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https://github.com/JGRennison/OpenTTD-patches.git
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37 lines
1.0 KiB
CMake
37 lines
1.0 KiB
CMake
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macro(copy_bin_dir dir)
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file(GLOB_RECURSE SOURCE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/${dir}/*")
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# Walk over all the bin files, and generate a command to copy them
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foreach(SOURCE_FILE IN LISTS SOURCE_FILES)
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get_filename_component(FILE_NAME "${SOURCE_FILE}" NAME)
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set(BINARY_FILE "${CMAKE_BINARY_DIR}/${dir}/${FILE_NAME}")
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add_custom_command(OUTPUT ${BINARY_FILE}
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COMMAND ${CMAKE_COMMAND} -E copy
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${SOURCE_FILE}
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${BINARY_FILE}
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MAIN_DEPENDENCY ${SOURCE_FILE}
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COMMENT "Copying ${FILE_NAME} bin/${dir}/ file"
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)
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list(APPEND BIN_BINARY_FILES ${BINARY_FILE})
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endforeach()
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endmacro()
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copy_bin_dir(ai)
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copy_bin_dir(game)
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copy_bin_dir(scripts)
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# Create a new target which generates all bin files
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add_custom_target_timestamp(binfiles_files
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DEPENDS
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${BIN_BINARY_FILES}
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)
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add_library(binfiles
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INTERFACE
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)
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add_dependencies(binfiles
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binfiles_files
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)
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add_library(openttd::binfiles ALIAS binfiles)
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