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/* $Id$ */
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/** @file os2_m.cpp Music playback on OS/2. */
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "os2_m.h"
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#define INCL_DOS
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#define INCL_OS2MM
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#define INCL_WIN
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#include <stdarg.h>
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#include <os2.h>
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#include <os2me.h>
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/**********************
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* OS/2 MIDI PLAYER
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**********************/
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/* Interesting how similar the MCI API in OS/2 is to the Win32 MCI API,
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* eh? Anyone would think they both came from the same place originally! ;)
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*/
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static long CDECL MidiSendCommand(const char *cmd, ...)
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{
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va_list va;
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char buf[512];
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va_start(va, cmd);
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vseprintf(buf, lastof(buf), cmd, va);
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va_end(va);
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return mciSendString(buf, NULL, 0, NULL, 0);
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}
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static FMusicDriver_OS2 iFMusicDriver_OS2;
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void MusicDriver_OS2::PlaySong(const char *filename)
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{
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MidiSendCommand("close all");
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if (MidiSendCommand("open %s type sequencer alias song", filename) != 0)
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return;
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MidiSendCommand("play song from 0");
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}
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void MusicDriver_OS2::StopSong()
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{
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MidiSendCommand("close all");
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}
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void MusicDriver_OS2::SetVolume(byte vol)
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{
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MidiSendCommand("set song audio volume %d", ((vol/127)*100));
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}
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bool MusicDriver_OS2::IsSongPlaying()
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{
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char buf[16];
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mciSendString("status song mode", buf, sizeof(buf), NULL, 0);
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return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0;
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}
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const char *MusicDriver_OS2::Start(const char * const *parm)
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{
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return 0;
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}
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void MusicDriver_OS2::Stop()
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{
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MidiSendCommand("close all");
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}
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