MangoHud/src/gamepad.cpp

169 lines
5.6 KiB
C++

#include "gamepad.h"
#include <filesystem.h>
#include <iostream>
#include <algorithm>
#include <spdlog/spdlog.h>
namespace fs = ghc::filesystem;
using namespace std;
std::vector<gamepad> gamepad_data;
std::vector<std::string> list;
bool gamepad_found = false;
int gamepad_count = 0;
int xbox_count = 0;
int ds4_count = 0;
int ds5_count = 0;
int switch_count = 0;
int bitdo_count = 0;
std::string xbox_paths [2]{"gip","xpadneo"};
static bool operator<(const gamepad& a, const gamepad& b)
{
return a.name < b.name;
}
void gamepad_update(){
fs::path path("/sys/class/power_supply");
list.clear();
xbox_count = 0;
ds4_count = 0;
ds5_count = 0;
switch_count = 0;
bitdo_count = 0;
for (auto &p : fs::directory_iterator(path)) {
string fileName = p.path().filename();
//CHECK XONE AND XPADNEO DEVICES
for (string n : xbox_paths ) {
if (fileName.find(n) != std::string::npos) {
list.push_back(p.path());
gamepad_found = true;
xbox_count += 1;
}
}
//CHECK FOR DUAL SHOCK 4 DEVICES
if (fileName.find("sony_controller") != std::string::npos) {
list.push_back(p.path());
gamepad_found = true;
ds4_count +=1 ;
}
if (fileName.find("ps-controller") != std::string::npos) {
list.push_back(p.path());
gamepad_found = true;
ds5_count +=1 ;
}
//CHECK FOR NINTENDO SWITCH DEVICES
if (fileName.find("nintendo_switch_controller") != std::string::npos) {
list.push_back(p.path());
gamepad_found = true;
switch_count += 1;
}
//CHECK * BITDO DEVICES
if (fileName.find("hid-e4") != std::string::npos) {
list.push_back(p.path());
gamepad_found = true;
bitdo_count += 1;
}
}
}
void gamepad_info () {
gamepad_count = 0;
gamepad_data.clear();
int xbox_counter = 0;
int ds4_counter = 0;
int ds5_counter = 0;
int switch_counter = 0;
int bitdo_counter = 0;
for (auto &path : list ) {
//Set devices paths
std::string capacity = path + "/capacity";
std::string capacity_level = path + "/capacity_level";
std::string status = path + "/status";
std::ifstream input_capacity(capacity);
std::ifstream input_capacity_level(capacity_level);
std::ifstream input_status(status);
std::string line;
gamepad_data.push_back(gamepad());
//Xone and xpadneo devices
if (path.find("gip") != std::string::npos || path.find("xpadneo") != std::string::npos) {
if (xbox_count == 1 )
gamepad_data[gamepad_count].name = "XBOX PAD";
else
gamepad_data[gamepad_count].name = "XBOX PAD-" + to_string(xbox_counter + 1);
xbox_counter++;
}
//DualShock 4 devices
if (path.find("sony_controller") != std::string::npos) {
if (ds4_count == 1)
gamepad_data[gamepad_count].name = "DS4 PAD";
else
gamepad_data[gamepad_count].name = "DS4 PAD-" + to_string(ds4_counter + 1);
ds4_counter++;
}
//DualSense 5 devices
//Dual Shock 4 added to hid-playstation in Linux 6.2
if (path.find("ps-controller") != std::string::npos) {
if (ds5_count == 1)
gamepad_data[gamepad_count].name = "DS4/5 PAD";
else
gamepad_data[gamepad_count].name = "DS4/5 PAD-" + to_string(ds5_counter + 1);
ds5_counter++;
}
//Nintendo Switch devices
if (path.find("nintendo_switch_controller") != std::string::npos) {
if (switch_count == 1)
gamepad_data[gamepad_count].name = "SWITCH PAD";
else
gamepad_data[gamepad_count].name = "SWITCH PAD-" + to_string(switch_counter + 1);
switch_counter++;
}
//8bitdo devices
if (path.find("hid-e4") != std::string::npos) {
if (bitdo_count == 1)
gamepad_data[gamepad_count].name = "8BITDO PAD";
else
gamepad_data[gamepad_count].name = "8BITDO PAD-" + to_string(bitdo_counter + 1);
bitdo_counter++;
}
//Get device charging status
if (std::getline(input_status, line)) {
if (line == "Charging" || line == "Full")
gamepad_data[gamepad_count].is_charging = true;
}
//Get device Battery
if (fs::exists(capacity)) {
if (std::getline(input_capacity, line)) {
gamepad_data[gamepad_count].battery_percent = line;
gamepad_data[gamepad_count].report_percent = true;
switch(std::stoi(line)) {
case 0 ... 25:
gamepad_data[gamepad_count].battery = "Low";
break;
case 26 ... 49:
gamepad_data[gamepad_count].battery = "Normal";
break;
case 50 ... 74:
gamepad_data[gamepad_count].battery = "High";
break;
case 75 ... 100:
gamepad_data[gamepad_count].battery = "Full";
break;
}
}
}
else {
if (std::getline(input_capacity_level, line)) {
gamepad_data[gamepad_count].battery = line;
}
}
std::sort(gamepad_data.begin(), gamepad_data.end());
gamepad_count += 1;
}
}