|
|
|
/* $Id$ */
|
|
|
|
|
|
|
|
#include "../stdafx.h"
|
|
|
|
#include "../openttd.h"
|
|
|
|
#include "../functions.h"
|
|
|
|
#include "../gfx.h"
|
|
|
|
#include "../macros.h"
|
|
|
|
#include "../network.h"
|
|
|
|
#include "../variables.h"
|
|
|
|
#include "../win32.h"
|
|
|
|
#include "../window.h"
|
|
|
|
#include "win32_v.h"
|
|
|
|
#include <windows.h>
|
|
|
|
|
|
|
|
static struct {
|
|
|
|
HWND main_wnd;
|
|
|
|
HBITMAP dib_sect;
|
|
|
|
Pixel *bitmap_bits;
|
|
|
|
Pixel *buffer_bits;
|
|
|
|
Pixel *alloced_bits;
|
|
|
|
HPALETTE gdi_palette;
|
|
|
|
int width;
|
|
|
|
int height;
|
|
|
|
int width_org;
|
|
|
|
int height_org;
|
|
|
|
bool fullscreen;
|
|
|
|
bool double_size;
|
|
|
|
bool has_focus;
|
|
|
|
bool running;
|
|
|
|
} _wnd;
|
|
|
|
|
|
|
|
bool _force_full_redraw;
|
|
|
|
bool _double_size;
|
|
|
|
bool _window_maximize;
|
|
|
|
uint _display_hz;
|
|
|
|
uint _fullscreen_bpp;
|
|
|
|
static uint16 _bck_resolution[2];
|
|
|
|
|
|
|
|
static void MakePalette(void)
|
|
|
|
{
|
|
|
|
LOGPALETTE *pal;
|
|
|
|
uint i;
|
|
|
|
|
|
|
|
pal = alloca(sizeof(LOGPALETTE) + (256-1) * sizeof(PALETTEENTRY));
|
|
|
|
|
|
|
|
pal->palVersion = 0x300;
|
|
|
|
pal->palNumEntries = 256;
|
|
|
|
|
|
|
|
for (i = 0; i != 256; i++) {
|
|
|
|
pal->palPalEntry[i].peRed = _cur_palette[i].r;
|
|
|
|
pal->palPalEntry[i].peGreen = _cur_palette[i].g;
|
|
|
|
pal->palPalEntry[i].peBlue = _cur_palette[i].b;
|
|
|
|
pal->palPalEntry[i].peFlags = 0;
|
|
|
|
|
|
|
|
}
|
|
|
|
_wnd.gdi_palette = CreatePalette(pal);
|
|
|
|
if (_wnd.gdi_palette == NULL) error("CreatePalette failed!\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
static void UpdatePalette(HDC dc, uint start, uint count)
|
|
|
|
{
|
|
|
|
RGBQUAD rgb[256];
|
|
|
|
uint i;
|
|
|
|
|
|
|
|
for (i = 0; i != count; i++) {
|
|
|
|
rgb[i].rgbRed = _cur_palette[start + i].r;
|
|
|
|
rgb[i].rgbGreen = _cur_palette[start + i].g;
|
|
|
|
rgb[i].rgbBlue = _cur_palette[start + i].b;
|
|
|
|
rgb[i].rgbReserved = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
SetDIBColorTable(dc, start, count, rgb);
|
|
|
|
}
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
byte vk_from;
|
|
|
|
byte vk_count;
|
|
|
|
byte map_to;
|
|
|
|
} VkMapping;
|
|
|
|
|
|
|
|
#define AS(x, z) {x, 0, z}
|
|
|
|
#define AM(x, y, z, w) {x, y - x, z}
|
|
|
|
|
|
|
|
static const VkMapping _vk_mapping[] = {
|
|
|
|
// Pageup stuff + up/down
|
|
|
|
AM(VK_PRIOR,VK_DOWN, WKC_PAGEUP, WKC_DOWN),
|
|
|
|
// Map letters & digits
|
|
|
|
AM('A','Z','A','Z'),
|
|
|
|
AM('0','9','0','9'),
|
|
|
|
|
|
|
|
AS(VK_ESCAPE, WKC_ESC),
|
|
|
|
AS(VK_PAUSE, WKC_PAUSE),
|
|
|
|
AS(VK_BACK, WKC_BACKSPACE),
|
|
|
|
AM(VK_INSERT, VK_DELETE, WKC_INSERT, WKC_DELETE),
|
|
|
|
|
|
|
|
AS(VK_SPACE, WKC_SPACE),
|
|
|
|
AS(VK_RETURN, WKC_RETURN),
|
|
|
|
AS(VK_TAB, WKC_TAB),
|
|
|
|
|
|
|
|
// Function keys
|
|
|
|
AM(VK_F1, VK_F12, WKC_F1, WKC_F12),
|
|
|
|
|
|
|
|
// Numeric part.
