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57 lines
1.7 KiB
C++
57 lines
1.7 KiB
C++
3 years ago
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file script_newgrf.hpp NewGRF info for scripts. */
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#ifndef SCRIPT_NEWGRF_HPP
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#define SCRIPT_NEWGRF_HPP
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#include "script_list.hpp"
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/**
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* Create a list of loaded NewGRFs.
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* @api ai game
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* @ingroup ScriptList
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*/
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class ScriptNewGRFList : public ScriptList {
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public:
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ScriptNewGRFList();
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};
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/**
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* Class that handles all NewGRF related functions.
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* @api ai game
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*/
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class ScriptNewGRF : public ScriptObject {
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public:
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/**
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* Check if a NewGRF with a given grfid is loaded.
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* @param grfid The grfid to check.
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* @return True if and only if a NewGRF with the given grfid is loaded in the game.
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*/
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static bool IsLoaded(uint32 grfid);
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/**
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* Get the version of a loaded NewGRF.
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* @param grfid The NewGRF to query.
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* @pre ScriptNewGRF::IsLoaded(grfid).
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* @return Version of the NewGRF or 0 if the NewGRF specifies no version.
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*/
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static uint32 GetVersion(uint32 grfid);
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/**
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* Get the BridgeID of a bridge at a given tile.
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* @param grfid The NewGRF to query.
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* @pre ScriptNewGRF::IsLoaded(grfid).
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* @return The name of the NewGRF or nullptr if no name is defined.
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*/
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static char *GetName(uint32 grfid);
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};
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#endif /* SCRIPT_NEWGRF_HPP */
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