OpenTTD-patches/src/network/network_survey.cpp

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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file network_survey.cpp Opt-in survey part of the network protocol. */
#include "../stdafx.h"
#include "network_survey.h"
#include "network.h"
Merge branch 'master' into jgrpp # Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
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#include "network_internal.h"
#include "../company_base.h"
#include "../debug.h"
Merge branch 'master' into jgrpp # Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
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#include "../debug_fmt.h"
#include "../rev.h"
#include "../settings_type.h"
Merge branch 'master' into jgrpp # Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
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#include "../settings_internal.h"
#include "../timer/timer_game_tick.h"
Merge branch 'master' into jgrpp # Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
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#include "../sl/saveload.h"
#include "../date_func.h"
#include "../currency.h"
#include "../fontcache.h"
#include "../language.h"
#include "../ai/ai_info.hpp"
#include "../game/game.hpp"
#include "../game/game_info.hpp"
#include "../music/music_driver.hpp"
#include "../sound/sound_driver.hpp"
#include "../video/video_driver.hpp"
#include "../base_media_base.h"
#include "../blitter/factory.hpp"
#ifdef WITH_NLOHMANN_JSON
#include <nlohmann/json.hpp>
#endif /* WITH_NLOHMANN_JSON */
#include "../safeguards.h"
extern std::string _savegame_id;
NetworkSurveyHandler _survey = {};
#ifdef WITH_NLOHMANN_JSON
NLOHMANN_JSON_SERIALIZE_ENUM(NetworkSurveyHandler::Reason, {
{NetworkSurveyHandler::Reason::PREVIEW, "preview"},
{NetworkSurveyHandler::Reason::LEAVE, "leave"},
{NetworkSurveyHandler::Reason::EXIT, "exit"},
{NetworkSurveyHandler::Reason::CRASH, "crash"},
})
NLOHMANN_JSON_SERIALIZE_ENUM(GRFStatus, {
{GRFStatus::GCS_UNKNOWN, "unknown"},
{GRFStatus::GCS_DISABLED, "disabled"},
{GRFStatus::GCS_NOT_FOUND, "not found"},
{GRFStatus::GCS_INITIALISED, "initialised"},
{GRFStatus::GCS_ACTIVATED, "activated"},
})
static const std::string _vehicle_type_to_string[] = {
"train",
"roadveh",
"ship",
"aircraft",
};
/* Defined in one of the os/ survey files. */
extern void SurveyOS(nlohmann::json &json);
/**
* Convert a settings table to JSON.
*
* @param survey The JSON object.
* @param table The settings table to convert.
* @param object The object to get the settings from.
*/
static void SurveySettingsTable(nlohmann::json &survey, const SettingTable &table, void *object)
{
char buf[512];
Merge branch 'master' into jgrpp # Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
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for (auto &sd : table) {
/* Skip any old settings we no longer save/load. */
Merge branch 'master' into jgrpp # Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
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if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to, sd->save.ext_feature_test)) continue;
Merge branch 'master' into jgrpp # Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
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auto name = sd->name;
sd->FormatValue(buf, lastof(buf), object);
survey[name] = buf;
}
}
/**
* Convert settings to JSON.
*
* @param survey The JSON object.
*/
static void SurveySettings(nlohmann::json &survey)
{
Merge branch 'master' into jgrpp # Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
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IterateSettingsTables([&](const SettingTable &table, void *object) {
SurveySettingsTable(survey, table, object);
});
}
/**
* Convert generic OpenTTD information to JSON.
*
* @param survey The JSON object.
*/
static void SurveyOpenTTD(nlohmann::json &survey)
{
survey["version"] = std::string(_openttd_revision);
survey["newgrf_version"] = _openttd_newgrf_version;
survey["build_date"] = std::string(_openttd_build_date);
survey["bits"] =
#ifdef POINTER_IS_64BIT
64
#else
32
#endif
;
survey["endian"] =
#if (TTD_ENDIAN == TTD_LITTLE_ENDIAN)
"little"
#else
"big"
#endif
;
survey["dedicated_build"] =
#ifdef DEDICATED
"yes"
#else
"no"
#endif
;
}
/**
* Convert generic game information to JSON.
*
* @param survey The JSON object.
