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OpenTTD-patches/src/newgrf_roadstop.cpp

439 lines
14 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file command.cpp Handling of NewGRF road stops. */
#include "stdafx.h"
#include "debug.h"
#include "station_base.h"
#include "roadstop_base.h"
#include "newgrf_roadstop.h"
#include "newgrf_class_func.h"
#include "newgrf_cargo.h"
#include "newgrf_roadtype.h"
#include "gfx_type.h"
#include "company_func.h"
#include "road.h"
#include "window_type.h"
#include "date_func.h"
#include "town.h"
#include "viewport_func.h"
#include "safeguards.h"
template <typename Tspec, typename Tid, Tid Tmax>
void NewGRFClass<Tspec, Tid, Tmax>::InsertDefaults()
{
/* Set up initial data */
classes[0].global_id = 'DFLT';
classes[0].name = STR_STATION_CLASS_DFLT;
classes[0].Insert(nullptr);
classes[1].global_id = 'WAYP';
classes[1].name = STR_STATION_CLASS_WAYP;
classes[1].Insert(nullptr);
}
template <typename Tspec, typename Tid, Tid Tmax>
bool NewGRFClass<Tspec, Tid, Tmax>::IsUIAvailable(uint index) const
{
return true;
}
INSTANTIATE_NEWGRF_CLASS_METHODS(RoadStopClass, RoadStopSpec, RoadStopClassID, ROADSTOP_CLASS_MAX)
static const uint NUM_ROADSTOPSPECS_PER_STATION = 63; ///< Maximum number of parts per station.
uint32 RoadStopScopeResolver::GetRandomBits() const
{
if (this->st == nullptr) return 0;
uint32 bits = this->st->random_bits;
if (this->tile != INVALID_TILE && Station::IsExpected(this->st)) {
bits |= Station::From(this->st)->GetRoadStopRandomBits(this->tile) << 16;
}
return bits;
}
uint32 RoadStopScopeResolver::GetTriggers() const
{
return this->st == nullptr ? 0 : this->st->waiting_triggers;
}
uint32 RoadStopScopeResolver::GetVariable(uint16 variable, uint32 parameter, GetVariableExtra *extra) const
{
switch (variable) {
case 0x40: return this->view; // view
case 0x41: // stop type
if (this->type == STATION_BUS) return 0;
if (this->type == STATION_TRUCK) return 1;
return 2;
case 0x42: return this->tile == INVALID_TILE ? 0 : GetTerrainType(this->tile, TCX_NORMAL); // terrain_type
case 0x43: return this->tile == INVALID_TILE ? 0 : GetReverseRoadTypeTranslation(GetRoadTypeRoad(this->tile), this->roadstopspec->grf_prop.grffile); // road_type
case 0x44: return this->tile == INVALID_TILE ? 0 : GetReverseRoadTypeTranslation(GetRoadTypeTram(this->tile), this->roadstopspec->grf_prop.grffile); // tram_type
case 0x45: { // town_zone
if (this->tile == INVALID_TILE) return HZB_TOWN_EDGE;
const Town *t = ClosestTownFromTile(this->tile, UINT_MAX);
return t != nullptr ? GetTownRadiusGroup(t, this->tile) : HZB_TOWN_EDGE;
}
case 0x46: return GetCompanyInfo(this->st == nullptr ? _current_company : this->st->owner); // company_type
case 0xF0: return this->st == nullptr ? 0 : this->st->facilities; // facilities
case 0xFA: return Clamp((this->st == nullptr ? _date : this->st->build_date) - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // build date
}
if (this->st != nullptr) return this->st->GetNewGRFVariable(this->ro, variable, parameter, &(extra->available));
extra->available = false;
return UINT_MAX;
}
const SpriteGroup *RoadStopResolverObject::ResolveReal(const RealSpriteGroup *group) const
{
if (group == nullptr) return nullptr;
return group->loading[0];
}
RoadStopResolverObject::RoadStopResolverObject(const RoadStopSpec *roadstopspec, BaseStation *st, TileIndex tile, const RoadTypeInfo *rti, StationType type, uint8 view,
CallbackID callback, uint32 param1, uint32 param2)
: ResolverObject(roadstopspec->grf_prop.grffile, callback, param1, param2), roadstop_scope(*this, st, roadstopspec, tile, rti, type, view)
{
this->town_scope = nullptr;
this->root_spritegroup = (st == nullptr && roadstopspec->grf_prop.spritegroup[CT_DEFAULT] != nullptr)
? roadstopspec->grf_prop.spritegroup[CT_DEFAULT] : roadstopspec->grf_prop.spritegroup[CT_DEFAULT];
}
RoadStopResolverObject::~RoadStopResolverObject()
{
delete this->town_scope;
}
TownScopeResolver* RoadStopResolverObject::GetTown()
{
if (this->town_scope == nullptr) {
Town *t;
if (this->roadstop_scope.st != nullptr) {
t = this->roadstop_scope.st->town;
} else {
t = ClosestTownFromTile(this->roadstop_scope.tile, UINT_MAX);
}
if (t == nullptr) return nullptr;
this->town_scope = new TownScopeResolver(*this, t, this->roadstop_scope.st == nullptr);
}
return this->town_scope;
}
/**
* Draw representation of a road stop tile for GUI purposes.
