2005-07-24 14:12:37 +00:00
|
|
|
/* $Id$ */
|
|
|
|
|
2005-02-06 13:41:02 +00:00
|
|
|
#include "stdafx.h"
|
2006-10-21 23:31:34 +00:00
|
|
|
#include "openttd.h"
|
|
|
|
#include "functions.h"
|
2005-02-06 13:41:02 +00:00
|
|
|
#include "string.h"
|
|
|
|
|
2005-07-29 21:52:20 +00:00
|
|
|
#include <stdarg.h>
|
2006-07-31 22:11:34 +00:00
|
|
|
#include <ctype.h> // required for tolower()
|
2005-07-29 21:52:20 +00:00
|
|
|
|
2005-02-06 13:41:02 +00:00
|
|
|
void ttd_strlcat(char *dst, const char *src, size_t size)
|
|
|
|
{
|
|
|
|
assert(size > 0);
|
|
|
|
for (; size > 0 && *dst != '\0'; --size, ++dst) {}
|
|
|
|
assert(size > 0);
|
|
|
|
while (--size > 0 && *src != '\0') *dst++ = *src++;
|
|
|
|
*dst = '\0';
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void ttd_strlcpy(char *dst, const char *src, size_t size)
|
|
|
|
{
|
|
|
|
assert(size > 0);
|
|
|
|
while (--size > 0 && *src != '\0') *dst++ = *src++;
|
|
|
|
*dst = '\0';
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
char* strecat(char* dst, const char* src, const char* last)
|
|
|
|
{
|
2006-10-21 23:31:34 +00:00
|
|
|
assert(dst <= last);
|
2005-02-06 13:41:02 +00:00
|
|
|
for (; *dst != '\0'; ++dst)
|
|
|
|
if (dst == last) return dst;
|
|
|
|
for (; *src != '\0' && dst != last; ++dst, ++src) *dst = *src;
|
|
|
|
*dst = '\0';
|
|
|
|
return strecpy(dst, src, last);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
char* strecpy(char* dst, const char* src, const char* last)
|
|
|
|
{
|
2006-10-21 23:31:34 +00:00
|
|
|
assert(dst <= last);
|
2005-02-06 13:41:02 +00:00
|
|
|
for (; *src != '\0' && dst != last; ++dst, ++src) *dst = *src;
|
|
|
|
*dst = '\0';
|
2006-10-21 23:36:43 +00:00
|
|
|
#if 1
|
2006-10-21 23:31:34 +00:00
|
|
|
if (dst == last && *src != '\0') {
|
|
|
|
error("String too long for destination buffer");
|
|
|
|
}
|
|
|
|
#endif
|
2005-02-06 13:41:02 +00:00
|
|
|
return dst;
|
|
|
|
}
|
2005-07-29 21:52:20 +00:00
|
|
|
|
|
|
|
|
|
|
|
char* CDECL str_fmt(const char* str, ...)
|
|
|
|
{
|
|
|
|
char buf[4096];
|
|
|
|
va_list va;
|
|
|
|
int len;
|
|
|
|
char* p;
|
|
|
|
|
|
|
|
va_start(va, str);
|
2006-08-24 12:08:25 +00:00
|
|
|
len = vsnprintf(buf, lengthof(buf), str, va);
|
2005-07-29 21:52:20 +00:00
|
|
|
va_end(va);
|
|
|
|
p = malloc(len + 1);
|
|
|
|
if (p != NULL) memcpy(p, buf, len + 1);
|
|
|
|
return p;
|
|
|
|
}
|
2005-12-20 20:52:05 +00:00
|
|
|
|
|
|
|
void str_validate(char *str)
|
|
|
|
{
|
|
|
|
for (; *str != '\0'; str++)
|
2006-08-19 09:31:22 +00:00
|
|
|
if (!IsValidAsciiChar(*str, CS_ALPHANUMERAL)) *str = '?';
|
2005-12-20 20:52:05 +00:00
|
|
|
}
|
2006-07-31 22:11:34 +00:00
|
|
|
|
2006-11-16 17:41:24 +00:00
|
|
|
void str_strip_colours(char *str)
|
|
|
|
{
|
|
|
|
char *dst = str;
|
|
|
|
for (; *str != '\0';) {
|
|
|
|
if (*str >= 15 && *str <= 31) { // magic colour codes
|
|
|
|
str++;
|
|
|
|
} else {
|
|
|
|
*dst++ = *str++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
*dst = '\0';
|
|
|
|
}
|
|
|
|
|
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
|
|
|
/**
|
|
|
|
* Only allow certain keys. You can define the filter to be used. This makes
|
|
|
|
* sure no invalid keys can get into an editbox, like BELL.
|
2006-08-19 09:31:22 +00:00
|
|
|
* @param key character to be checked
|
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
|
|
|
* @param afilter the filter to use
|
|
|
|
* @return true or false depending if the character is printable/valid or not
|
|
|
|
*/
|
2006-08-19 09:31:22 +00:00
|
|
|
bool IsValidAsciiChar(byte key, CharSetFilter afilter)
|
|
|
|
{
|
|
|
|
bool firsttest = false;
|
|
|
|
|
|
|
|
switch (afilter) {
|
|
|
|
case CS_ALPHANUMERAL:
|
|
|
|
firsttest = (key >= ' ' && key < 127);
|
|
|
|
break;
|
|
|
|
|
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
|
|
|
/* We are very strict here */
|
|
|
|
case CS_NUMERAL:
|
|
|
|
return (key >= '0' && key <= '9');
|
2006-08-19 09:31:22 +00:00
|
|
|
|
|
|
|
case CS_ALPHA:
|
|
|
|
default:
|
|
|
|
firsttest = ((key >= 'A' && key <= 'Z') || (key >= 'a' && key <= 'z'));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
|
|
|
/* Allow some special chars too that are non-ASCII but still valid (like '^' above 'a') */
|
2006-08-19 09:31:22 +00:00
|
|
|
return (firsttest || (key >= 160 &&
|
|
|
|
key != 0xAA && key != 0xAC && key != 0xAD && key != 0xAF &&
|
|
|
|
key != 0xB5 && key != 0xB6 && key != 0xB7 && key != 0xB9));
|
|
|
|
}
|
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
|
|
|
|
|
|
|
void strtolower(char *str)
|
|
|
|
{
|
|
|
|
for (; *str != '\0'; str++) *str = tolower(*str);
|
|
|
|
}
|
2006-08-24 12:08:25 +00:00
|
|
|
|
|
|
|
#ifdef WIN32
|
|
|
|
int CDECL snprintf(char *str, size_t size, const char *format, ...)
|
|
|
|
{
|
|
|
|
va_list ap;
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
va_start(ap, format);
|
|
|
|
ret = vsnprintf(str, size, format, ap);
|
|
|
|
va_end(ap);
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
int CDECL vsnprintf(char *str, size_t size, const char *format, va_list ap)
|
|
|
|
{
|
|
|
|
int ret;
|
|
|
|
ret = _vsnprintf(str, size, format, ap);
|
|
|
|
if (ret < 0) str[size - 1] = '\0';
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
#endif /* _MSC_VER */
|
|
|
|
|
|
|
|
#endif /* WIN32 */
|