15:56:01 +00:00
|
|
|
|
2023-04-13 15:16:48 +00:00
|
|
|
/**
|
|
|
|
* Timer that is increased every 27ms, and counts towards ticks / days / months / years.
|
|
|
|
*
|
|
|
|
* The amount of days in a month depends on the month and year (leap-years).
|
|
|
|
* There are always 74 ticks in a day (and with 27ms, this makes 1 day 1.998 seconds).
|
|
|
|
*
|
2024-01-22 14:04:34 +00:00
|
|
|
* Calendar time is used for technology and time-of-year changes, including:
|
|
|
|
* - Vehicle, airport, station, object introduction and obsolescence
|
|
|
|
* - NewGRF variables for visual styles or behavior based on year or time of year (e.g. variable snow line)
|
|
|
|
* - Inflation, since it is tied to original game years. One interpretation of inflation is that it compensates for faster and higher capacity vehicles,
|
|
|
|
* another is that it compensates for more established companies. Each of these point to a different choice of calendar versus economy time, but we have to pick one
|
|
|
|
* so we follow a previous decision to tie inflation to original TTD game years.
|
2023-04-13 15:16:48 +00:00
|
|
|
*/
|
2024-01-22 14:04:34 +00:00
|
|
|
class TimerGameCalendar : public TimerGame<struct Calendar> {
|
2023-04-13 15:16:48 +00:00
|
|
|
public:
|
2023-04-24 15:56:01 +00:00
|
|
|
static Year year; ///< Current year, starting at 0.
|
|
|
|
static Month month; ///< Current month (0..11).
|
|
|
|
static Date date; ///< Current date in days (day counter).
|
|
|
|
static DateFract date_fract; ///< Fractional part of the day.
|
2024-01-22 14:04:34 +00:00
|
|
|
|
|
|
|
static void SetDate(Date date, DateFract fract);
|
2023-04-13 15:16:48 +00:00
|
|
|
};
|
|
|
|
|
2023-08-16 13:43:31 +00:00
|
|
|
/**
|
|
|
|
* Storage class for Calendar time constants.
|
|
|
|
*/
|
2024-01-22 14:04:34 +00:00
|
|
|
class CalendarTime : public TimerGameConst<struct Calendar> {};
|
2023-08-16 13:43:31 +00:00
|
|
|
|
2023-04-13 15:16:48 +00:00
|
|
|
#endif /* TIMER_GAME_CALENDAR_H */
|