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561 lines
17 KiB
C++
561 lines
17 KiB
C++
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/** @file mcf.cpp Definition of Multi-Commodity-Flow solver. */
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#include "../stdafx.h"
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#include "../core/math_func.hpp"
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#include "mcf.h"
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#include <set>
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typedef std::map<NodeID, Path *> PathViaMap;
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/**
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* Distance-based annotation for use in the Dijkstra algorithm. This is close
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* to the original meaning of "annotation" in this context. Paths are rated
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* according to the sum of distances of their edges.
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*/
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class DistanceAnnotation : public Path {
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public:
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/**
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* Constructor.
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* @param n ID of node to be annotated.
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* @param source If the node is the source of its path.
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*/
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DistanceAnnotation(NodeID n, bool source = false) : Path(n, source) {}
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bool IsBetter(const DistanceAnnotation *base, uint cap, int free_cap, uint dist) const;
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/**
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* Return the actual value of the annotation, in this case the distance.
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* @return Distance.
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*/
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inline uint GetAnnotation() const { return this->distance; }
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/**
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* Comparator for std containers.
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*/
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struct Comparator {
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bool operator()(const DistanceAnnotation *x, const DistanceAnnotation *y) const;
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};
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};
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/**
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* Capacity-based annotation for use in the Dijkstra algorithm. This annotation
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* rates paths according to the maximum capacity of their edges. The Dijkstra
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* algorithm still gives meaningful results like this as the capacity of a path
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* can only decrease or stay the same if you add more edges.
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*/
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class CapacityAnnotation : public Path {
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public:
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/**
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* Constructor.
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* @param n ID of node to be annotated.
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* @param source If the node is the source of its path.
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*/
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CapacityAnnotation(NodeID n, bool source = false) : Path(n, source) {}
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bool IsBetter(const CapacityAnnotation *base, uint cap, int free_cap, uint dist) const;
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/**
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* Return the actual value of the annotation, in this case the capacity.
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* @return Capacity.
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*/
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inline int GetAnnotation() const { return this->GetCapacityRatio(); }
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/**
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* Comparator for std containers.
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*/
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struct Comparator {
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bool operator()(const CapacityAnnotation *x, const CapacityAnnotation *y) const;
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};
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};
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/**
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* Iterator class for getting the edges in the order of their next_edge
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* members.
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*/
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class GraphEdgeIterator {
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private:
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LinkGraphJob &job; ///< Job being executed
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EdgeIterator i; ///< Iterator pointing to current edge.
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EdgeIterator end; ///< Iterator pointing beyond last edge.
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public:
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/**
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* Construct a GraphEdgeIterator.
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* @param job Job to iterate on.
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*/
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GraphEdgeIterator(LinkGraphJob &job) : job(job),
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i(NULL, NULL, INVALID_NODE), end(NULL, NULL, INVALID_NODE)
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{}
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/**
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* Setup the node to start iterating at.
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* @param source Unused.
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* @param node Node to start iterating at.
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*/
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void SetNode(NodeID source, NodeID node)
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{
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this->i = this->job[node].Begin();
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this->end = this->job[node].End();
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}
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/**
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* Retrieve the ID of the node the next edge points to.
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* @return Next edge's target node ID or INVALID_NODE.
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*/
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NodeID Next()
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{
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return this->i != this->end ? (this->i++)->first : INVALID_NODE;
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}
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};
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/**
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* Iterator class for getting edges from a FlowStatMap.
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*/
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class FlowEdgeIterator {
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private:
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LinkGraphJob &job; ///< Link graph job we're working with.
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/** Lookup table for getting NodeIDs from StationIDs. */
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std::map<StationID, NodeID> station_to_node;
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/** Current iterator in the shares map. */
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FlowStat::SharesMap::const_iterator it;
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/** End of the shares map. */
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FlowStat::SharesMap::const_iterator end;
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public:
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/**
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* Constructor.
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* @param job Link graph job to work with.
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*/
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FlowEdgeIterator(LinkGraphJob &job) : job(job)
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{
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for (NodeID i = 0; i < job.Size(); ++i) {
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this->station_to_node[job[i].Station()] = i;
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}
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}
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/**
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* Setup the node to retrieve edges from.
