OpenTTD-patches/network_gamelist.h

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#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H
void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListAddQueriedItem(NetworkGameInfo *info, bool server_online);
#endif /* NETWORK_GAMELIST_H */