OpenTTD-patches/src/renderer/8bpp.hpp

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/* $Id$ */
/** @file 8bpp.hpp */
#ifndef RENDERER_8BPP_HPP
#define RENDERER_8BPP_HPP
#include "renderer.hpp"
class Renderer_8bpp : public Renderer {
public:
/* virtual */ void *MoveTo(const void *video, int x, int y);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 color);
/* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color);
/* virtual */ void SetHorizontalLine(void *video, int width, uint8 color);
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch);
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
/* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height);
/* virtual */ int BufferSize(int width, int height);
};
class FRenderer_8bpp: public RendererFactory<FRenderer_8bpp> {
public:
/* virtual */ const char *GetName() { return "8bpp"; }
/* virtual */ Renderer *CreateInstance() { return new Renderer_8bpp(); }
};
#endif /* RENDERER_8BPP_HPP */