|
|
|
|
// What is the virtual keycode for numeric enter??
|
|
|
|
AM(VK_NUMPAD0, VK_NUMPAD9, WKC_NUM_0, WKC_NUM_9),
|
|
|
|
AS(VK_DIVIDE, WKC_NUM_DIV),
|
|
|
|
AS(VK_MULTIPLY, WKC_NUM_MUL),
|
|
|
|
AS(VK_SUBTRACT, WKC_NUM_MINUS),
|
|
|
|
AS(VK_ADD, WKC_NUM_PLUS),
|
|
|
|
AS(VK_DECIMAL, WKC_NUM_DECIMAL)
|
|
|
|
};
|
|
|
|
|
|
|
|
static uint MapWindowsKey(uint sym)
|
|
|
|
{
|
|
|
|
const VkMapping *map;
|
|
|
|
uint key = 0;
|
|
|
|
|
|
|
|
for (map = _vk_mapping; map != endof(_vk_mapping); ++map) {
|
|
|
|
if ((uint)(sym - map->vk_from) <= map->vk_count) {
|
|
|
|
key = sym - map->vk_from + map->map_to;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (GetAsyncKeyState(VK_SHIFT) < 0) key |= WKC_SHIFT;
|
|
|
|
if (GetAsyncKeyState(VK_CONTROL) < 0) key |= WKC_CTRL;
|
|
|
|
if (GetAsyncKeyState(VK_MENU) < 0) key |= WKC_ALT;
|
|
|
|
return key;
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool AllocateDibSection(int w, int h);
|
|
|
|
|
|
|
|
static void ClientSizeChanged(int w, int h)
|
|
|
|
{
|
|
|
|
if (_wnd.double_size) {
|
|
|
|
w /= 2;
|
|
|
|
h /= 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
// allocate new dib section of the new size
|
|
|
|
if (AllocateDibSection(w, h)) {
|
|
|
|
// mark all palette colors dirty
|
|
|
|
_pal_first_dirty = 0;
|
|
|
|
_pal_last_dirty = 255;
|
|
|
|
GameSizeChanged();
|
|
|
|
|
|
|
|
// redraw screen
|
|
|
|
if (_wnd.running) {
|
|
|
|
_screen.dst_ptr = _wnd.buffer_bits;
|
|
|
|
UpdateWindows();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef _DEBUG
|
|
|
|
// Keep this function here..
|
|
|
|
// It allows you to redraw the screen from within the MSVC debugger
|
|
|
|
int RedrawScreenDebug(void)
|
|
|
|
{
|
|
|
|
HDC dc,dc2;
|
|
|
|
static int _fooctr;
|
|
|
|
HBITMAP old_bmp;
|
|
|
|
HPALETTE old_palette;
|
|
|
|
|
|
|
|
_screen.dst_ptr = _wnd.buffer_bits;
|
|
|
|
UpdateWindows();
|
|
|
|
|
|
|
|
dc = GetDC(_wnd.main_wnd);
|
|
|
|
dc2 = CreateCompatibleDC(dc);
|
|
|
|
|
|
|
|
old_bmp = SelectObject(dc2, _wnd.dib_sect);
|
|
|
|
old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
|
|
|
|
BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
|
|
|
|
SelectPalette(dc, old_palette, TRUE);
|
|
|
|
SelectObject(dc2, old_bmp);
|
|
|
|
DeleteDC(dc2);
|
|
|
|
ReleaseDC(_wnd.main_wnd, dc);
|
|
|
|
|
|
|
|
return _fooctr++;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/* Windows 95 will not have a WM_MOUSELEAVE message, so define it if needed */
|
|
|
|
#if !defined(WM_MOUSELEAVE)
|
|
|
|
#define WM_MOUSELEAVE 0x02A3
|
|
|
|
#endif
|
|
|
|
#define TID_POLLMOUSE 1
|
|
|
|
#define MOUSE_POLL_DELAY 75
|
|
|
|
|
|
|
|
static void CALLBACK TrackMouseTimerProc(HWND hwnd, UINT msg, UINT event, DWORD time)
|
|
|
|
{
|
|
|
|
RECT rc;
|
|
|
|
POINT pt;
|
|
|
|
|
|
|
|
/* Get the rectangle of our window and translate it to screen coordinates.