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* @param source Root of the current path tree.
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* @param node Current node to be checked for outgoing flows.
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*/
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void SetNode(NodeID source, NodeID node)
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{
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static const FlowStat::SharesMap empty;
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const FlowStatMap &flows = this->job[node].Flows();
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FlowStatMap::const_iterator it = flows.find(this->job[source].Station());
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if (it != flows.end()) {
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this->it = it->second.GetShares()->begin();
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this->end = it->second.GetShares()->end();
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} else {
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this->it = empty.begin();
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this->end = empty.end();
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}
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}
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/**
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* Get the next node for which a flow exists.
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* @return ID of next node with flow.
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*/
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NodeID Next()
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{
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if (this->it == this->end) return INVALID_NODE;
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return this->station_to_node[(this->it++)->second];
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}
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};
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/**
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* Determines if an extension to the given Path with the given parameters is
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* better than this path.
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* @param base Other path.
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* @param cap Capacity of the new edge to be added to base.
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* @param dist Distance of the new edge.
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* @return True if base + the new edge would be better than the path associated
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* with this annotation.
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*/
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bool DistanceAnnotation::IsBetter(const DistanceAnnotation *base, uint cap,
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int free_cap, uint dist) const
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{
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/* If any of the paths is disconnected, the other one is better. If both
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* are disconnected, this path is better.*/
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if (base->distance == UINT_MAX) {
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return false;
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} else if (this->distance == UINT_MAX) {
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return true;
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}
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if (free_cap > 0 && base->free_capacity > 0) {
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/* If both paths have capacity left, compare their distances.
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* If the other path has capacity left and this one hasn't, the
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* other one's better (thus, return true). */
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return this->free_capacity > 0 ? (base->distance + dist < this->distance) : true;
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} else {
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/* If the other path doesn't have capacity left, but this one has,
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* the other one is worse (thus, return false).
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* If both paths are out of capacity, do the regular distance
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* comparison. */
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return this->free_capacity > 0 ? false : (base->distance + dist < this->distance);
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}
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}
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/**
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* Determines if an extension to the given Path with the given parameters is
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* better than this path.
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* @param base Other path.
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* @param cap Capacity of the new edge to be added to base.
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* @param dist Distance of the new edge.
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* @return True if base + the new edge would be better than the path associated
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* with this annotation.
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*/
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bool CapacityAnnotation::IsBetter(const CapacityAnnotation *base, uint cap,
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int free_cap, uint dist) const
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{
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int min_cap = Path::GetCapacityRatio(min(base->free_capacity, free_cap), min(base->capacity, cap));
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int this_cap = this->GetCapacityRatio();
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if (min_cap == this_cap) {
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/* If the capacities are the same and the other path isn't disconnected
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* choose the shorter path. */
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return base->distance == UINT_MAX ? false : (base->distance + dist < this->distance);
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} else {
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return min_cap > this_cap;
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}
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}
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/**
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* A slightly modified Dijkstra algorithm. Grades the paths not necessarily by
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* distance, but by the value Tannotation computes. It uses the max_saturation
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* setting to artificially decrease capacities.
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* @tparam Tannotation Annotation to be used.
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* @tparam Tedge_iterator Iterator to be used for getting outgoing edges.
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* @param source_node Node where the algorithm starts.
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* @param paths Container for the paths to be calculated.
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*/
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template<class Tannotation, class Tedge_iterator>
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void MultiCommodityFlow::Dijkstra(NodeID source_node, PathVector &paths)
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{
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typedef std::set<Tannotation *, typename Tannotation::Comparator> AnnoSet;
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Tedge_iterator iter(this->job);
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uint size = this->job.Size();
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AnnoSet annos;
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paths.resize(size, NULL);
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for (NodeID node = 0; node < size; ++node) {
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Tannotation *anno = new Tannotation(node, node == source_node);
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annos.insert(anno);
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paths[node] = anno;
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}
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while (!annos.empty()) {
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typename AnnoSet::iterator i = annos.begin();
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Tannotation *source = *i;
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annos.erase(i);
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NodeID from = source->GetNode();
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iter.SetNode(source_node, from);
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for (NodeID to = iter.Next(); to != INVALID_NODE; to = iter.Next()) {
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if (to == from) continue; // Not a real edge but a consumption sign.
