OpenTTD-patches/src/network/network_content_gui.cpp

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/* $Id$ */
/** @file network_gui.cpp Implementation of the Network related GUIs. */
#if defined(ENABLE_NETWORK)
#include "../stdafx.h"
#include "../string_func.h"
#include "../strings_func.h"
#include "../gfx_func.h"
#include "../window_func.h"
#include "../window_gui.h"
#include "../gui.h"
#include "../core/smallvec_type.hpp"
#include "../ai/ai.hpp"
#include "../gfxinit.h"
#include "network_content.h"
#include "table/strings.h"
#include "../table/sprites.h"
/** Widgets for the download window */
static const Widget _network_content_download_status_window_widget[] = {
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 0, 349, 0, 13, STR_CONTENT_DOWNLOAD_TITLE, STR_018C_WINDOW_TITLE_DRAG_THIS}, // NCDSWW_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 349, 14, 84, 0x0, STR_NULL}, // NCDSWW_BACKGROUND
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 125, 225, 69, 80, STR_012E_CANCEL, STR_NULL}, // NCDSWW_CANCELOK
{ WIDGETS_END},
};
/** Window description for the download window */
static const WindowDesc _network_content_download_status_window_desc = {
WDP_CENTER, WDP_CENTER, 350, 85, 350, 85,
WC_NETWORK_STATUS_WINDOW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_MODAL,
_network_content_download_status_window_widget,
};
/** Window for showing the download status of content */
struct NetworkContentDownloadStatusWindow : public Window, ContentCallback {
/** Widgets used by this window */
enum Widgets {
NCDSWW_CAPTION, ///< Caption of the window
NCDSWW_BACKGROUND, ///< Background
NCDSWW_CANCELOK, ///< Cancel/OK button
};
private:
ClientNetworkContentSocketHandler *connection; ///< Our connection with the content server
SmallVector<ContentType, 4> receivedTypes; ///< Types we received so we can update their cache
uint total_files; ///< Number of files to download
uint downloaded_files; ///< Number of files downloaded
uint total_bytes; ///< Number of bytes to download
uint downloaded_bytes; ///< Number of bytes downloaded
uint32 cur_id; ///< The current ID of the downloaded file
char name[32]; ///< The current name of the downloaded file
public:
/**
* Create a new download window based on a list of content information
* with flags whether to download them or not.
* @param infos the list to search in
*/
NetworkContentDownloadStatusWindow(ContentVector &infos) :
Window(&_network_content_download_status_window_desc),
cur_id(UINT32_MAX)
{
this->parent = FindWindowById(WC_NETWORK_WINDOW, 1);
this->connection = NetworkContent_Connect(this);
if (this->connection == NULL) {
/* When the connection got broken and we can't rebuild it we can't do much :( */
ShowErrorMessage(STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD, STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST, 0, 0);
delete this;
return;
}
/** Make the list of items to download */
uint32 *ids = MallocT<uint32>(infos.Length());
for (ContentIterator iter = infos.Begin(); iter != infos.End(); iter++) {
const ContentInfo *ci = *iter;
if (!ci->IsSelected()) continue;
ids[this->total_files++] = ci->id;
this->total_bytes += ci->filesize;
}
/** And request them for download */
this->connection->RequestContent(this->total_files, ids);
free(ids);
this->FindWindowPlacementAndResize(&_network_content_download_status_window_desc);
}
/** Free whatever we've allocated */
~NetworkContentDownloadStatusWindow()
{
/* Tell all the backends about what we've downloaded */
for (ContentType *iter = this->receivedTypes.Begin(); iter != this->receivedTypes.End(); iter++) {
switch (*iter) {
case CONTENT_TYPE_AI:
case CONTENT_TYPE_AI_LIBRARY:
AI::Rescan();
InvalidateWindowClasses(WC_AI_DEBUG);
break;
case CONTENT_TYPE_BASE_GRAPHICS:
FindGraphicsSets();
break;
case CONTENT_TYPE_NEWGRF:
ScanNewGRFFiles();
/* Yes... these are the NewGRF windows */
InvalidateWindowClasses(WC_SAVELOAD);
