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/* $Id$ */
/*
* This file is part of OpenTTD .
* OpenTTD is free software ; you can redistribute it and / or modify it under the terms of the GNU General Public License as published by the Free Software Foundation , version 2.
* OpenTTD is distributed in the hope that it will be useful , but WITHOUT ANY WARRANTY ; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
* See the GNU General Public License for more details . You should have received a copy of the GNU General Public License along with OpenTTD . If not , see < http : //www.gnu.org/licenses/>.
*/
/** @file object_land.h Sprites to use and how to display them for object tiles. */
# define TILE_SEQ_LINE(sz, img) { 0, 0, 0, 16, 16, sz, {img, PAL_NONE} },
# define TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} }
static const DrawTileSeqStruct _object_nothing [ ] = {
TILE_SEQ_END ( )
} ;
static const DrawTileSeqStruct _object_transmitter_seq [ ] = {
{ 7 , 7 , 0 , 2 , 2 , 70 , { SPR_TRANSMITTER , PAL_NONE } } ,
TILE_SEQ_END ( )
} ;
static const DrawTileSeqStruct _object_lighthouse_seq [ ] = {
{ 4 , 4 , 0 , 7 , 7 , 61 , { SPR_LIGHTHOUSE , PAL_NONE } } ,
TILE_SEQ_END ( )
} ;
static const DrawTileSeqStruct _object_statue_seq [ ] = {
{ 0 , 0 , 0 , 16 , 16 , 25 , { SPR_STATUE_COMPANY | ( 1 < < PALETTE_MODIFIER_COLOUR ) , PAL_NONE } } ,
TILE_SEQ_END ( )
} ;
static const DrawTileSeqStruct _object_owned_land_seq [ ] = {
{ 8 , 8 , 0 , 1 , 1 , 6 , { SPR_BOUGHT_LAND | ( 1 < < PALETTE_MODIFIER_COLOUR ) , PAL_NONE } } ,
TILE_SEQ_END ( )
} ;
static const DrawTileSprites _objects [ ] = {
{ { SPR_FLAT_2_THIRD_GRASS_TILE , PAL_NONE } , _object_transmitter_seq } ,
{ { SPR_FLAT_2_THIRD_GRASS_TILE , PAL_NONE } , _object_lighthouse_seq } ,
{ { SPR_CONCRETE_GROUND , PAL_NONE } , _object_statue_seq } ,
{ { SPR_FLAT_BARE_LAND , PAL_NONE } , _object_owned_land_seq } ,
} ;
static const DrawTileSeqStruct _object_hq_medium_north [ ] = {
TILE_SEQ_LINE ( 20 , SPR_MEDIUMHQ_NORTH_WALL | ( 1 < < PALETTE_MODIFIER_COLOUR ) )
TILE_SEQ_END ( )
} ;
static const DrawTileSeqStruct _object_hq_medium_east [ ] = {
TILE_SEQ_LINE ( 20 , SPR_MEDIUMHQ_EAST_WALL | ( 1 < < PALETTE_MODIFIER_COLOUR ) )
TILE_SEQ_END ( )
} ;
static const DrawTileSeqStruct _object_hq_medium_west [ ] = {
TILE_SEQ_LINE ( 20 , SPR_MEDIUMHQ_WEST_WALL | ( 1 < < PALETTE_MODIFIER_COLOUR ) )
TILE_SEQ_END ( )
} ;
static const DrawTileSeqStruct _object_hq_large_north [ ] = {
TILE_SEQ_LINE ( 50 , SPR_LARGEHQ_NORTH_BUILD | ( 1 < < PALETTE_MODIFIER_COLOUR ) )
TILE_SEQ_END ( )
} ;
static const DrawTileSeqStruct _object_hq_large_east [ ] = {
TILE_SEQ_LINE ( 50 , SPR_LARGEHQ_EAST_BUILD | ( 1 < < PALETTE_MODIFIER_COLOUR ) )
TILE_SEQ_END ( )
} ;
static const DrawTileSeqStruct _object_hq_large_west [ ] = {
TILE_SEQ_LINE ( 50 , SPR_LARGEHQ_WEST_BUILD | ( 1 < < PALETTE_MODIFIER_COLOUR ) )
TILE_SEQ_END ( )
} ;
