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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file opf_ship.h Original pathfinder for ships; very simple. */
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#ifndef OPF_SHIP_H
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#define OPF_SHIP_H
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#include "../../direction_type.h"
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#include "../../tile_type.h"
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#include "../../track_type.h"
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#include "../../vehicle_type.h"
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/**
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* Finds the best path for given ship using OPF.
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* @param v the ship that needs to find a path
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* @param tile the tile to find the path from (should be next tile the ship is about to enter)
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* @param enterdir diagonal direction which the ship will enter this new tile from
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* @param tracks available tracks on the new tile (to choose from)
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* @return the best trackdir for next turn or INVALID_TRACK if the path could not be found
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*/
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Track OPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks);
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#endif /* OPF_SHIP_H */
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