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Edge edge = this->job[from][to];
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assert(edge.Distance() < UINT_MAX);
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uint capacity = edge.Capacity();
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if (this->max_saturation != UINT_MAX) {
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capacity *= this->max_saturation;
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capacity /= 100;
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if (capacity == 0) capacity = 1;
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}
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/* punish in-between stops a little */
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uint distance = edge.Distance() + 1;
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Tannotation *dest = static_cast<Tannotation *>(paths[to]);
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if (dest->IsBetter(source, capacity, capacity - edge.Flow(), distance)) {
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annos.erase(dest);
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dest->Fork(source, capacity, capacity - edge.Flow(), distance);
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annos.insert(dest);
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}
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}
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}
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}
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/**
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* Clean up paths that lead nowhere and the root path.
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* @param source_id ID of the root node.
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* @param paths Paths to be cleaned up.
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*/
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void MultiCommodityFlow::CleanupPaths(NodeID source_id, PathVector &paths)
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{
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Path *source = paths[source_id];
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paths[source_id] = NULL;
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for (PathVector::iterator i = paths.begin(); i != paths.end(); ++i) {
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Path *path = *i;
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if (path == NULL) continue;
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if (path->GetParent() == source) path->Detach();
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while (path != source && path != NULL && path->GetFlow() == 0) {
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Path *parent = path->GetParent();
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path->Detach();
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if (path->GetNumChildren() == 0) {
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paths[path->GetNode()] = NULL;
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delete path;
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}
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path = parent;
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}
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}
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delete source;
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paths.clear();
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}
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/**
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* Push flow along a path and update the unsatisfied_demand of the associated
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* edge.
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* @param edge Edge whose ends the path connects.
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* @param path End of the path the flow should be pushed on.
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* @param accuracy Accuracy of the calculation.
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* @param max_saturation If < UINT_MAX only push flow up to the given
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* saturation, otherwise the path can be "overloaded".
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*/
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uint MultiCommodityFlow::PushFlow(Edge &edge, Path *path, uint accuracy,
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uint max_saturation)
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{
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assert(edge.UnsatisfiedDemand() > 0);
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uint flow = Clamp(edge.Demand() / accuracy, 1, edge.UnsatisfiedDemand());
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flow = path->AddFlow(flow, this->job, max_saturation);
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edge.SatisfyDemand(flow);
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return flow;
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}
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/**
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* Find the flow along a cycle including cycle_begin in path.
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* @param path Set of paths that form the cycle.
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* @param cycle_begin Path to start at.
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* @return Flow along the cycle.
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*/
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uint MCF1stPass::FindCycleFlow(const PathVector &path, const Path *cycle_begin)
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{
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uint flow = UINT_MAX;
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const Path *cycle_end = cycle_begin;
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do {
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flow = min(flow, cycle_begin->GetFlow());
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cycle_begin = path[cycle_begin->GetNode()];
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} while (cycle_begin != cycle_end);
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return flow;
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}
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/**
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* Eliminate a cycle of the given flow in the given set of paths.
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* @param path Set of paths containing the cycle.
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* @param cycle_begin Part of the cycle to start at.
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* @param flow Flow along the cycle.
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*/
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void MCF1stPass::EliminateCycle(PathVector &path, Path *cycle_begin, uint flow)
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{
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Path *cycle_end = cycle_begin;
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do {
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NodeID prev = cycle_begin->GetNode();
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cycle_begin->ReduceFlow(flow);
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cycle_begin = path[cycle_begin->GetNode()];
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Edge edge = this->job[prev][cycle_begin->GetNode()];
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edge.RemoveFlow(flow);
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} while (cycle_begin != cycle_end);
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}
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/**
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* Eliminate cycles for origin_id in the graph. Start searching at next_id and
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* work recursively. Also "summarize" paths: Add up the flows along parallel
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* paths in one.
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* @param path Paths checked in parent calls to this method.