static const DrawTileSeqStruct _object_hq_huge_north [ ] = {
TILE_SEQ_LINE ( 60 , SPR_HUGEHQ_NORTH_BUILD | ( 1 < < PALETTE_MODIFIER_COLOUR ) )
TILE_SEQ_END ( )
} ;
static const DrawTileSeqStruct _object_hq_huge_east [ ] = {
TILE_SEQ_LINE ( 60 , SPR_HUGEHQ_EAST_BUILD | ( 1 < < PALETTE_MODIFIER_COLOUR ) )
TILE_SEQ_END ( )
} ;
static const DrawTileSeqStruct _object_hq_huge_west [ ] = {
TILE_SEQ_LINE ( 60 , SPR_HUGEHQ_WEST_BUILD | ( 1 < < PALETTE_MODIFIER_COLOUR ) )
TILE_SEQ_END ( )
} ;
# undef TILE_SEQ_LINE
# undef TILE_SEQ_END
# define TILE_SPRITE_LINE(img, dtss) { {img | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}, dtss },
static const DrawTileSprites _object_hq [ ] = {
TILE_SPRITE_LINE ( SPR_TINYHQ_NORTH , _object_nothing )
TILE_SPRITE_LINE ( SPR_TINYHQ_WEST , _object_nothing )
TILE_SPRITE_LINE ( SPR_TINYHQ_EAST , _object_nothing )
TILE_SPRITE_LINE ( SPR_TINYHQ_SOUTH , _object_nothing )
TILE_SPRITE_LINE ( SPR_SMALLHQ_NORTH , _object_nothing )
TILE_SPRITE_LINE ( SPR_SMALLHQ_WEST , _object_nothing )
TILE_SPRITE_LINE ( SPR_SMALLHQ_EAST , _object_nothing )
TILE_SPRITE_LINE ( SPR_SMALLHQ_SOUTH , _object_nothing )
TILE_SPRITE_LINE ( SPR_MEDIUMHQ_NORTH , _object_hq_medium_north )
TILE_SPRITE_LINE ( SPR_MEDIUMHQ_WEST , _object_hq_medium_west )
TILE_SPRITE_LINE ( SPR_MEDIUMHQ_EAST , _object_hq_medium_east )
TILE_SPRITE_LINE ( SPR_MEDIUMHQ_SOUTH , _object_nothing )
TILE_SPRITE_LINE ( SPR_LARGEHQ_NORTH_GROUND , _object_hq_large_north )
TILE_SPRITE_LINE ( SPR_LARGEHQ_WEST_GROUND , _object_hq_large_west )
TILE_SPRITE_LINE ( SPR_LARGEHQ_EAST_GROUND , _object_hq_large_east )
TILE_SPRITE_LINE ( SPR_LARGEHQ_SOUTH , _object_nothing )
TILE_SPRITE_LINE ( SPR_HUGEHQ_NORTH_GROUND , _object_hq_huge_north )
TILE_SPRITE_LINE ( SPR_HUGEHQ_WEST_GROUND , _object_hq_huge_west )
TILE_SPRITE_LINE ( SPR_HUGEHQ_EAST_GROUND , _object_hq_huge_east )
TILE_SPRITE_LINE ( SPR_HUGEHQ_SOUTH , _object_nothing )
} ;
# undef TILE_SPRITE_LINE
/** Specification of the original object structures. */
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extern const ObjectSpec _original_objects [ ] = {
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{ STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER , 0x11 , 0 , 0 , OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT } ,
{ STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE , 0x11 , 0 , 0 , OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT } ,
{ STR_TOWN_BUILDING_NAME_STATUE_1 , 0x11 , 0 , 0 , OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT } , // Yes, we disallow building this everywhere. Happens in "special" case!
{ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND , 0x11 , 10 , 2 , OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION | OBJECT_FLAG_ALLOW_UNDER_BRIDGE } ,
{ STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS , 0x22 , 0 , 0 , OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME } ,
} ;