* @param x position x of image.
* @param y position y of image.
* @param image an int offset for the sprite.
* @param roadtype the RoadType of the underlying road.
* @param spec the RoadStop's spec.
* @return true of the tile was drawn (allows for fallback to default graphics)
*/
void DrawRoadStopTile(int x, int y, RoadType roadtype, const RoadStopSpec *spec, StationType type, int view)
{
assert(roadtype != INVALID_ROADTYPE);
assert(spec != nullptr);
const RoadTypeInfo *rti = GetRoadTypeInfo(roadtype);
RoadStopResolverObject object(spec, nullptr, INVALID_TILE, rti, type, view);
const SpriteGroup *group = object.Resolve();
if (group == nullptr || group->type != SGT_TILELAYOUT) return;
const DrawTileSprites *dts = ((const TileLayoutSpriteGroup *)group)->ProcessRegisters(nullptr);
PaletteID palette = COMPANY_SPRITE_COLOUR(_local_company);
SpriteID image = dts->ground.sprite;
PaletteID pal = dts->ground.pal;
if (GB(image, 0, SPRITE_WIDTH) != 0) {
DrawSprite(image, GroundSpritePaletteTransform(image, pal, palette), x, y);
}
if (view >= 4) {
/* Drive-through stop */
uint sprite_offset = 5 - view;
/* Road underlay takes precedence over tram */
if (HasBit(spec->draw_mode, ROADSTOP_DRAW_MODE_OVERLAY)) {
TileInfo ti {};
ti.tile = INVALID_TILE;
DrawRoadOverlays(&ti, PAL_NONE, rti, rti, sprite_offset, sprite_offset);
}
if (rti->UsesOverlay()) {
SpriteID ground = GetCustomRoadSprite(rti, INVALID_TILE, ROTSG_GROUND);
DrawSprite(ground + sprite_offset, PAL_NONE, x, y);
SpriteID overlay = GetCustomRoadSprite(rti, INVALID_TILE, ROTSG_OVERLAY);
if (overlay) DrawSprite(overlay + sprite_offset, PAL_NONE, x, y);
} else if (RoadTypeIsTram(roadtype)) {
DrawSprite(SPR_TRAMWAY_TRAM + sprite_offset, PAL_NONE, x, y);
}
} else {
/* Drive-in stop */
if (rti->UsesOverlay()) {
SpriteID ground = GetCustomRoadSprite(rti, INVALID_TILE, ROTSG_ROADSTOP);
DrawSprite(ground + view, PAL_NONE, x, y);
}
}
DrawCommonTileSeqInGUI(x, y, dts, 0, 0, palette, true);
}
/**
* Trigger road stop randomisation
*
* @param st the station being triggered
* @param tile the exact tile of the station that should be triggered
* @param trigger trigger type
* @param cargo_type cargo type causing the trigger
*/
void TriggerRoadStopRandomisation(Station *st, TileIndex tile, RoadStopRandomTrigger trigger, CargoID cargo_type)
{
if (st == nullptr) st = Station::GetByTile(tile);
/* Check the cached cargo trigger bitmask to see if we need
* to bother with any further processing. */
if (st->roadstop_cached_cargo_triggers == 0) return;
if (cargo_type != CT_INVALID && !HasBit(st->roadstop_cached_cargo_triggers, cargo_type)) return;
SetBit(st->waiting_triggers, trigger);
uint32 whole_reseed = 0;
CargoTypes empty_mask = 0;
if (trigger == RSRT_CARGO_TAKEN) {
/* Create a bitmask of completely empty cargo types to be matched */
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (st->goods[i].cargo.TotalCount() == 0) {
SetBit(empty_mask, i);
}
}
}
uint32 used_triggers = 0;
