OpenTTD-patches/debug.h

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/* $Id$ */
#ifndef DEBUG_H
#define DEBUG_H
#ifdef NO_DEBUG_MESSAGES
#define DEBUG(name, level)
#else
#define DEBUG(name, level) if (level == 0 || _debug_ ## name ## _level >= level) debug
extern int _debug_ai_level;
extern int _debug_driver_level;
extern int _debug_grf_level;
extern int _debug_map_level;
extern int _debug_misc_level;
extern int _debug_ms_level;
extern int _debug_net_level;
extern int _debug_spritecache_level;
extern int _debug_oldloader_level;
extern int _debug_ntp_level;
extern int _debug_npf_level;
#endif
void CDECL debug(const char *s, ...);
void SetDebugString(const char *s);
const char *GetDebugString(void);
/* MSVC of course has to have a different syntax for long long *sigh* */
#ifdef _MSC_VER
# define OTTD_PRINTF64 "I64"
#else
# define OTTD_PRINTF64 "ll"
#endif
// Used for profiling
#define TIC() {\
extern uint64 _rdtsc(void);\
uint64 _xxx_ = _rdtsc();\
static uint64 __sum__ = 0;\
static uint32 __i__ = 0;
#define TOC(str, count)\
__sum__ += _rdtsc() - _xxx_;\
if (++__i__ == count) {\
printf("[%s]: %" OTTD_PRINTF64 "u [avg: %.1f]\n", str, __sum__, __sum__/(double)__i__);\
__i__ = 0;\
__sum__ = 0;\
}\
}
#endif /* DEBUG_H */