*/
static void SurveyConfiguration(nlohmann::json &survey)
{
survey["network"] = _networking ? (_network_server ? "server" : "client") : "no";
if (_current_language != nullptr) {
std::string_view language_basename(_current_language->file);
auto e = language_basename.rfind(PATHSEPCHAR);
if (e != std::string::npos) {
language_basename = language_basename.substr(e + 1);
}
survey["language"]["filename"] = language_basename;
survey["language"]["name"] = _current_language->name;
survey["language"]["isocode"] = _current_language->isocode;
}
if (BlitterFactory::GetCurrentBlitter() != nullptr) {
survey["blitter"] = BlitterFactory::GetCurrentBlitter()->GetName();
}
if (MusicDriver::GetInstance() != nullptr) {
survey["music_driver"] = MusicDriver::GetInstance()->GetName();
}
if (SoundDriver::GetInstance() != nullptr) {
survey["sound_driver"] = SoundDriver::GetInstance()->GetName();
}
if (VideoDriver::GetInstance() != nullptr) {
survey["video_driver"] = VideoDriver::GetInstance()->GetName();
survey["video_info"] = VideoDriver::GetInstance()->GetInfoString();
}
if (BaseGraphics::GetUsedSet() != nullptr) {
survey["graphics_set"] = fmt::format("{}.{}", BaseGraphics::GetUsedSet()->name, BaseGraphics::GetUsedSet()->version);
}
if (BaseMusic::GetUsedSet() != nullptr) {
survey["music_set"] = fmt::format("{}.{}", BaseMusic::GetUsedSet()->name, BaseMusic::GetUsedSet()->version);
}
if (BaseSounds::GetUsedSet() != nullptr) {
survey["sound_set"] = fmt::format("{}.{}", BaseSounds::GetUsedSet()->name, BaseSounds::GetUsedSet()->version);
}
}
/**
* Convert font information to JSON.
*
* @param survey The JSON object.
*/
static void SurveyFont(nlohmann::json &survey)
{
survey["small"] = FontCache::Get(FS_SMALL)->GetFontName();
survey["medium"] = FontCache::Get(FS_NORMAL)->GetFontName();
survey["large"] = FontCache::Get(FS_LARGE)->GetFontName();
survey["mono"] = FontCache::Get(FS_MONO)->GetFontName();
}
/**
* Convert company information to JSON.
*
* @param survey The JSON object.
*/
static void SurveyCompanies(nlohmann::json &survey)
{
for (const Company *c : Company::Iterate()) {
auto &company = survey[std::to_string(c->index)];
if (c->ai_info == nullptr) {
company["type"] = "human";
} else {
company["type"] = "ai";
company["script"] = fmt::format("{}.{}", c->ai_info->GetName(), c->ai_info->GetVersion());
}
for (VehicleType type = VEH_BEGIN; type < VEH_COMPANY_END; type++) {
uint amount = c->group_all[type].num_vehicle;
company["vehicles"][_vehicle_type_to_string[type]] = amount;
}
company["infrastructure"]["road"] = c->infrastructure.GetRoadTotal();
company["infrastructure"]["tram"] = c->infrastructure.GetTramTotal();
company["infrastructure"]["rail"] = c->infrastructure.GetRailTotal();
company["infrastructure"]["signal"] = c->infrastructure.signal;
company["infrastructure"]["water"] = c->infrastructure.water;
company["infrastructure"]["station"] = c->infrastructure.station;
company["infrastructure"]["airport"] = c->infrastructure.airport;
}
}
/**
* Convert GRF information to JSON.
*
* @param survey The JSON object.
