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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file fluidsynth.h Base for FluidSynth music playback. */
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#ifndef MUSIC_FLUIDSYNTH_H
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#define MUSIC_FLUIDSYNTH_H
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#include "music_driver.hpp"
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/** Music driver making use of FluidSynth. */
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class MusicDriver_FluidSynth : public MusicDriver {
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public:
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const char *Start(const StringList ¶m) override;
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void Stop() override;
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void PlaySong(const MusicSongInfo &song) override;
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void StopSong() override;
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bool IsSongPlaying() override;
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void SetVolume(byte vol) override;
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const char *GetName() const override { return "fluidsynth"; }
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};
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/** Factory for the fluidsynth driver. */
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class FMusicDriver_FluidSynth : public DriverFactoryBase {
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public:
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FMusicDriver_FluidSynth() : DriverFactoryBase(Driver::DT_MUSIC, 5, "fluidsynth", "FluidSynth MIDI Driver") {}
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Driver *CreateInstance() const override { return new MusicDriver_FluidSynth(); }
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};
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#endif /* MUSIC_FLUIDSYNTH_H */
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