|
|
|
|
* Compare this with the current screen coordinates of the mouse and if it
|
|
|
|
* falls outside of the area or our window we have left the window. */
|
|
|
|
GetClientRect(hwnd, &rc);
|
|
|
|
MapWindowPoints(hwnd, HWND_DESKTOP, (LPPOINT)(LPRECT)&rc, 2);
|
|
|
|
GetCursorPos(&pt);
|
|
|
|
|
|
|
|
if (!PtInRect(&rc, pt) || (WindowFromPoint(pt) != hwnd)) {
|
|
|
|
KillTimer(hwnd, event);
|
|
|
|
PostMessage(hwnd, WM_MOUSELEAVE, 0, 0L);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|
|
|
{
|
|
|
|
switch (msg) {
|
|
|
|
case WM_CREATE:
|
|
|
|
SetTimer(hwnd, TID_POLLMOUSE, MOUSE_POLL_DELAY, (TIMERPROC)TrackMouseTimerProc);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_PAINT: {
|
|
|
|
PAINTSTRUCT ps;
|
|
|
|
HDC dc,dc2;
|
|
|
|
HBITMAP old_bmp;
|
|
|
|
HPALETTE old_palette;
|
|
|
|
|
|
|
|
BeginPaint(hwnd, &ps);
|
|
|
|
dc = ps.hdc;
|
|
|
|
dc2 = CreateCompatibleDC(dc);
|
|
|
|
old_bmp = SelectObject(dc2, _wnd.dib_sect);
|
|
|
|
old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
|
|
|
|
|
|
|
|
if (_pal_last_dirty != -1) {
|
|
|
|
UpdatePalette(dc2, _pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
|
|
|
|
_pal_last_dirty = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
|
|
|
|
SelectPalette(dc, old_palette, TRUE);
|
|
|
|
SelectObject(dc2, old_bmp);
|
|
|
|
DeleteDC(dc2);
|
|
|
|
EndPaint(hwnd, &ps);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
case WM_PALETTECHANGED:
|
|
|
|
if ((HWND)wParam == hwnd) return 0;
|
|
|
|
/* FALLTHROUGH */
|
|
|
|
|
|
|
|
case WM_QUERYNEWPALETTE: {
|
|
|
|
HDC hDC = GetWindowDC(hwnd);
|
|
|
|
HPALETTE hOldPalette = SelectPalette(hDC, _wnd.gdi_palette, FALSE);
|
|
|
|
UINT nChanged = RealizePalette(hDC);
|
|
|
|
|
|
|
|
SelectPalette(hDC, hOldPalette, TRUE);
|
|
|
|
ReleaseDC(hwnd, hDC);
|
|
|
|
if (nChanged) InvalidateRect(hwnd, NULL, FALSE);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
case WM_CLOSE:
|
|
|
|
HandleExitGameRequest();
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_DESTROY:
|
|
|
|
if (_window_maximize) {
|
|
|
|
_cur_resolution[0] = _bck_resolution[0];
|
|
|
|
_cur_resolution[1] = _bck_resolution[1];
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_LBUTTONDOWN:
|
|
|
|
SetCapture(hwnd);
|
|
|
|
_left_button_down = true;
|
|
|
|
HandleMouseEvents();
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_LBUTTONUP:
|
|
|
|
ReleaseCapture();
|
|
|
|
_left_button_down = false;
|
|
|
|
_left_button_clicked = false;
|
|
|
|
HandleMouseEvents();
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_RBUTTONDOWN:
|
|
|
|
SetCapture(hwnd);
|
|
|
|
_right_button_down = true;
|
|
|
|
_right_button_clicked = true;
|
|
|
|
HandleMouseEvents();
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_RBUTTONUP:
|
|
|
|
ReleaseCapture();
|
|
|
|
_right_button_down = false;
|
|
|
|
HandleMouseEvents();
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_MOUSELEAVE:
|
|
|
|
UndrawMouseCursor();
|
|
|
|
_cursor.in_window = false;
|
|
|
|
|
|
|
|
if (!_left_button_down && !_right_button_down) MyShowCursor(true);
|
|
|
|
HandleMouseEvents();
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_MOUSEMOVE: {
|
|
|
|
int x = (int16)LOWORD(lParam);
|
|
|
|
int y = (int16)HIWORD(lParam);
|
|
|
|
POINT pt;
|
|
|
|
|
|
|
|
/* If the mouse was not in the window and it has moved it means it has
|
|
|
|
* come into the window, so start drawing the mouse. Also start
|
|
|
|
* tracking the mouse for exiting the window */
|
|
|
|
if (!_cursor.in_window) {
|
|
|
|
_cursor.in_window = true;
|
|
|
|
SetTimer(hwnd, TID_POLLMOUSE, MOUSE_POLL_DELAY, (TIMERPROC)TrackMouseTimerProc);
|
|
|
|
|
|
|
|