*/
static void SurveyGrfs(nlohmann::json &survey)
{
for (GRFConfig *c = _grfconfig; c != nullptr; c = c->next) {
auto grfid = fmt::format("{:08x}", BSWAP32(c->ident.grfid));
auto &grf = survey[grfid];
Merge branch 'master' into jgrpp # Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
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grf["md5sum"] = BytesToHexString(c->ident.md5sum, 16);
grf["status"] = c->status;
if ((c->palette & GRFP_GRF_MASK) == GRFP_GRF_UNSET) grf["palette"] = "unset";
if ((c->palette & GRFP_GRF_MASK) == GRFP_GRF_DOS) grf["palette"] = "dos";
if ((c->palette & GRFP_GRF_MASK) == GRFP_GRF_WINDOWS) grf["palette"] = "windows";
if ((c->palette & GRFP_GRF_MASK) == GRFP_GRF_ANY) grf["palette"] = "any";
if ((c->palette & GRFP_BLT_MASK) == GRFP_BLT_UNSET) grf["blitter"] = "unset";
if ((c->palette & GRFP_BLT_MASK) == GRFP_BLT_32BPP) grf["blitter"] = "32bpp";
grf["is_static"] = HasBit(c->flags, GCF_STATIC);
std::vector<uint32> parameters;
for (int i = 0; i < c->num_params; i++) {
parameters.push_back(c->param[i]);
}
grf["parameters"] = parameters;
}
}
/**
* Convert game-script information to JSON.
*
* @param survey The JSON object.
*/
static void SurveyGameScript(nlohmann::json &survey)
{
if (Game::GetInfo() == nullptr) return;
survey = fmt::format("{}.{}", Game::GetInfo()->GetName(), Game::GetInfo()->GetVersion());
}
#endif /* WITH_NLOHMANN_JSON */
/**
* Create the payload for the survey.
*
* @param reason The reason for sending the survey.
* @param for_preview Whether the payload is meant for preview. This indents the result, and filters out the id/key.
* @return std::string The JSON payload as string for the survey.
*/
std::string NetworkSurveyHandler::CreatePayload(Reason reason, bool for_preview)
{
#ifndef WITH_NLOHMANN_JSON
return "";
#else
nlohmann::json survey;
survey["schema"] = NETWORK_SURVEY_VERSION;
survey["reason"] = reason;
survey["id"] = _savegame_id;
#ifdef SURVEY_KEY
/* We censor the key to avoid people trying to be "clever" and use it to send their own surveys. */
survey["key"] = for_preview ? "(redacted)" : SURVEY_KEY;
#else
survey["key"] = "";
#endif
{
auto &info = survey["info"];
SurveyOS(info["os"]);
info["os"]["hardware_concurrency"] = std::thread::hardware_concurrency();
SurveyOpenTTD(info["openttd"]);
SurveyConfiguration(info["configuration"]);
SurveyFont(info["font"]);
}
{
auto &game = survey["game"];
Merge branch 'master' into jgrpp # Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
2023-07-01 00:08:35 +00:00
game["ticks"] = _scaled_tick_counter;
game["time"] = std::chrono::duration_cast<std::chrono::seconds>(std::chrono::steady_clock::now() - _switch_mode_time).count();
SurveyCompanies(game["companies"]);
SurveySettings(game["settings"]);
SurveyGrfs(game["grfs"]);
SurveyGameScript(game["game_script"]);
}
/* For preview, we indent with 4 whitespaces to make things more readable. */
int indent = for_preview ? 4 : -1;
return survey.dump(indent);
#endif /* WITH_NLOHMANN_JSON */
}
/**
* Transmit the survey.
*
* @param reason The reason for sending the survey.
* @param blocking Whether to block until the survey is sent.
*/
void NetworkSurveyHandler::Transmit(Reason reason, bool blocking)
{
if constexpr (!NetworkSurveyHandler::IsSurveyPossible()) {
Debug(net, 4, "Survey: not possible to send survey; most likely due to missing JSON library at compile-time");
return;
}
if (_settings_client.network.participate_survey != PS_YES) {
Debug(net, 5, "Survey: user is not participating in survey; skipping survey");
return;
}
Debug(net, 1, "Survey: sending survey results");
NetworkHTTPSocketHandler::Connect(NetworkSurveyUriString(), this, this->CreatePayload(reason));
if (blocking) {
std::unique_lock<std::mutex> lock(this->mutex);
/* Block no longer than 2 seconds. If we failed to send the survey in that time, so be it. */
this->loaded.wait_for(lock, std::chrono::seconds(2));
}
}
void NetworkSurveyHandler::OnFailure()
{
Debug(net, 1, "Survey: failed to send survey results");
this->loaded.notify_all();
}
void NetworkSurveyHandler::OnReceiveData(const char *data, size_t length)
{
if (data == nullptr) {
Debug(net, 1, "Survey: survey results sent");
this->loaded.notify_all();
}
}