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MangoHud/src/gl
jackun c63037efb5
Use 1-channel font textures; glyph ranges support; vulkan image descriptors and "helper" functions
* To save some memory, use just 1-channel alpha-only textures
* Add some sort of wider glyph ranges support
* Chop single-ish vulkan font image uploading function into separate reusable helper functions
* Use descriptor set for ImTextureID but probably use texture array and push constants for "fast-path" if need arises
4 years ago
..
gl.h [OpenGL] Add glXSwapBuffersMscOML and disable XGetGeometry 4 years ago
glad.c [OpenGL] Spam terminal a little less with version strings 4 years ago
imgui_hud.cpp Use 1-channel font textures; glyph ranges support; vulkan image descriptors and "helper" functions 4 years ago
imgui_hud.h [OpenGL] Merge "shared" files back to imgui_hud.cpp 4 years ago
imgui_impl_opengl3.cpp Use 1-channel font textures; glyph ranges support; vulkan image descriptors and "helper" functions 4 years ago
imgui_impl_opengl3.h [OpenGL] Merge "shared" files back to imgui_hud.cpp 4 years ago
inject_egl.cpp Add utility lib with dlsym hooking 4 years ago
inject_glx.cpp Frame-timing using chrono 4 years ago