DrawMouseCursor();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (_wnd.double_size) {
|
|
|
|
x /= 2;
|
|
|
|
y /= 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (_cursor.fix_at) {
|
|
|
|
int dx = x - _cursor.pos.x;
|
|
|
|
int dy = y - _cursor.pos.y;
|
|
|
|
if (dx != 0 || dy != 0) {
|
|
|
|
_cursor.delta.x += dx;
|
|
|
|
_cursor.delta.y += dy;
|
|
|
|
|
|
|
|
pt.x = _cursor.pos.x;
|
|
|
|
pt.y = _cursor.pos.y;
|
|
|
|
|
|
|
|
if (_wnd.double_size) {
|
|
|
|
pt.x *= 2;
|
|
|
|
pt.y *= 2;
|
|
|
|
}
|
|
|
|
ClientToScreen(hwnd, &pt);
|
|
|
|
SetCursorPos(pt.x, pt.y);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
_cursor.delta.x += x - _cursor.pos.x;
|
|
|
|
_cursor.delta.y += y - _cursor.pos.y;
|
|
|
|
_cursor.pos.x = x;
|
|
|
|
_cursor.pos.y = y;
|
|
|
|
_cursor.dirty = true;
|
|
|
|
}
|
|
|
|
MyShowCursor(false);
|
|
|
|
HandleMouseEvents();
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
case WM_KEYDOWN: {
|
|
|
|
// this is the rewritten ascii input function
|
|
|
|
// it disables windows deadkey handling --> more linux like :D
|
|
|
|
wchar_t w = 0;
|
|
|
|
byte ks[256];
|
|
|
|
uint scancode;
|
|
|
|
uint32 pressed_key;
|
|
|
|
|
|
|
|
GetKeyboardState(ks);
|
|
|
|
if (ToUnicode(wParam, 0, ks, &w, 1, 0) != 1) {
|
|
|
|
/* On win9x ToUnicode always fails, so fall back to ToAscii */
|
|
|
|
if (ToAscii(wParam, 0, ks, &w, 0) != 1) w = 0; // no translation was possible
|
|
|
|
}
|
|
|
|
|
|
|
|
pressed_key = w | MapWindowsKey(wParam) << 16;
|
|
|
|
|
|
|
|
scancode = GB(lParam, 16, 8);
|
|
|
|
if (scancode == 41) pressed_key = w | WKC_BACKQUOTE << 16;
|
|
|
|
|
|
|
|
if (GB(pressed_key, 16, 16) == ('D' | WKC_CTRL) && !_wnd.fullscreen) {
|
|
|
|
_double_size ^= 1;
|
|
|
|
_wnd.double_size = _double_size;
|
|
|
|
ClientSizeChanged(_wnd.width, _wnd.height);
|
|
|
|
MarkWholeScreenDirty();
|
|
|
|
}
|
|
|
|
HandleKeypress(pressed_key);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case WM_SYSKEYDOWN: /* user presses F10 or Alt, both activating the title-menu */
|
|
|
|
switch (wParam) {
|
|
|
|
case VK_RETURN:
|
|
|
|
case 'F': /* Full Screen on ALT + ENTER/F */
|
|
|
|
ToggleFullScreen(!_wnd.fullscreen);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case VK_MENU: /* Just ALT */
|
|
|
|
return 0; // do nothing
|
|
|
|
|
|
|
|
case VK_F10: /* F10, ignore activation of menu */
|
|
|
|
HandleKeypress(MapWindowsKey(wParam) << 16);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
default: /* ALT in combination with something else */
|
|
|
|
HandleKeypress(MapWindowsKey(wParam) << 16);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_SIZE:
|
|
|
|
if (wParam != SIZE_MINIMIZED) {
|
|
|
|
/* Set maximized flag when we maximize (obviously), but also when we
|
|
|
|
* switched to fullscreen from a maximized state */
|
|
|
|
_window_maximize = (wParam == SIZE_MAXIMIZED || (_window_maximize && _fullscreen));
|
|
|
|
if (_window_maximize) {
|
|
|
|
_bck_resolution[0] = _cur_resolution[0];
|
|
|
|
_bck_resolution[1] = _cur_resolution[1];
|
|
|
|
}
|
|
|
|
ClientSizeChanged(LOWORD(lParam), HIWORD(lParam));
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_SIZING: {
|
|
|
|
RECT* r = (RECT*)lParam;
|
|
|
|
RECT r2;
|
|
|
|
int w, h;
|
|
|
|
|
|
|
|
SetRect(&r2, 0, 0, 0, 0);
|
|
|
|
AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
|
|
|
|
|
|
|
|
w = r->right - r->left - (r2.right - r2.left);
|
|
|
|
h = r->bottom - r->top - (r2.bottom - r2.top);
|
|
|
|
if (_wnd.double_size) {
|
|
|
|
w /= 2;
|
|
|
|
h /= 2;
|
|
|
|
}
|
|
|
|
w = clamp(w, 64, MAX_SCREEN_WIDTH);
|
|
|
|
h = clamp(h, 64, MAX_SCREEN_HEIGHT);
|
|
|
|
if (_wnd.double_size) {
|
