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https://github.com/JGRennison/OpenTTD-patches.git
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40 lines
1.5 KiB
C
40 lines
1.5 KiB
C
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file sdl2_default_v.h Default backend of the SDL2 video driver. */
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#ifndef VIDEO_SDL2_DEFAULT_H
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#define VIDEO_SDL2_DEFAULT_H
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#include "sdl2_v.h"
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/** The SDL video driver using default SDL backend. */
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class VideoDriver_SDL_Default : public VideoDriver_SDL_Base {
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public:
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const char *GetName() const override { return "sdl"; }
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protected:
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bool AllocateBackingStore(int w, int h, bool force = false) override;
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void *GetVideoPointer() override;
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void Paint() override;
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void ReleaseVideoPointer() override {}
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private:
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void UpdatePalette();
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void MakePalette();
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};
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/** Factory for the SDL video driver. */
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class FVideoDriver_SDL_Default : public DriverFactoryBase {
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public:
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FVideoDriver_SDL_Default() : DriverFactoryBase(Driver::DT_VIDEO, 5, "sdl", "SDL Video Driver") {}
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Driver *CreateInstance() const override { return new VideoDriver_SDL_Default(); }
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};
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#endif /* VIDEO_SDL2_DEFAULT_H */
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