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OpenTTD-patches/src/console_type.h

40 lines
1.3 KiB
C

/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file console_type.h Globally used console related types. */
#ifndef CONSOLE_TYPE_H
#define CONSOLE_TYPE_H
/** Modes of the in-game console. */
enum IConsoleModes {
ICONSOLE_FULL, ///< In-game console is closed.
ICONSOLE_OPENED, ///< In-game console is opened, upper 1/3 of the screen.
ICONSOLE_CLOSED ///< In-game console is opened, whole screen.
};
/** Colours of the console messages. */
enum ConsoleColour {
CC_DEFAULT = 1,
CC_ERROR = 3,
CC_WARNING = 13,
CC_INFO = 8,
CC_DEBUG = 5,
CC_COMMAND = 2,
CC_WHITE = 12,
};
static inline bool IsValidConsoleColour(uint c)
{
return c == CC_DEFAULT || c == CC_ERROR || c == CC_WARNING || c == CC_INFO ||
c == CC_DEBUG || c == CC_COMMAND || c == CC_WHITE;
}
#endif /* CONSOLE_TYPE_H */