InvalidateWindowData(WC_GAME_OPTIONS, 0, 1);
InvalidateWindowData(WC_NETWORK_WINDOW, 0, 2);
break;
default:
break;
}
}
NetworkContent_Disconnect(this);
}
virtual void OnPaint()
{
/* When downloading is finished change cancel in ok */
if (this->downloaded_bytes == this->total_bytes) {
this->widget[NCDSWW_CANCELOK].data = STR_012F_OK;
}
this->DrawWidgets();
/* Draw nice progress bar :) */
DrawFrameRect(20, 18, (int)((this->width - 20) * this->downloaded_bytes / this->total_bytes), 28, COLOUR_MAUVE, FR_NONE);
SetDParam(0, this->downloaded_bytes);
SetDParam(1, this->total_bytes);
SetDParam(2, this->downloaded_bytes * 100 / this->total_bytes);
DrawStringCentered(this->width / 2, 35, STR_CONTENT_DOWNLOAD_PROGRESS_SIZE, TC_GREY);
if (this->downloaded_bytes == this->total_bytes) {
DrawStringCentered(this->width / 2, 46, STR_CONTENT_DOWNLOAD_COMPLETE, TC_GREY);
} else if (!StrEmpty(this->name)) {
SetDParamStr(0, this->name);
SetDParam(1, this->downloaded_files);
SetDParam(2, this->total_files);
DrawStringCentered(this->width / 2, 46, STR_CONTENT_DOWNLOAD_FILE, TC_GREY);
} else {
DrawStringCentered(this->width / 2, 46, STR_CONTENT_DOWNLOAD_INITIALISE, TC_GREY);
}
}
virtual void OnClick(Point pt, int widget)
{
if (widget == NCDSWW_CANCELOK) delete this;
}
virtual void OnDownloadProgress(ContentInfo *ci, uint bytes)
{
if (ci->id != this->cur_id) {
strecpy(this->name, ci->filename, lastof(this->name));
this->cur_id = ci->id;
this->downloaded_files++;
this->receivedTypes.Include(ci->type);
}
this->downloaded_bytes += bytes;
this->SetDirty();
}
};
/** Window that lists the content that's at the content server */
class NetworkContentListWindow : public Window, ContentCallback {
/** All widgets used */
enum Widgets {
NCLWW_CLOSE, ///< Close 'X' button
NCLWW_CAPTION, ///< Caption of the window
NCLWW_BACKGROUND, ///< Resize button
NCLWW_CHECKBOX, ///< Button above checkboxes
NCLWW_TYPE, ///< 'Type' button
NCLWW_NAME, ///< 'Name' button
NCLWW_MATRIX, ///< Panel with list of content
NCLWW_SCROLLBAR, ///< Scrollbar of matrix
NCLWW_DETAILS, ///< Panel with content details
NCLWW_SELECT_ALL, ///< 'Select all' button
NCLWW_SELECT_UPDATE, ///< 'Select updates' button
NCLWW_UNSELECT, ///< 'Unselect all' button
NCLWW_CANCEL, ///< 'Cancel' button
NCLWW_DOWNLOAD, ///< 'Download' button
NCLWW_RESIZE, ///< Resize button
};
ClientNetworkContentSocketHandler *connection; ///< Connection with the content server
SmallVector<ContentID, 4> requested; ///< ContentIDs we already requested (so we don't do it again)
ContentVector infos; ///< All content info we received
ContentInfo *selected; ///< The selected content info
int list_pos; ///< Our position in the list
/** Make sure that the currently selected content info is within the visible part of the matrix */
void ScrollToSelected()
{
if (this->selected == NULL) return;
if (this->list_pos < this->vscroll.pos) {
/* scroll up to the server */
this->vscroll.pos = this->list_pos;
} else if (this->list_pos >= this->vscroll.pos + this->vscroll.cap) {
/* scroll down so that the server is at the bottom */
this->vscroll.pos = this->list_pos - this->vscroll.cap + 1;
}
}
/**
* Download information of a given Content ID if not already tried
* @param cid the ID to try
*/
void DownloadContentInfo(ContentID cid)
{
/* When we tried to download it already, don't try again */
if (this->requested.Contains(cid)) return;
*this->requested.Append() = cid;
assert(this->requested.Contains(cid));
this->connection->RequestContentList(1, &cid);
}
/**
* Get the content info based on a ContentID
* @param cid the ContentID to search for
* @return the ContentInfo or NULL if not found
*/
ContentInfo *GetContent(ContentID cid)
{
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
ContentInfo *ci = *iter;
if (ci->id == cid) return ci;
}
return NULL;
}
/**
* Reverse lookup the dependencies of (direct) parents over a given child.
