2005-07-24 14:12:37 +00:00
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/* $Id$ */
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2004-09-06 18:15:13 +00:00
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#ifndef VEHICLE_GUI_H
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#define VEHICLE_GUI_H
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2005-09-27 18:51:04 +00:00
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#include "station.h"
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2005-05-02 23:59:11 +00:00
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#include "vehicle.h"
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2006-08-29 17:41:13 +00:00
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#include "window.h"
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2005-05-02 23:59:11 +00:00
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2004-12-10 18:16:08 +00:00
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struct vehiclelist_d;
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2005-09-18 20:56:44 +00:00
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void DrawVehicleProfitButton(const Vehicle *v, int x, int y);
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2005-05-14 12:36:16 +00:00
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CargoID DrawVehicleRefitWindow(const Vehicle *v, int sel);
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2005-01-22 20:23:18 +00:00
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void InitializeVehiclesGuiList(void);
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2004-09-06 18:15:13 +00:00
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/* sorter stuff */
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2004-12-10 18:16:08 +00:00
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void RebuildVehicleLists(void);
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void ResortVehicleLists(void);
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2004-09-06 18:15:13 +00:00
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#define PERIODIC_RESORT_DAYS 10
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2005-01-31 11:03:23 +00:00
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typedef struct Listing {
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2006-08-28 18:53:03 +00:00
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bool order; // Ascending/descending?
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byte criteria; // Sorting criteria
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2005-01-31 11:03:23 +00:00
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} Listing;
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typedef struct Sorting {
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Listing aircraft;
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Listing roadveh;
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Listing ship;
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Listing train;
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} Sorting;
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2005-07-21 22:15:02 +00:00
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extern Sorting _sorting;
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2005-01-31 11:03:23 +00:00
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2004-09-06 18:15:13 +00:00
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enum {
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2005-10-22 06:39:32 +00:00
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PLY_WND_PRC__OFFSET_TOP_WIDGET = 26,
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PLY_WND_PRC__SIZE_OF_ROW_SMALL = 26,
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PLY_WND_PRC__SIZE_OF_ROW_BIG = 36,
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2004-09-06 18:15:13 +00:00
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};
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2006-08-29 21:36:39 +00:00
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/* Vehicle List Window type flags */
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enum {
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VLW_FLAGS = (1 << 8)|(1 << 9)|(1 << 10),
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VLW_STANDARD = 0,
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VLW_SHARED_ORDERS = 1 << 8,
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VLW_STATION_LIST = 2 << 8,
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};
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2006-08-29 17:41:13 +00:00
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void PlayerVehWndProc(Window *w, WindowEvent *e);
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2005-01-02 17:23:04 +00:00
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void ShowReplaceVehicleWindow(byte vehicletype);
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2005-06-05 23:01:10 +00:00
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void DrawTrainEnginePurchaseInfo(int x, int y, EngineID engine_number);
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void DrawTrainWagonPurchaseInfo(int x, int y, EngineID engine_number);
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void DrawRoadVehPurchaseInfo(int x, int y, EngineID engine_number);
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void DrawAircraftPurchaseInfo(int x, int y, EngineID engine_number);
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void DrawShipPurchaseInfo(int x, int y, EngineID engine_number);
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2005-01-02 17:23:04 +00:00
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2006-08-29 17:41:13 +00:00
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void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection);
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void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection);
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void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection);
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void DrawSmallOrderListShip(const Vehicle *v, int x, int y);
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void ShowBuildTrainWindow(TileIndex tile);
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void ShowBuildRoadVehWindow(TileIndex tile);
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void ShowBuildShipWindow(TileIndex tile);
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void ShowBuildAircraftWindow(TileIndex tile);
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void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection);
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void DrawSmallOrderListAircraft(const Vehicle *v, int x, int y);
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2005-10-24 19:40:48 +00:00
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void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v);
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2006-04-23 22:33:10 +00:00
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int ShowAdditionalText(int x, int y, int w, EngineID engine_number);
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2005-10-24 19:40:48 +00:00
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2004-09-06 18:15:13 +00:00
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#endif /* VEHICLE_GUI_H */
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