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afa50a17c4
`gl_size_query = viewport` - specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable. `gl_bind_framebuffer = 0` - (re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings 3. `gl_dont_flip = 1` - don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx. |
3 years ago | |
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.. | ||
gl.h | 4 years ago | |
glad.c | 4 years ago | |
imgui_hud.cpp | 3 years ago | |
imgui_hud.h | 4 years ago | |
imgui_impl_opengl3.cpp | 3 years ago | |
imgui_impl_opengl3.h | 3 years ago | |
inject_egl.cpp | 3 years ago | |
inject_glx.cpp | 3 years ago |