* @param parents list to store all parents in (is not cleared)
* @param child the child to search the parents' dependencies for
*/
void ReverseLookupDependency(ContentVector &parents, ContentInfo *child)
{
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
ContentInfo *ci = *iter;
if (ci == child) continue;
for (uint i = 0; i < ci->dependency_count; i++) {
if (ci->dependencies[i] == child->id) {
*parents.Append() = ci;
break;
}
}
}
}
/**
* Reverse lookup the dependencies of all parents over a given child.
* @param tree list to store all parents in (is not cleared)
* @param child the child to search the parents' dependencies for
*/
void ReverseLookupTreeDependency(ContentVector &tree, ContentInfo *child)
{
*tree.Append() = child;
/* First find all direct parents */
for (ContentIterator iter = tree.Begin(); iter != tree.End(); iter++) {
ContentVector parents;
ReverseLookupDependency(parents, *iter);
for (ContentIterator piter = parents.Begin(); piter != parents.End(); piter++) {
tree.Include(*piter);
}
}
}
/**
* Check the dependencies (recursively) of this content info
* @param ci the content info to check the dependencies of
*/
void CheckDependencyState(ContentInfo *ci)
{
if (ci->IsSelected() || ci->state == ContentInfo::ALREADY_HERE) {
/* Selection is easy; just walk all children and set the
* autoselected state. That way we can see what we automatically
* selected and thus can unselect when a dependency is removed. */
for (uint i = 0; i < ci->dependency_count; i++) {
ContentInfo *c = this->GetContent(ci->dependencies[i]);
if (c == NULL) {
DownloadContentInfo(ci->dependencies[i]);
} else if (c->state == ContentInfo::UNSELECTED) {
c->state = ContentInfo::AUTOSELECTED;
this->CheckDependencyState(c);
}
}
return;
}
if (ci->state != ContentInfo::UNSELECTED) return;
/* For unselection we need to find the parents of us. We need to
* unselect them. After that we unselect all children that we
* depend on and are not used as dependency for us, but only when
* we automatically selected them. */
ContentVector parents;
ReverseLookupDependency(parents, ci);
for (ContentIterator iter = parents.Begin(); iter != parents.End(); iter++) {
ContentInfo *c = *iter;
if (!c->IsSelected()) continue;
c->state = ContentInfo::UNSELECTED;
CheckDependencyState(c);
}
for (uint i = 0; i < ci->dependency_count; i++) {
ContentInfo *c = this->GetContent(ci->dependencies[i]);
if (c == NULL) {
DownloadContentInfo(ci->dependencies[i]);
continue;
}
if (c->state != ContentInfo::AUTOSELECTED) continue;
/* Only unselect when WE are the only parent. */
parents.Clear();
ReverseLookupDependency(parents, c);
/* First check whether anything depends on us */
int sel_count = 0;
bool force_selection = false;
for (ContentIterator iter = parents.Begin(); iter != parents.End(); iter++) {
if ((*iter)->IsSelected()) sel_count++;
if ((*iter)->state == ContentInfo::SELECTED) force_selection = true;
}
if (sel_count == 0) {
/* Nothing depends on us */
c->state = ContentInfo::UNSELECTED;
this->CheckDependencyState(c);
continue;
}
/* Something manually selected depends directly on us */
if (force_selection) continue;
/* "Flood" search to find all items in the dependency graph*/
parents.Clear();
ReverseLookupTreeDependency(parents, c);
/* Is there anything that is "force" selected?, if so... we're done. */
for (ContentIterator iter = parents.Begin(); iter != parents.End(); iter++) {
if ((*iter)->state != ContentInfo::SELECTED) continue;
force_selection = true;
break;
}
/* So something depended directly on us */
if (force_selection) continue;
/* Nothing depends on us, mark the whole graph as unselected.
* After that's done run over them once again to test their children
* to unselect. Don't do it immediatelly because it'll do exactly what
* we're doing now. */
for (ContentIterator iter = parents.Begin(); iter != parents.End(); iter++) {
ContentInfo *c = *iter;
if (c->state == ContentInfo::AUTOSELECTED) c->state = ContentInfo::UNSELECTED;
}
for (ContentIterator iter = parents.Begin(); iter != parents.End(); iter++) {
this->CheckDependencyState(*iter);
}
}
}
/** Toggle the state of a content info and check it's dependencies */
void ToggleSelectedState()
{
switch (this->selected->state) {
case ContentInfo::SELECTED:
case ContentInfo::AUTOSELECTED:
this->selected->state = ContentInfo::UNSELECTED;
break;
case ContentInfo::UNSELECTED:
this->selected->state = ContentInfo::SELECTED;
break;
default:
return;
}
this->CheckDependencyState(this->selected);
}
public:
/**
* Create the content list window.