|
|
|
w *= 2;
|
|
|
|
h *= 2;
|
|
|
|
}
|
|
|
|
SetRect(&r2, 0, 0, w, h);
|
|
|
|
|
|
|
|
AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
|
|
|
|
w = r2.right - r2.left;
|
|
|
|
h = r2.bottom - r2.top;
|
|
|
|
|
|
|
|
switch (wParam) {
|
|
|
|
case WMSZ_BOTTOM:
|
|
|
|
r->bottom = r->top + h;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WMSZ_BOTTOMLEFT:
|
|
|
|
r->bottom = r->top + h;
|
|
|
|
r->left = r->right - w;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WMSZ_BOTTOMRIGHT:
|
|
|
|
r->bottom = r->top + h;
|
|
|
|
r->right = r->left + w;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WMSZ_LEFT:
|
|
|
|
r->left = r->right - w;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WMSZ_RIGHT:
|
|
|
|
r->right = r->left + w;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WMSZ_TOP:
|
|
|
|
r->top = r->bottom - h;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WMSZ_TOPLEFT:
|
|
|
|
r->top = r->bottom - h;
|
|
|
|
r->left = r->right - w;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WMSZ_TOPRIGHT:
|
|
|
|
r->top = r->bottom - h;
|
|
|
|
r->right = r->left + w;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// needed for wheel
|
|
|
|
#if !defined(WM_MOUSEWHEEL)
|
|
|
|
# define WM_MOUSEWHEEL 0x020A
|
|
|
|
#endif //WM_MOUSEWHEEL
|
|
|
|
#if !defined(GET_WHEEL_DELTA_WPARAM)
|
|
|
|
# define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD(wparam))
|
|
|
|
#endif //GET_WHEEL_DELTA_WPARAM
|
|
|
|
|
|
|
|
case WM_MOUSEWHEEL: {
|
|
|
|
int delta = GET_WHEEL_DELTA_WPARAM(wParam);
|
|
|
|
|
|
|
|
if (delta < 0) {
|
|
|
|
_cursor.wheel++;
|
|
|
|
} else if (delta > 0) {
|
|
|
|
_cursor.wheel--;
|
|
|
|
}
|
|
|
|
HandleMouseEvents();
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
case WM_ACTIVATEAPP:
|
|
|
|
_wnd.has_focus = (bool)wParam;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return DefWindowProc(hwnd, msg, wParam, lParam);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RegisterWndClass(void)
|
|
|
|
{
|
|
|
|
static bool registered = false;
|
|
|
|
|
|
|
|
if (!registered) {
|
|
|
|
HINSTANCE hinst = GetModuleHandle(NULL);
|
|
|
|
WNDCLASS wnd = {
|
|
|
|
0,
|
|
|
|
WndProcGdi,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
hinst,
|
|
|
|
LoadIcon(hinst, MAKEINTRESOURCE(100)),
|
|
|
|
LoadCursor(NULL, IDC_ARROW),
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
"OTTD"
|
|
|
|
};
|
|
|
|
|
|
|
|
registered = true;
|
|
|
|
if (!RegisterClass(&wnd)) error("RegisterClass failed");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void MakeWindow(bool full_screen)
|
|
|
|
{
|
|
|
|
_fullscreen = full_screen;
|
|
|
|
|
|
|
|
_wnd.double_size = _double_size && !full_screen;
|
|
|
|
|
|
|
|
// recreate window?
|
|
|
|
if ((full_screen || _wnd.fullscreen) && _wnd.main_wnd) {
|
|
|
|
DestroyWindow(_wnd.main_wnd);
|
|
|
|
_wnd.main_wnd = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (full_screen) {
|
|
|
|
DEVMODE settings;
|
|
|
|
|
|
|
|
memset(&settings, 0, sizeof(settings));
|
|
|
|
settings.dmSize = sizeof(settings);
|
|
|
|
settings.dmFields =
|
|
|
|
(_fullscreen_bpp != 0 ? DM_BITSPERPEL : 0) |
|
|
|
|
DM_PELSWIDTH |
|
|
|
|
DM_PELSHEIGHT |
|
|
|
|
(_display_hz != 0 ? DM_DISPLAYFREQUENCY : 0);
|
|
|
|
settings.dmBitsPerPel = _fullscreen_bpp;
|
|
|
|
settings.dmPelsWidth = _wnd.width_org;
|
|
|
|
settings.dmPelsHeight = _wnd.height_org;
|
|
|
|
settings.dmDisplayFrequency = _display_hz;
|
|
|
|
|
|
|
|
if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) {
|
|
|
|
MakeWindow(false);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
} else if (_wnd.fullscreen) {
|
|
|
|
// restore display?
