/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file intro_widget.h Types related to the intro widgets. */

#ifndef WIDGETS_INTRO_WIDGET_H
#define WIDGETS_INTRO_WIDGET_H

/** Widgets of the #SelectGameWindow class. */
enum SelectGameIntroWidgets : WidgetID {
	WID_SGI_GENERATE_GAME,         ///< Generate game button.
	WID_SGI_LOAD_GAME,             ///< Load game button.
	WID_SGI_PLAY_SCENARIO,         ///< Play scenario button.
	WID_SGI_PLAY_HEIGHTMAP,        ///< Play heightmap button.
	WID_SGI_EDIT_SCENARIO,         ///< Edit scenario button.
	WID_SGI_PLAY_NETWORK,          ///< Play network button.
	WID_SGI_TEMPERATE_LANDSCAPE,   ///< Select temperate landscape button.
	WID_SGI_ARCTIC_LANDSCAPE,      ///< Select arctic landscape button.
	WID_SGI_TROPIC_LANDSCAPE,      ///< Select tropic landscape button.
	WID_SGI_TOYLAND_LANDSCAPE,     ///< Select toyland landscape button.
	WID_SGI_BASESET_SELECTION,     ///< Baseset selection.
	WID_SGI_BASESET,               ///< Baseset errors.
	WID_SGI_TRANSLATION_SELECTION, ///< Translation selection.
	WID_SGI_TRANSLATION,           ///< Translation errors.
	WID_SGI_OPTIONS,               ///< Options button.
	WID_SGI_HIGHSCORE,             ///< Highscore button.
	WID_SGI_HELP,                  ///< Help and manuals button.
	WID_SGI_SETTINGS_OPTIONS,      ///< Settings button.
	WID_SGI_GRF_SETTINGS,          ///< NewGRF button.
	WID_SGI_CONTENT_DOWNLOAD,      ///< Content Download button.
	WID_SGI_AI_SETTINGS,           ///< AI button.
	WID_SGI_GS_SETTINGS,           ///< Game Script button.
	WID_SGI_EXIT,                  ///< Exit button.
};

#endif /* WIDGETS_INTRO_WIDGET_H */