* @param desc the window description to pass to Window's constructor.
* @param cv the list with content to show; if NULL find content ourselves
*/
NetworkContentListWindow(const WindowDesc *desc, ContentVector *cv, ContentType type) : Window(desc, 1), selected(NULL), list_pos(0)
{
this->connection = NetworkContent_Connect(this);
this->vscroll.cap = 14;
this->resize.step_height = 14;
this->resize.step_width = 2;
if (cv == NULL) {
if (type == CONTENT_TYPE_END) {
this->connection->RequestContentList(CONTENT_TYPE_BASE_GRAPHICS);
this->connection->RequestContentList(CONTENT_TYPE_NEWGRF);
this->connection->RequestContentList(CONTENT_TYPE_AI);
} else {
this->connection->RequestContentList(type);
}
this->HideWidget(NCLWW_SELECT_ALL);
} else {
this->connection->RequestContentList(cv, true);
for (ContentIterator iter = cv->Begin(); iter != cv->End(); iter++) {
*this->infos.Append() = *iter;
}
this->HideWidget(NCLWW_SELECT_UPDATE);
}
this->FindWindowPlacementAndResize(desc);
}
/** Free everything we allocated */
~NetworkContentListWindow()
{
NetworkContent_Disconnect(this);
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) delete *iter;
}
virtual void OnPaint()
{
/* To sum all the bytes we intend to download */
uint filesize = 0;
bool show_select_all = false;
bool show_select_update = false;
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
const ContentInfo *ci = *iter;
switch (ci->state) {
case ContentInfo::SELECTED:
case ContentInfo::AUTOSELECTED:
filesize += ci->filesize;
break;
case ContentInfo::UNSELECTED:
show_select_all = true;
show_select_update |= ci->update;
break;
default:
break;
}
}
this->SetWidgetDisabledState(NCLWW_DOWNLOAD, filesize == 0);
this->SetWidgetDisabledState(NCLWW_UNSELECT, filesize == 0);
this->SetWidgetDisabledState(NCLWW_SELECT_ALL, !show_select_all);
this->SetWidgetDisabledState(NCLWW_SELECT_UPDATE, !show_select_update);
this->DrawWidgets();
/* Fill the matrix with the information */
uint y = this->widget[NCLWW_MATRIX].top + 3;
int cnt = 0;
for (ContentIterator iter = this->infos.Get(this->vscroll.pos); iter != this->infos.End() && cnt < this->vscroll.cap; iter++, cnt++) {
const ContentInfo *ci = *iter;
if (ci == this->selected) GfxFillRect(this->widget[NCLWW_CHECKBOX].left + 1, y - 2, this->widget[NCLWW_NAME].right - 1, y + 9, 10);
SpriteID sprite;
SpriteID pal = PAL_NONE;
switch (ci->state) {
case ContentInfo::UNSELECTED: sprite = SPR_BOX_EMPTY; break;
case ContentInfo::SELECTED: sprite = SPR_BOX_CHECKED; break;
case ContentInfo::AUTOSELECTED: sprite = SPR_BOX_CHECKED; break;
case ContentInfo::ALREADY_HERE: sprite = SPR_BLOT; pal = PALETTE_TO_GREEN; break;
case ContentInfo::DOES_NOT_EXIST: sprite = SPR_BLOT; pal = PALETTE_TO_RED; break;
default: NOT_REACHED();
}
DrawSprite(sprite, pal, this->widget[NCLWW_CHECKBOX].left + (pal == PAL_NONE ? 3 : 4), y + (pal == PAL_NONE ? 1 : 0));
StringID str = STR_CONTENT_TYPE_BASE_GRAPHICS + ci->type - CONTENT_TYPE_BASE_GRAPHICS;
DrawStringCenteredTruncated(this->widget[NCLWW_TYPE].left, this->widget[NCLWW_TYPE].right, y, str, TC_BLACK);
SetDParamStr(0, ci->name);
DrawStringTruncated(this->widget[NCLWW_NAME].left + 5, y, STR_JUST_RAW_STRING, TC_BLACK, this->widget[NCLWW_NAME].right - this->widget[NCLWW_NAME].left - 5);
y += this->resize.step_height;
}
/* Create the nice grayish rectangle at the details top */
GfxFillRect(this->widget[NCLWW_DETAILS].left + 1, this->widget[NCLWW_DETAILS].top + 1, this->widget[NCLWW_DETAILS].right - 1, this->widget[NCLWW_DETAILS].top + 50, 157);
DrawStringCentered((this->widget[NCLWW_DETAILS].left + this->widget[NCLWW_DETAILS].right) / 2, this->widget[NCLWW_DETAILS].top + 11, STR_CONTENT_DETAIL_TITLE, TC_FROMSTRING);
if (this->selected == NULL) return;