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* @param origin_id Origin of the paths to be checked.
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* @param next_id Next node to be checked.
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* @return If any cycles have been found and eliminated.
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*/
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bool MCF1stPass::EliminateCycles(PathVector &path, NodeID origin_id, NodeID next_id)
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{
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static Path *invalid_path = new Path(INVALID_NODE, true);
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Path *at_next_pos = path[next_id];
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/* this node has already been searched */
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if (at_next_pos == invalid_path) return false;
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if (at_next_pos == NULL) {
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/* Summarize paths; add up the paths with the same source and next hop
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* in one path each. */
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PathList &paths = this->job[next_id].Paths();
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PathViaMap next_hops;
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for (PathList::iterator i = paths.begin(); i != paths.end(); ++i) {
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Path *new_child = *i;
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if (new_child->GetOrigin() == origin_id) {
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PathViaMap::iterator via_it = next_hops.find(new_child->GetNode());
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if (via_it == next_hops.end()) {
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next_hops[new_child->GetNode()] = new_child;
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} else {
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Path *child = via_it->second;
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uint new_flow = new_child->GetFlow();
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child->AddFlow(new_flow);
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new_child->ReduceFlow(new_flow);
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}
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}
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}
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bool found = false;
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/* Search the next hops for nodes we have already visited */
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for (PathViaMap::iterator via_it = next_hops.begin();
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via_it != next_hops.end(); ++via_it) {
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Path *child = via_it->second;
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if (child->GetFlow() > 0) {
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/* Push one child into the path vector and search this child's
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* children. */
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path[next_id] = child;
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found = this->EliminateCycles(path, origin_id, child->GetNode()) || found;
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}
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}
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/* All paths departing from this node have been searched. Mark as
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* resolved if no cycles found. If cycles were found further cycles
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* could be found in this branch, thus it has to be searched again next
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* time we spot it.
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*/
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path[next_id] = found ? NULL : invalid_path;
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return found;
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}
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/* This node has already been visited => we have a cycle.
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* Backtrack to find the exact flow. */
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uint flow = this->FindCycleFlow(path, at_next_pos);
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if (flow > 0) {
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this->EliminateCycle(path, at_next_pos, flow);
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return true;
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}
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return false;
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}
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/**
|
||
|
* Eliminate all cycles in the graph. Check paths starting at each node for
|
||
|
* potential cycles.
|
||
|
* @return If any cycles have been found and eliminated.
|
||
|
*/
|
||
|
bool MCF1stPass::EliminateCycles()
|
||
|
{
|
||
|
bool cycles_found = false;
|
||
|
uint size = this->job.Size();
|
||
|
PathVector path(size, NULL);
|
||
|
for (NodeID node = 0; node < size; ++node) {
|
||
|
/* Starting at each node in the graph find all cycles involving this
|
||
|
* node. */
|
||
|
std::fill(path.begin(), path.end(), (Path *)NULL);
|
||
|
cycles_found |= this->EliminateCycles(path, node, node);
|
||
|
}
|
||
|
return cycles_found;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Run the first pass of the MCF calculation.
|
||
|
* @param job Link graph job to calculate.
|
||
|
*/
|
||
|
MCF1stPass::MCF1stPass(LinkGraphJob &job) : MultiCommodityFlow(job)
|
||
|
{
|
||
|
PathVector paths;
|
||
|
uint size = job.Size();
|
||
|
uint accuracy = job.Settings().accuracy;
|
||
|
bool more_loops;
|
||
|
|
||
|
do {
|
||
|
more_loops = false;
|
||
|
for (NodeID source = 0; source < size; ++source) {
|
||
|
/* First saturate the shortest paths. */
|
||
|
this->Dijkstra<DistanceAnnotation, GraphEdgeIterator>(source, paths);
|
||
|
|
||
|
for (NodeID dest = 0; dest < size; ++dest) {
|
||
|
Edge edge = job[source][dest];
|
||
|
if (edge.UnsatisfiedDemand() > 0) {
|
||
|
Path *path = paths[dest];
|
||
|
assert(path != NULL);
|
||
|
/* Generally only allow paths that don't exceed the
|
||
|
* available capacity. But if no demand has been assigned
|
||
|
* yet, make an exception and allow any valid path *once*. */
|
||
|
if (path->GetFreeCapacity() > 0 && this->PushFlow(edge, path,
|
||
|
accuracy, this->max_saturation) > 0) {
|
||
|
/* If a path has been found there is a chance we can
|
||
|
* find more. */
|
||
|
more_loops = more_loops || (edge.UnsatisfiedDemand() > 0);
|
||
|
} else if (edge.UnsatisfiedDemand() == edge.Demand() &&
|
||
|
path->GetFreeCapacity() > INT_MIN) {
|
||
|
this->PushFlow(edge, path, accuracy, UINT_MAX);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
this->CleanupPaths(source, paths);
|
||
|
}
|
||
|
} while (more_loops || this->EliminateCycles());
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Run the second pass of the MCF calculation which assigns all remaining
|
||
|
* demands to existing paths.