|
|
|
|
ChangeDisplaySettings(NULL, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
{
|
|
|
|
RECT r;
|
|
|
|
uint style;
|
|
|
|
int x, y, w, h;
|
|
|
|
|
|
|
|
_wnd.fullscreen = full_screen;
|
|
|
|
if (_wnd.fullscreen) {
|
|
|
|
style = WS_POPUP | WS_VISIBLE;
|
|
|
|
SetRect(&r, 0, 0, _wnd.width_org, _wnd.height_org);
|
|
|
|
} else {
|
|
|
|
style = WS_OVERLAPPEDWINDOW | WS_VISIBLE;
|
|
|
|
/* On window creation, check if we were in maximize mode before */
|
|
|
|
if (_window_maximize) style |= WS_MAXIMIZE;
|
|
|
|
SetRect(&r, 0, 0, _wnd.width, _wnd.height);
|
|
|
|
}
|
|
|
|
|
|
|
|
AdjustWindowRect(&r, style, FALSE);
|
|
|
|
w = r.right - r.left;
|
|
|
|
h = r.bottom - r.top;
|
|
|
|
x = (GetSystemMetrics(SM_CXSCREEN) - w) / 2;
|
|
|
|
y = (GetSystemMetrics(SM_CYSCREEN) - h) / 2;
|
|
|
|
|
|
|
|
if (_wnd.main_wnd) {
|
|
|
|
ShowWindow(_wnd.main_wnd, SW_SHOWNORMAL); // remove maximize-flag
|
|
|
|
SetWindowPos(_wnd.main_wnd, 0, x, y, w, h, SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOZORDER);
|
|
|
|
} else {
|
|
|
|
extern const char _openttd_revision[];
|
|
|
|
char Windowtitle[50];
|
|
|
|
|
|
|
|
snprintf(Windowtitle, lengthof(Windowtitle), "OpenTTD %s", _openttd_revision);
|
|
|
|
|
|
|
|
_wnd.main_wnd = CreateWindow("OTTD", Windowtitle, style, x, y, w, h, 0, 0, GetModuleHandle(NULL), 0);
|
|
|
|
if (_wnd.main_wnd == NULL) error("CreateWindow failed");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
GameSizeChanged(); // invalidate all windows, force redraw
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool AllocateDibSection(int w, int h)
|
|
|
|
{
|
|
|
|
BITMAPINFO *bi;
|
|
|
|
HDC dc;
|
|
|
|
|
|
|
|
w = clamp(w, 64, MAX_SCREEN_WIDTH);
|
|
|
|
h = clamp(h, 64, MAX_SCREEN_HEIGHT);
|
|
|
|
|
|
|
|
if (w == _screen.width && h == _screen.height)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
_screen.width = w;
|
|
|
|
_screen.pitch = ALIGN(w, 4);
|
|
|
|
_screen.height = h;
|
|
|
|
|
|
|
|
if (_wnd.alloced_bits) {
|
|
|
|
free(_wnd.alloced_bits);
|
|
|
|
_wnd.alloced_bits = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
bi = alloca(sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
|
|
|
|
memset(bi, 0, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
|
|
|
|
bi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
|
|
|
|
|
|
|
if (_wnd.double_size) {
|
|
|
|
w = ALIGN(w, 4);
|
|
|
|
_wnd.alloced_bits = _wnd.buffer_bits = malloc(w * h);
|
|
|
|
w *= 2;
|
|
|
|
h *= 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
bi->bmiHeader.biWidth = _wnd.width = w;
|
|
|
|
bi->bmiHeader.biHeight = -(_wnd.height = h);
|
|
|
|
|
|
|
|
bi->bmiHeader.biPlanes = 1;
|
|
|
|
bi->bmiHeader.biBitCount = 8;
|
|
|
|
bi->bmiHeader.biCompression = BI_RGB;
|
|
|
|
|
|
|
|
if (_wnd.dib_sect) DeleteObject(_wnd.dib_sect);
|
|
|
|
|
|
|
|
dc = GetDC(0);
|
|
|
|
_wnd.dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (VOID**)&_wnd.bitmap_bits, NULL, 0);
|
|
|
|
if (_wnd.dib_sect == NULL) error("CreateDIBSection failed");
|
|
|
|
ReleaseDC(0, dc);
|
|
|
|
|
|
|
|
if (!_wnd.double_size) _wnd.buffer_bits = _wnd.bitmap_bits;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
static const uint16 default_resolutions[][2] = {
|
|
|
|
{ 640, 480 },
|
|
|
|
{ 800, 600 },
|
|
|
|
{ 1024, 768 },