/* And fill the rest of the details when there's information to place there */
DrawStringMultiCenter((this->widget[NCLWW_DETAILS].left + this->widget[NCLWW_DETAILS].right) / 2, this->widget[NCLWW_DETAILS].top + 32, STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED + this->selected->state, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 10);
/* Also show the total download size, so keep some space from the bottom */
const uint max_y = this->widget[NCLWW_DETAILS].bottom - 15;
y = this->widget[NCLWW_DETAILS].top + 55;
if (this->selected->update) {
SetDParam(0, STR_CONTENT_TYPE_BASE_GRAPHICS + this->selected->type - CONTENT_TYPE_BASE_GRAPHICS);
y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_UPDATE, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y);
y += 11;
}
SetDParamStr(0, this->selected->name);
y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_NAME, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y);
if (!StrEmpty(this->selected->version)) {
SetDParamStr(0, this->selected->version);
y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_VERSION, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y);
}
if (!StrEmpty(this->selected->description)) {
SetDParamStr(0, this->selected->description);
y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_DESCRIPTION, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y);
}
if (!StrEmpty(this->selected->url)) {
SetDParamStr(0, this->selected->url);
y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_URL, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y);
}
SetDParam(0, STR_CONTENT_TYPE_BASE_GRAPHICS + this->selected->type - CONTENT_TYPE_BASE_GRAPHICS);
y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_TYPE, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y);
y += 11;
SetDParam(0, this->selected->filesize);
y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_FILESIZE, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y);
if (this->selected->dependency_count != 0) {
/* List dependencies */
char buf[8192] = "";
char *p = buf;
for (uint i = 0; i < this->selected->dependency_count; i++) {
ContentID cid = this->selected->dependencies[i];
/* Try to find the dependency */
ContentIterator iter = this->infos.Begin();
for (; iter != this->infos.End(); iter++) {
const ContentInfo *ci = *iter;
if (ci->id != cid) continue;
p += seprintf(p, lastof(buf), p == buf ? "%s" : ", %s", (*iter)->name);
break;
}
/* We miss the dependency, but we'll only request it if not done before. */
if (iter == this->infos.End()) DownloadContentInfo(cid);
}
SetDParamStr(0, buf);
y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_DEPENDENCIES, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y);
}
if (this->selected->tag_count != 0) {
/* List all tags */
char buf[8192] = "";
char *p = buf;
for (uint i = 0; i < this->selected->tag_count; i++) {
p += seprintf(p, lastof(buf), i == 0 ? "%s" : ", %s", this->selected->tags[i]);
}
SetDParamStr(0, buf);
y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_TAGS, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y);
}
if (this->selected->IsSelected()) {
/* When selected show all manually selected content that depends on this */
ContentVector tree;
ReverseLookupTreeDependency(tree, this->selected);
char buf[8192] = "";
char *p = buf;
for (ContentIterator iter = tree.Begin(); iter != tree.End(); iter++) {
ContentInfo *ci = *iter;
if (ci == this->selected || ci->state != ContentInfo::SELECTED) continue;
p += seprintf(p, lastof(buf), buf == p ? "%s" : ", %s", ci->name);
}
if (p != buf) {
SetDParamStr(0, buf);
y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y);
}
}
/* Draw the total download size */
SetDParam(0, filesize);
