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79 lines
2.4 KiB
C++
79 lines
2.4 KiB
C++
16 years ago
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/* $Id$ */
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/** @file ai_storage.hpp Defines AIStorage and includes all files required for it. */
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#ifndef AI_STORAGE_HPP
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#define AI_STORAGE_HPP
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#include "../command_func.h"
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#include "../map_func.h"
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#include "../network/network.h"
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#include "../company_func.h"
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#include "../signs_func.h"
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#include "../tunnelbridge.h"
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#include "../vehicle_func.h"
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#include "../group.h"
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#include <vector>
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/**
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* The callback function for Mode-classes.
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*/
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typedef bool (AIModeProc)(TileIndex tile, uint32 p1, uint32 p2, uint procc, CommandCost costs);
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/**
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* The storage for each AI. It keeps track of important information.
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*/
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class AIStorage {
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friend class AIObject;
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private:
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AIModeProc *mode; //!< The current build mode we are int.
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class AIObject *mode_instance; //!< The instance belonging to the current build mode.
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uint delay; //!< The ticks of delay each DoCommand has.
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bool allow_do_command; //!< Is the usage of DoCommands restricted?
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CommandCost costs; //!< The costs the AI is tracking.
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Money last_cost; //!< The last cost of the command.
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uint last_error; //!< The last error of the command.
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bool last_command_res; //!< The last result of the command.
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VehicleID new_vehicle_id; //!< The ID of the new Vehicle.
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SignID new_sign_id; //!< The ID of the new Sign.
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TileIndex new_tunnel_endtile; //!< The TileIndex of the new Tunnel.
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GroupID new_group_id; //!< The ID of the new Group.
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std::vector<int> callback_value; //!< The values which need to survive a callback.
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RoadType road_type; //!< The current roadtype we build.
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RailType rail_type; //!< The current railtype we build.
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void *event_data; //!< Pointer to the event data storage.
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void *log_data; //!< Pointer to the log data storage.
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public:
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AIStorage() :
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mode (NULL),
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mode_instance (NULL),
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delay (1),
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allow_do_command (true),
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/* costs (can't be set) */
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last_cost (0),
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last_error (STR_NULL),
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last_command_res (true),
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new_vehicle_id (0),
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new_sign_id (0),
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new_tunnel_endtile(INVALID_TILE),
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new_group_id (0),
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/* calback_value (can't be set) */
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road_type (INVALID_ROADTYPE),
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rail_type (INVALID_RAILTYPE),
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event_data (NULL),
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log_data (NULL)
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{ }
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~AIStorage();
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};
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#endif /* AI_STORAGE_HPP */
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