|
|
|
|
{ 1152, 864 },
|
|
|
|
{ 1280, 800 },
|
|
|
|
{ 1280, 960 },
|
|
|
|
{ 1280, 1024 },
|
|
|
|
{ 1400, 1050 },
|
|
|
|
{ 1600, 1200 },
|
|
|
|
{ 1680, 1050 },
|
|
|
|
{ 1920, 1200 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static void FindResolutions(void)
|
|
|
|
{
|
|
|
|
uint n = 0;
|
|
|
|
uint i;
|
|
|
|
DEVMODE dm;
|
|
|
|
|
|
|
|
for (i = 0; EnumDisplaySettings(NULL, i, &dm) != 0; i++) {
|
|
|
|
if (dm.dmBitsPerPel == 8 && IS_INT_INSIDE(dm.dmPelsWidth, 640, MAX_SCREEN_WIDTH + 1) &&
|
|
|
|
IS_INT_INSIDE(dm.dmPelsHeight, 480, MAX_SCREEN_HEIGHT + 1)) {
|
|
|
|
uint j;
|
|
|
|
|
|
|
|
for (j = 0; j < n; j++) {
|
|
|
|
if (_resolutions[j][0] == dm.dmPelsWidth && _resolutions[j][1] == dm.dmPelsHeight) break;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* In the previous loop we have checked already existing/added resolutions if
|
|
|
|
* they are the same as the new ones. If this is not the case (j == n); we have
|
|
|
|
* looped all and found none, add the new one to the list. If we have reached the
|
|
|
|
* maximum amount of resolutions, then quit querying the display */
|
|
|
|
if (j == n) {
|
|
|
|
_resolutions[j][0] = dm.dmPelsWidth;
|
|
|
|
_resolutions[j][1] = dm.dmPelsHeight;
|
|
|
|
if (++n == lengthof(_resolutions)) break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* We have found no resolutions, show the default list */
|
|
|
|
if (n == 0) {
|
|
|
|
memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
|
|
|
|
n = lengthof(default_resolutions);
|
|
|
|
}
|
|
|
|
|
|
|
|
_num_resolutions = n;
|
|
|
|
SortResolutions(_num_resolutions);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static const char *Win32GdiStart(const char * const *parm)
|
|
|
|
{
|
|
|
|
memset(&_wnd, 0, sizeof(_wnd));
|
|
|
|
|
|
|
|
RegisterWndClass();
|
|
|
|
|
|
|
|
MakePalette();
|
|
|
|
|
|
|
|
FindResolutions();
|
|
|
|
|
|
|
|
// fullscreen uses those
|
|
|
|
_wnd.width_org = _cur_resolution[0];
|
|
|
|
_wnd.height_org = _cur_resolution[1];
|
|
|
|
|
|
|
|
AllocateDibSection(_cur_resolution[0], _cur_resolution[1]);
|
|
|
|
MarkWholeScreenDirty();
|
|
|
|
|
|
|
|
MakeWindow(_fullscreen);
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Win32GdiStop(void)
|
|
|
|
{
|
|
|
|
DeleteObject(_wnd.gdi_palette);
|
|
|
|
DeleteObject(_wnd.dib_sect);
|
|
|
|
DestroyWindow(_wnd.main_wnd);
|
|
|
|
|
|
|
|
if (_wnd.fullscreen) ChangeDisplaySettings(NULL, 0);
|
|
|
|
if (_double_size) {
|
|
|
|
_cur_resolution[0] *= 2;
|
|
|
|
_cur_resolution[1] *= 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
MyShowCursor(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
// simple upscaler by 2
|
|
|
|
static void filter(int left, int top, int width, int height)
|
|
|
|
{
|
|
|
|
uint p = _screen.pitch;
|
|
|
|
const Pixel *s = _wnd.buffer_bits + top * p + left;
|
|
|
|
Pixel *d = _wnd.bitmap_bits + top * p * 4 + left * 2;
|
|
|
|
|
|
|
|
for (; height > 0; height--) {
|
|
|
|
int i;
|
|
|
|
|
|
|
|
for (i = 0; i != width; i++) {
|
|
|
|
d[i * 2] = d[i * 2 + 1] = d[i * 2 + p * 2] = d[i * 2 + 1 + p * 2] = s[i];
|
|
|
|
}
|
|
|
|
s += p;
|
|
|
|
d += p * 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Win32GdiMakeDirty(int left, int top, int width, int height)
|
|
|
|
{
|
|
|
|