DrawString(this->widget[NCLWW_DETAILS].left + 5, this->widget[NCLWW_DETAILS].bottom - 12, STR_CONTENT_TOTAL_DOWNLOAD_SIZE, TC_BLACK);
}
virtual void OnDoubleClick(Point pt, int widget)
{
/* Double clicking on a line in the matrix toggles the state of the checkbox */
if (widget != NCLWW_MATRIX) return;
pt.x = this->widget[NCLWW_CHECKBOX].left;
this->OnClick(pt, widget);
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case NCLWW_MATRIX: {
uint32 id_v = (pt.y - this->widget[NCLWW_MATRIX].top) / this->resize.step_height;
if (id_v >= this->vscroll.cap) return; // click out of bounds
id_v += this->vscroll.pos;
if (id_v >= this->infos.Length()) return; // click out of bounds
this->selected = this->infos[id_v];
this->list_pos = id_v;
if (pt.x <= this->widget[NCLWW_CHECKBOX].right) this->ToggleSelectedState();
this->SetDirty();
} break;
case NCLWW_SELECT_ALL:
case NCLWW_SELECT_UPDATE:
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
ContentInfo *ci = *iter;
if (ci->state == ContentInfo::UNSELECTED && (widget == NCLWW_SELECT_ALL || ci->update)) {
ci->state = ContentInfo::SELECTED;
CheckDependencyState(ci);
}
}
this->SetDirty();
break;
case NCLWW_UNSELECT:
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
ContentInfo *ci = *iter;
/* No need to check dependencies; when everything's off nothing can depend */
if (ci->IsSelected()) ci->state = ContentInfo::UNSELECTED;
}
this->SetDirty();
break;
case NCLWW_CANCEL:
delete this;
break;
case NCLWW_DOWNLOAD:
new NetworkContentDownloadStatusWindow(this->infos);
break;
}
}
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
if (this->infos.Length() == 0) return ES_HANDLED;
switch (keycode) {
case WKC_UP:
/* scroll up by one */
if (this->list_pos > 0) this->list_pos--;
break;
case WKC_DOWN:
/* scroll down by one */
if (this->list_pos < (int)this->infos.Length() - 1) this->list_pos++;
break;
case WKC_PAGEUP:
/* scroll up a page */
this->list_pos = (this->list_pos < this->vscroll.cap) ? 0 : this->list_pos - this->vscroll.cap;
break;
case WKC_PAGEDOWN:
/* scroll down a page */
this->list_pos = min(this->list_pos + this->vscroll.cap, (int)this->infos.Length() - 1);
break;
case WKC_HOME:
/* jump to beginning */
this->list_pos = 0;
break;
case WKC_END:
/* jump to end */
this->list_pos = this->infos.Length() - 1;
break;
case WKC_SPACE:
this->ToggleSelectedState();
this->SetDirty();
return ES_HANDLED;
default: return ES_NOT_HANDLED;
}
this->selected = this->infos[this->list_pos];
/* scroll to the new server if it is outside the current range */
this->ScrollToSelected();
/* redraw window */
this->SetDirty();
return ES_HANDLED;
}
virtual void OnResize(Point new_size, Point delta)
{
this->vscroll.cap += delta.y / (int)this->resize.step_height;
this->widget[NCLWW_MATRIX].data = (this->vscroll.cap << 8) + 1;
SetVScrollCount(this, this->infos.Length());
/* Make the matrix and details section grow both bigger (or smaller) */
delta.x /= 2;
this->widget[NCLWW_NAME].right -= delta.x;
this->widget[NCLWW_MATRIX].right -= delta.x;
this->widget[NCLWW_SCROLLBAR].left -= delta.x;
this->widget[NCLWW_SCROLLBAR].right -= delta.x;
this->widget[NCLWW_DETAILS].left -= delta.x;
}
virtual void OnReceiveContentInfo(ContentInfo *rci)
{
/* Do we already have a stub for this? */
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
ContentInfo *ci = *iter;
if (ci->type == rci->type && ci->unique_id == rci->unique_id &&
memcmp(ci->md5sum, rci->md5sum, sizeof(ci->md5sum)) == 0) {
/* Preserve the name if possible */
if (StrEmpty(rci->name)) strecpy(rci->name, ci->name, lastof(rci->name));
delete ci;
*iter = rci;
this->SetDirty();
return;
}
}
/* Missing content info? Don't list it */
if (rci->filesize == 0) {
delete rci;
return;
}
/* Nothing selected, lets select something */