|
||
|
* @param job Link graph job to calculate.
|
||
|
*/
|
||
|
MCF2ndPass::MCF2ndPass(LinkGraphJob &job) : MultiCommodityFlow(job)
|
||
|
{
|
||
|
this->max_saturation = UINT_MAX; // disable artificial cap on saturation
|
||
|
PathVector paths;
|
||
|
uint size = job.Size();
|
||
|
uint accuracy = job.Settings().accuracy;
|
||
|
bool demand_left = true;
|
||
|
while (demand_left) {
|
||
|
demand_left = false;
|
||
|
for (NodeID source = 0; source < size; ++source) {
|
||
|
this->Dijkstra<CapacityAnnotation, FlowEdgeIterator>(source, paths);
|
||
|
for (NodeID dest = 0; dest < size; ++dest) {
|
||
|
Edge edge = this->job[source][dest];
|
||
|
Path *path = paths[dest];
|
||
|
if (edge.UnsatisfiedDemand() > 0 && path->GetFreeCapacity() > INT_MIN) {
|
||
|
this->PushFlow(edge, path, accuracy, UINT_MAX);
|
||
|
if (edge.UnsatisfiedDemand() > 0) demand_left = true;
|
||
|
}
|
||
|
}
|
||
|
this->CleanupPaths(source, paths);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Relation that creates a weak order without duplicates.
|
||
|
* Avoid accidentally deleting different paths of the same capacity/distance in
|
||
|
* a set. When the annotation is the same node IDs are compared, so there are
|
||
|
* no equal ranges.
|
||
|
* @tparam T Type to be compared on.
|
||
|
* @param x_anno First value.
|
||
|
* @param y_anno Second value.
|
||
|
* @param x Node id associated with the first value.
|
||
|
* @param y Node id associated with the second value.
|
||
|
*/
|
||
|
template <typename T>
|
||
|
bool Greater(T x_anno, T y_anno, NodeID x, NodeID y)
|
||
|
{
|
||
|
if (x_anno > y_anno) return true;
|
||
|
if (x_anno < y_anno) return false;
|
||
|
return x > y;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Compare two capacity annotations.
|
||
|
* @param x First capacity annotation.
|
||
|
* @param y Second capacity annotation.
|
||
|
* @return If x is better than y.
|
||
|
*/
|
||
|
bool CapacityAnnotation::Comparator::operator()(const CapacityAnnotation *x,
|
||
|
const CapacityAnnotation *y) const
|
||
|
{
|
||
|
return x != y && Greater<int>(x->GetAnnotation(), y->GetAnnotation(),
|
||
|
x->GetNode(), y->GetNode());
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Compare two distance annotations.
|
||
|
* @param x First distance annotation.
|
||
|
* @param y Second distance annotation.
|
||
|
* @return If x is better than y.
|
||
|
*/
|
||
|
bool DistanceAnnotation::Comparator::operator()(const DistanceAnnotation *x,
|
||
|
const DistanceAnnotation *y) const
|
||
|
{
|
||
|
return x != y && !Greater<uint>(x->GetAnnotation(), y->GetAnnotation(),
|
||
|
x->GetNode(), y->GetNode());
|
||
|
}
|