RECT r = { left, top, left + width, top + height };
|
|
|
|
|
|
|
|
if (_wnd.double_size) {
|
|
|
|
filter(left, top, width, height);
|
|
|
|
r.left *= 2;
|
|
|
|
r.top *= 2;
|
|
|
|
r.right *= 2;
|
|
|
|
r.bottom *= 2;
|
|
|
|
}
|
|
|
|
InvalidateRect(_wnd.main_wnd, &r, FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void CheckPaletteAnim(void)
|
|
|
|
{
|
|
|
|
if (_pal_last_dirty == -1)
|
|
|
|
return;
|
|
|
|
InvalidateRect(_wnd.main_wnd, NULL, FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Win32GdiMainLoop(void)
|
|
|
|
{
|
|
|
|
MSG mesg;
|
|
|
|
uint32 next_tick = GetTickCount() + 30, cur_ticks;
|
|
|
|
|
|
|
|
_wnd.running = true;
|
|
|
|
|
|
|
|
for (;;) {
|
|
|
|
while (PeekMessage(&mesg, NULL, 0, 0, PM_REMOVE)) {
|
|
|
|
InteractiveRandom(); // randomness
|
|
|
|
DispatchMessage(&mesg);
|
|
|
|
}
|
|
|
|
if (_exit_game) return;
|
|
|
|
|
|
|
|
#if defined(_DEBUG)
|
|
|
|
if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0 &&
|
|
|
|
#else
|
|
|
|
/* Speed up using TAB, but disable for ALT+TAB of course */
|
|
|
|
if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0 && GetAsyncKeyState(VK_MENU) >= 0 &&
|
|
|
|
#endif
|
|
|
|
!_networking && _game_mode != GM_MENU) {
|
|
|
|
_fast_forward |= 2;
|
|
|
|
} else if (_fast_forward & 2) {
|
|
|
|
_fast_forward = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
cur_ticks = GetTickCount();
|
|
|
|
if ((_fast_forward && !_pause) || cur_ticks > next_tick)
|
|
|
|
next_tick = cur_ticks;
|
|
|
|
|
|
|
|
if (cur_ticks == next_tick) {
|
|
|
|
next_tick += 30;
|
|
|
|
_ctrl_pressed = _wnd.has_focus && GetAsyncKeyState(VK_CONTROL)<0;
|
|
|
|
_shift_pressed = _wnd.has_focus && GetAsyncKeyState(VK_SHIFT)<0;
|
|
|
|
#ifdef _DEBUG
|
|
|
|
_dbg_screen_rect = _wnd.has_focus && GetAsyncKeyState(VK_CAPITAL)<0;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// determine which directional keys are down
|
|
|
|
if (_wnd.has_focus) {
|
|
|
|
_dirkeys =
|
|
|
|
(GetAsyncKeyState(VK_LEFT) < 0 ? 1 : 0) +
|
|
|
|
(GetAsyncKeyState(VK_UP) < 0 ? 2 : 0) +
|
|
|
|
(GetAsyncKeyState(VK_RIGHT) < 0 ? 4 : 0) +
|
|
|
|
(GetAsyncKeyState(VK_DOWN) < 0 ? 8 : 0);
|
|
|
|
} else {
|
|
|
|
_dirkeys = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
GameLoop();
|
|
|
|
_cursor.delta.x = _cursor.delta.y = 0;
|
|
|
|
|
|
|
|
if (_force_full_redraw) MarkWholeScreenDirty();
|
|
|
|
|
|
|
|
GdiFlush();
|
|
|
|
_screen.dst_ptr = _wnd.buffer_bits;
|
|
|
|
UpdateWindows();
|
|
|
|
CheckPaletteAnim();
|
|
|
|
} else {
|
|
|
|
Sleep(1);
|
|
|
|
GdiFlush();
|
|
|
|
_screen.dst_ptr = _wnd.buffer_bits;
|
|
|
|
DrawTextMessage();
|
|
|
|
DrawMouseCursor();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool Win32GdiChangeRes(int w, int h)
|
|
|
|
{
|
|
|
|
_wnd.width = _wnd.width_org = w;
|
|
|
|
_wnd.height = _wnd.height_org = h;
|
|
|
|
|
|
|
|
MakeWindow(_fullscreen); // _wnd.fullscreen screws up ingame resolution switching
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Win32GdiFullScreen(bool full_screen)
|
|
|
|
{
|
|
|
|
MakeWindow(full_screen);
|
|
|
|
}
|
|
|
|
|
|
|
|
const HalVideoDriver _win32_video_driver = {
|
|
|
|
Win32GdiStart,
|
|
|
|
Win32GdiStop,
|
|
|
|
Win32GdiMakeDirty,
|
|
|
|
Win32GdiMainLoop,
|
|
|
|
Win32GdiChangeRes,
|
|
|
|
Win32GdiFullScreen,
|
|
|
|
};
|