You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
13 years ago
|
/* $Id$ */
|
||
|
|
||
|
/*
|
||
|
* This file is part of OpenTTD.
|
||
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
/** @file game_config.hpp GameConfig stores the configuration settings of every Game. */
|
||
|
|
||
|
#ifndef GAME_CONFIG_HPP
|
||
|
#define GAME_CONFIG_HPP
|
||
|
|
||
|
#include "../script/script_config.hpp"
|
||
|
|
||
|
class GameConfig : public ScriptConfig {
|
||
|
public:
|
||
|
/**
|
||
|
* Get the config of a company.
|
||
|
*/
|
||
|
static GameConfig *GetConfig(ScriptSettingSource source = SSS_DEFAULT);
|
||
|
|
||
|
GameConfig() :
|
||
|
ScriptConfig()
|
||
|
{}
|
||
|
|
||
|
GameConfig(const GameConfig *config) :
|
||
|
ScriptConfig(config)
|
||
|
{}
|
||
|
|
||
|
class GameInfo *GetInfo() const;
|
||
|
|
||
|
/**
|
||
|
* When ever the Game Scanner is reloaded, all infos become invalid. This
|
||
|
* function tells GameConfig about this.
|
||
|
* @param force_exact_match If true try to find the exact same version
|
||
|
* as specified. If false any version is ok.
|
||
|
* @return \c true if the reset was successful, \c false if the Game was no longer
|
||
|
* found.
|
||
|
*/
|
||
|
bool ResetInfo(bool force_exact_match);
|
||
|
|
||
|
protected:
|
||
|
/* virtual */ ScriptInfo *FindInfo(const char *name, int version, bool force_exact_match);
|
||
|
};
|
||
|
|
||
|
#endif /* GAME_CONFIG_HPP */
|