if (this->selected == NULL) this->selected = rci;
*this->infos.Append() = rci;
/* Incoming data means that we might need to reconsider dependencies */
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
CheckDependencyState(*iter);
}
this->SetDirty();
}
virtual void OnDownloadComplete(ContentID cid)
{
/* When we know something that completed downloading, we have it! */
ContentInfo *ci = this->GetContent(cid);
if (ci != NULL) {
ci->state = ContentInfo::ALREADY_HERE;
this->SetDirty();
}
}
};
/** Widgets used for the content list */
static const Widget _network_content_list_widgets[] = {
/* TOP */
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // NCLWW_CLOSE
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_LIGHT_BLUE, 11, 449, 0, 13, STR_CONTENT_TITLE, STR_NULL}, // NCLWW_CAPTION
{ WWT_PANEL, RESIZE_RB, COLOUR_LIGHT_BLUE, 0, 449, 14, 263, 0x0, STR_NULL}, // NCLWW_BACKGROUND
/* LEFT SIDE */
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 8, 20, 22, 33, STR_EMPTY, STR_NULL}, // NCLWW_CHECKBOX
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 21, 110, 22, 33, STR_CONTENT_TYPE_CAPTION, STR_CONTENT_TYPE_CAPTION_TIP}, // NCLWW_TYPE
{ WWT_PUSHTXTBTN, RESIZE_RIGHT, COLOUR_WHITE, 111, 191, 22, 33, STR_CONTENT_NAME_CAPTION, STR_CONTENT_NAME_CAPTION_TIP}, // NCLWW_NAME
{ WWT_MATRIX, RESIZE_RB, COLOUR_LIGHT_BLUE, 8, 190, 34, 230, (14 << 8) | 1, STR_NETWORK_CLICK_GAME_TO_SELECT}, // NCLWW_MATRIX
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_LIGHT_BLUE, 191, 202, 22, 230, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // NCLWW_SCROLLBAR
/* RIGHT SIDE */
{ WWT_PANEL, RESIZE_LRB, COLOUR_LIGHT_BLUE, 210, 440, 22, 230, 0x0, STR_NULL}, // NCLWW_DETAILS
/* BOTTOM */
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 10, 110, 238, 249, STR_CONTENT_SELECT_ALL_CAPTION, STR_CONTENT_SELECT_ALL_CAPTION_TIP}, // NCLWW_SELECT_ALL
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 10, 110, 238, 249, STR_CONTENT_SELECT_UPDATES_CAPTION, STR_CONTENT_SELECT_UPDATES_CAPTION_TIP}, // NCLWW_SELECT_UPDATES
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 118, 218, 238, 249, STR_CONTENT_UNSELECT_ALL_CAPTION, STR_CONTENT_UNSELECT_ALL_CAPTION_TIP}, // NCLWW_UNSELECT
{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 226, 326, 238, 249, STR_012E_CANCEL, STR_NULL}, // NCLWW_CANCEL
{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 334, 434, 238, 249, STR_CONTENT_DOWNLOAD_CAPTION, STR_CONTENT_DOWNLOAD_CAPTION_TIP}, // NCLWW_DOWNLOAD
{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_LIGHT_BLUE, 438, 449, 252, 263, 0x0, STR_RESIZE_BUTTON }, // NCLWW_RESIZE
{ WIDGETS_END},
};
/** Window description of the content list */
static const WindowDesc _network_content_list_desc = {
WDP_CENTER, WDP_CENTER, 450, 264, 630, 460,
WC_NETWORK_WINDOW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_network_content_list_widgets,
};
/**
* Show the content list window with a given set of content
* @param cv the content to show, or NULL when it has to search for itself
* @param type the type to (only) show
*/
void ShowNetworkContentListWindow(ContentVector *cv, ContentType type)
{
#if defined(WITH_ZLIB)
if (NetworkContent_Connect(NULL)) {
DeleteWindowById(WC_NETWORK_WINDOW, 1);
new NetworkContentListWindow(&_network_content_list_desc, cv, type);
NetworkContent_Disconnect(NULL);
} else {
ShowErrorMessage(INVALID_STRING_ID, STR_CONTENT_ERROR_COULD_NOT_CONNECT, 0, 0);
#else
{
ShowErrorMessage(STR_CONTENT_NO_ZLIB_SUB, STR_CONTENT_NO_ZLIB, 0, 0);
#endif /* WITH_ZLIB */
/* Connection failed... clean up the mess */
if (cv != NULL) {
for (ContentIterator iter = cv->Begin(); iter != cv->End(); iter++) delete *iter;
}
}
}
#endif /* ENABLE_NETWORK */