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https://github.com/JGRennison/OpenTTD-patches.git
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56 lines
2.5 KiB
C
56 lines
2.5 KiB
C
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/* $Id$ */
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/** @file pricebase.h Price Bases */
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static PriceBaseSpec _price_base_specs[NUM_PRICES] = {
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{ 100, PC_NONE }, ///< station_value
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{ 100, PC_CONSTRUCTION}, ///< build_rail
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{ 95, PC_CONSTRUCTION}, ///< build_road
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{ 65, PC_CONSTRUCTION}, ///< build_signals
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{ 275, PC_CONSTRUCTION}, ///< build_bridge
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{ 600, PC_CONSTRUCTION}, ///< build_train_depot
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{ 500, PC_CONSTRUCTION}, ///< build_road_depot
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{ 700, PC_CONSTRUCTION}, ///< build_ship_depot
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{ 450, PC_CONSTRUCTION}, ///< build_tunnel
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{ 200, PC_CONSTRUCTION}, ///< train_station_track
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{ 180, PC_CONSTRUCTION}, ///< train_station_length
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{ 600, PC_CONSTRUCTION}, ///< build_airport
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{ 200, PC_CONSTRUCTION}, ///< build_bus_station
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{ 200, PC_CONSTRUCTION}, ///< build_truck_station
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{ 350, PC_CONSTRUCTION}, ///< build_dock
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{ 400000, PC_CONSTRUCTION}, ///< build_railvehicle
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{ 2000, PC_CONSTRUCTION}, ///< build_railwagon
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{ 700000, PC_CONSTRUCTION}, ///< aircraft_base
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{ 14000, PC_CONSTRUCTION}, ///< roadveh_base
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{ 65000, PC_CONSTRUCTION}, ///< ship_base
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{ 20, PC_CONSTRUCTION}, ///< build_trees
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{ 250, PC_CONSTRUCTION}, ///< terraform
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{ 20, PC_CONSTRUCTION}, ///< clear_grass
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{ 40, PC_CONSTRUCTION}, ///< clear_roughland
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{ 200, PC_CONSTRUCTION}, ///< clear_rocks
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{ 500, PC_CONSTRUCTION}, ///< clear_fields
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{ 20, PC_CONSTRUCTION}, ///< remove_trees
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{ -70, PC_CONSTRUCTION}, ///< remove_rail
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{ 10, PC_CONSTRUCTION}, ///< remove_signals
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{ 50, PC_CONSTRUCTION}, ///< clear_bridge
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{ 80, PC_CONSTRUCTION}, ///< remove_train_depot
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{ 80, PC_CONSTRUCTION}, ///< remove_road_depot
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{ 90, PC_CONSTRUCTION}, ///< remove_ship_depot
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{ 30, PC_CONSTRUCTION}, ///< clear_tunnel
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{ 10000, PC_CONSTRUCTION}, ///< clear_water
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{ 50, PC_CONSTRUCTION}, ///< remove_rail_station
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{ 30, PC_CONSTRUCTION}, ///< remove_airport
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{ 50, PC_CONSTRUCTION}, ///< remove_bus_station
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{ 50, PC_CONSTRUCTION}, ///< remove_truck_station
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{ 55, PC_CONSTRUCTION}, ///< remove_dock
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{ 1600, PC_CONSTRUCTION}, ///< remove_house
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{ 40, PC_CONSTRUCTION}, ///< remove_road
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{ 5600, PC_RUNNING }, ///< running_rail[0] steam
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{ 5200, PC_RUNNING }, ///< running_rail[1] diesel
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{ 4800, PC_RUNNING }, ///< running_rail[2] electric
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{ 9600, PC_RUNNING }, ///< aircraft_running
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{ 1600, PC_RUNNING }, ///< roadveh_running
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{ 5600, PC_RUNNING }, ///< ship_running
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{1000000, PC_CONSTRUCTION}, ///< build_industry
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};
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