OpenTTD-patches/src/script/api/script_goal.cpp

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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_goal.cpp Implementation of ScriptGoal. */
#include "../../stdafx.h"
#include "script_game.hpp"
#include "script_goal.hpp"
#include "script_error.hpp"
#include "script_industry.hpp"
#include "script_map.hpp"
#include "script_town.hpp"
#include "script_story_page.hpp"
#include "../script_instance.hpp"
#include "../../goal_base.h"
#include "../../string_func.h"
#include "../../network/network_base.h"
#include "../../goal_cmd.h"
#include "../../safeguards.h"
/* static */ bool ScriptGoal::IsValidGoal(GoalID goal_id)
{
return ::Goal::IsValidID(goal_id);
}
/* static */ bool ScriptGoal::IsValidGoalDestination(ScriptCompany::CompanyID company, GoalType type, SQInteger destination)
{
CompanyID c = (::CompanyID)company;
if (company == ScriptCompany::COMPANY_INVALID) c = INVALID_COMPANY;
StoryPage *story_page = nullptr;
if (type == GT_STORY_PAGE && ScriptStoryPage::IsValidStoryPage((ScriptStoryPage::StoryPageID)destination)) story_page = ::StoryPage::Get((ScriptStoryPage::StoryPageID)destination);
return (type == GT_NONE && destination == 0) ||
(type == GT_TILE && ScriptMap::IsValidTile(destination)) ||
(type == GT_INDUSTRY && ScriptIndustry::IsValidIndustry(destination)) ||
(type == GT_TOWN && ScriptTown::IsValidTown(destination)) ||
(type == GT_COMPANY && ScriptCompany::ResolveCompanyID((ScriptCompany::CompanyID)destination) != ScriptCompany::COMPANY_INVALID) ||
(type == GT_STORY_PAGE && story_page != nullptr && (c == INVALID_COMPANY ? story_page->company == INVALID_COMPANY : story_page->company == INVALID_COMPANY || story_page->company == c));
}
/* static */ ScriptGoal::GoalID ScriptGoal::New(ScriptCompany::CompanyID company, Text *goal, GoalType type, SQInteger destination)
{
CCountedPtr<Text> counter(goal);
EnforceDeityMode(GOAL_INVALID);
EnforcePrecondition(GOAL_INVALID, goal != nullptr);
std::string text = goal->GetEncodedText();
EnforcePreconditionEncodedText(GOAL_INVALID, text);
EnforcePrecondition(GOAL_INVALID, company == ScriptCompany::COMPANY_INVALID || ScriptCompany::ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID);
EnforcePrecondition(GOAL_INVALID, IsValidGoalDestination(company, type, destination));
if (!ScriptObject::Command<CMD_CREATE_GOAL>::Do(&ScriptInstance::DoCommandReturnGoalID, (::CompanyID)company, (::GoalType)type, destination, text)) return GOAL_INVALID;
/* In case of test-mode, we return GoalID 0 */
return (ScriptGoal::GoalID)0;
}
/* static */ bool ScriptGoal::Remove(GoalID goal_id)
{
EnforceDeityMode(false);
EnforcePrecondition(false, IsValidGoal(goal_id));
return ScriptObject::Command<CMD_REMOVE_GOAL>::Do(goal_id);
}
/* static */ bool ScriptGoal::SetDestination(GoalID goal_id, GoalType type, SQInteger destination)
{
EnforceDeityMode(false);
EnforcePrecondition(false, IsValidGoal(goal_id));
Goal *g = Goal::Get(goal_id);
EnforcePrecondition(false, IsValidGoalDestination((ScriptCompany::CompanyID)g->company, type, destination));
return ScriptObject::Command<CMD_SET_GOAL_DESTINATION>::Do(goal_id, (::GoalType)type, destination);
}
/* static */ bool ScriptGoal::SetText(GoalID goal_id, Text *goal)
{
CCountedPtr<Text> counter(goal);
EnforcePrecondition(false, IsValidGoal(goal_id));
EnforceDeityMode(false);
EnforcePrecondition(false, goal != nullptr);
std::string text = goal->GetEncodedText();
EnforcePreconditionEncodedText(false, text);
return ScriptObject::Command<CMD_SET_GOAL_TEXT>::Do(goal_id, text);
}
/* static */ bool ScriptGoal::SetProgress(GoalID goal_id, Text *progress)
{
CCountedPtr<Text> counter(progress);
EnforcePrecondition(false, IsValidGoal(goal_id));
EnforceDeityMode(false);
return ScriptObject::Command<CMD_SET_GOAL_PROGRESS>::Do(goal_id, progress != nullptr ? progress->GetEncodedText() : std::string{});
}
/* static */ bool ScriptGoal::SetCompleted(GoalID goal_id, bool completed)
{
EnforcePrecondition(false, IsValidGoal(goal_id));
EnforceDeityMode(false);
return ScriptObject::Command<CMD_SET_GOAL_COMPLETED>::Do(goal_id, completed);
}
/* static */ bool ScriptGoal::IsCompleted(GoalID goal_id)
{
EnforcePrecondition(false, IsValidGoal(goal_id));
EnforceDeityMode(false);
Goal *g = Goal::Get(goal_id);
return g != nullptr && g->completed;
}
/* static */ bool ScriptGoal::DoQuestion(SQInteger uniqueid, uint32_t target, bool is_client, Text *question, QuestionType type, SQInteger buttons)
{
CCountedPtr<Text> counter(question);
EnforceDeityMode(false);
EnforcePrecondition(false, question != nullptr);
std::string text = question->GetEncodedText();
EnforcePreconditionEncodedText(false, text);
uint min_buttons = (type == QT_QUESTION ? 1 : 0);
EnforcePrecondition(false, CountBits(buttons) >= min_buttons && CountBits(buttons) <= 3);
EnforcePrecondition(false, buttons >= 0 && buttons < (1 << ::GOAL_QUESTION_BUTTON_COUNT));
EnforcePrecondition(false, (int)type < ::GQT_END);
EnforcePrecondition(false, uniqueid >= 0 && uniqueid <= UINT16_MAX);
return ScriptObject::Command<CMD_GOAL_QUESTION>::Do(uniqueid, target, is_client, buttons, (::GoalQuestionType)type, text);
}
/* static */ bool ScriptGoal::Question(SQInteger uniqueid, ScriptCompany::CompanyID company, Text *question, QuestionType type, SQInteger buttons)
{
EnforcePrecondition(false, company == ScriptCompany::COMPANY_INVALID || ScriptCompany::ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID);
uint8_t c = company;
if (company == ScriptCompany::COMPANY_INVALID) c = INVALID_COMPANY;
return DoQuestion(uniqueid, c, false, question, type, buttons);
}
/* static */ bool ScriptGoal::QuestionClient(SQInteger uniqueid, ScriptClient::ClientID client, Text *question, QuestionType type, SQInteger buttons)
{
EnforcePrecondition(false, ScriptGame::IsMultiplayer());
EnforcePrecondition(false, ScriptClient::ResolveClientID(client) != ScriptClient::CLIENT_INVALID);
return DoQuestion(uniqueid, client, true, question, type, buttons);
}
/* static */ bool ScriptGoal::CloseQuestion(SQInteger uniqueid)
{
EnforceDeityMode(false);
EnforcePrecondition(false, uniqueid >= 0 && uniqueid <= UINT16_MAX);
return ScriptObject::Command<CMD_GOAL_QUESTION_ANSWER>::Do(uniqueid, 0);
}