OpenTTD-patches/src/script/script_suspend.hpp

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_suspend.hpp The Script_Suspend tracks the suspension of a script. */
#ifndef SCRIPT_SUSPEND_HPP
#define SCRIPT_SUSPEND_HPP
/**
* The callback function when a script suspends.
*/
typedef void (Script_SuspendCallbackProc)(class AIInstance *instance);
/**
* A throw-class that is given when the script wants to suspend.
*/
class Script_Suspend {
public:
/**
* Create the suspend exception.
* @param time The amount of ticks to suspend.
* @param callback The callback to call when the script may resume again.
*/
Script_Suspend(int time, Script_SuspendCallbackProc *callback) :
time(time),
callback(callback)
{}
/**
* Get the amount of ticks the script should be suspended.
* @return The amount of ticks to suspend the script.
*/
int GetSuspendTime() { return time; }
/**
* Get the callback to call when the script can run again.
* @return The callback function to run.
*/
Script_SuspendCallbackProc *GetSuspendCallback() { return callback; }
private:
int time; ///< Amount of ticks to suspend the script.
Script_SuspendCallbackProc *callback; ///< Callback function to call when the script can run again.
};
#endif /* SCRIPT_SUSPEND_HPP */