auto process_tile = [&](TileIndex cur_tile) {
const RoadStopSpec *ss = GetRoadStopSpec(tile);
if (ss == nullptr) return;
/* Cargo taken "will only be triggered if all of those
* cargo types have no more cargo waiting." */
if (trigger == RSRT_CARGO_TAKEN) {
if ((ss->cargo_triggers & ~empty_mask) != 0) return;
}
if (cargo_type == CT_INVALID || HasBit(ss->cargo_triggers, cargo_type)) {
int dir = GetRoadStopDir(cur_tile);
if (IsDriveThroughStopTile(cur_tile)) dir += 4;
RoadStopResolverObject object(ss, st, cur_tile, nullptr, GetStationType(cur_tile), dir);
object.waiting_triggers = st->waiting_triggers;
const SpriteGroup *group = object.Resolve();
if (group == nullptr) return;
used_triggers |= object.used_triggers;
uint32 reseed = object.GetReseedSum();
if (reseed != 0) {
whole_reseed |= reseed;
reseed >>= 16;
/* Set individual tile random bits */
uint8 random_bits = st->GetRoadStopRandomBits(cur_tile);
random_bits &= ~reseed;
random_bits |= Random() & reseed;
st->SetRoadStopRandomBits(cur_tile, random_bits);
MarkTileDirtyByTile(cur_tile, VMDF_NOT_MAP_MODE);
}
}
};
if (trigger == RSRT_NEW_CARGO || trigger == RSRT_CARGO_TAKEN) {
for (TileIndex cur_tile : st->custom_road_stop_tiles) {
process_tile(cur_tile);
}
} else {
process_tile(tile);
}
/* Update whole station random bits */
st->waiting_triggers &= ~used_triggers;
if ((whole_reseed & 0xFFFF) != 0) {
st->random_bits &= ~whole_reseed;
st->random_bits |= Random() & whole_reseed;
}
}
/**
* Checks if there's any new stations by a specific RoadStopType
* @param rs the RoadStopType to check for.
* @return true if there was any new RoadStopSpec's found for the given RoadStopType, else false.
*/
bool GetIfNewStopsByType(RoadStopType rs)
{
if (!(RoadStopClass::GetClassCount() > 1 || RoadStopClass::Get(ROADSTOP_CLASS_DFLT)->GetSpecCount() > 1)) return false;
for (uint i = 0; i < RoadStopClass::GetClassCount(); i++) {
// We don't want to check the default or waypoint classes. These classes are always available.
if (i == ROADSTOP_CLASS_DFLT || i == ROADSTOP_CLASS_WAYP) continue;
RoadStopClass *roadstopclass = RoadStopClass::Get((RoadStopClassID)i);
if (GetIfClassHasNewStopsByType(roadstopclass, rs)) return true;
}
return false;
}
/**
* Checks if the given RoadStopClass has any specs assigned to it, compatible with the given RoadStopType.
* @param roadstopclass the RoadStopClass to check.
* @param rs the RoadStopType to check by.
* @return true if the roadstopclass has any specs compatible with the given RoadStopType.
*/
bool GetIfClassHasNewStopsByType(RoadStopClass *roadstopclass, RoadStopType rs)
{
for (uint j = 0; j < roadstopclass->GetSpecCount(); j++) {
if (GetIfStopIsForType(roadstopclass->GetSpec(j), rs)) return true;
}
return false;
}
/**
* Checks if the given RoadStopSpec is compatible with the given RoadStopType.
* @param roadstopspec the RoadStopSpec to check.
* @param rs the RoadStopType to check by.
* @return true if the roadstopspec is compatible with the given RoadStopType.
*/
bool GetIfStopIsForType(const RoadStopSpec *roadstopspec, RoadStopType rs)
{
// The roadstopspec is nullptr, must be the default station, always return true.
if (roadstopspec == nullptr) return true;
if (roadstopspec->stop_type == ROADSTOPTYPE_ALL) return true;
switch (rs) {
case ROADSTOP_BUS: if (roadstopspec->stop_type == ROADSTOPTYPE_PASSENGER) return true; break;
case ROADSTOP_TRUCK: if (roadstopspec->stop_type == ROADSTOPTYPE_FREIGHT) return true; break;
}
return false;
}
const RoadStopSpec *GetRoadStopSpec(TileIndex t)
{
if (!IsCustomRoadStopSpecIndex(t)) return nullptr;
const BaseStation *st = BaseStation::GetByTile(t);
uint specindex = GetCustomRoadStopSpecIndex(t);
return specindex < st->num_roadstop_specs ? st->roadstop_speclist[specindex].spec : nullptr;
}
int AllocateRoadStopSpecToStation(const RoadStopSpec *statspec, BaseStation *st, bool exec)
{
uint i;
if (statspec == nullptr || st == nullptr) return 0;
/* Try to find the same spec and return that one */
for (i = 1; i < st->num_roadstop_specs && i < NUM_ROADSTOPSPECS_PER_STATION; i++) {
if (st->roadstop_speclist[i].spec == statspec) return i;
}
/* Try to find an unused spec slot */
for (i = 1; i < st->num_roadstop_specs && i < NUM_ROADSTOPSPECS_PER_STATION; i++) {
if (st->roadstop_speclist[i].spec == nullptr && st->roadstop_speclist[i].grfid == 0) break;
}
if (i == NUM_ROADSTOPSPECS_PER_STATION) {
/* Full, give up */
return -1;
}
if (exec) {
if (i >= st->num_roadstop_specs) {
st->num_roadstop_specs = i + 1;
st->roadstop_speclist = ReallocT(st->roadstop_speclist, st->num_roadstop_specs);
if (st->num_roadstop_specs == 2) {
/* Initial allocation */
st->roadstop_speclist[0].spec = nullptr;
st->roadstop_speclist[0].grfid = 0;
st->roadstop_speclist[0].localidx = 0;
}
}
st->roadstop_speclist[i].spec = statspec;
st->roadstop_speclist[i].grfid = statspec->grf_prop.grffile->grfid;
st->roadstop_speclist[i].localidx = statspec->grf_prop.local_id;
StationUpdateRoadStopCachedTriggers(st);
}
return i;
}
void DeallocateRoadStopSpecFromStation(BaseStation *st, byte specindex)
{
/* specindex of 0 (default) is never freeable */
if (specindex == 0) return;
/* Check custom road stop tiles if the specindex is still in use */
for (TileIndex tile : st->custom_road_stop_tiles) {
if (GetCustomRoadStopSpecIndex(tile) == specindex) {
return;
}
}
/* This specindex is no longer in use, so deallocate it */
st->roadstop_speclist[specindex].spec = nullptr;
st->roadstop_speclist[specindex].grfid = 0;
st->roadstop_speclist[specindex].localidx = 0;
/* If this was the highest spec index, reallocate */
if (specindex == st->num_roadstop_specs - 1) {
for (; st->roadstop_speclist[st->num_roadstop_specs - 1].grfid == 0 && st->num_roadstop_specs > 1; st->num_roadstop_specs--) {}
if (st->num_roadstop_specs > 1) {
st->roadstop_speclist = ReallocT(st->roadstop_speclist, st->num_roadstop_specs);
} else {
free(st->roadstop_speclist);
st->num_roadstop_specs = 0;
st->roadstop_speclist = nullptr;
st->roadstop_cached_cargo_triggers = 0;
return;
}
}
StationUpdateRoadStopCachedTriggers(st);
}
/**
* Update the cached animation trigger bitmask for a station.
* @param st Station to update.
*/
void StationUpdateRoadStopCachedTriggers(BaseStation *st)
{
st->roadstop_cached_cargo_triggers = 0;
/* Combine animation trigger bitmask for all road stop specs
* of this station. */
for (uint i = 0; i < st->num_roadstop_specs; i++) {
const RoadStopSpec *ss = st->roadstop_speclist[i].spec;
if (ss != nullptr) {
st->roadstop_cached_cargo_triggers |= ss->cargo_triggers;
}
}
}