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MangoHud
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ac7c898ba7
master
multi-gpu-attempt
mangoapp-wayland
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dependabot/github_actions/actions/setup-python-5
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amd_cpu_temp
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mangoapp-resolution
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jackun-flatpak-gl
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MangoHud
/
src
History
jackun
ac7c898ba7
Use uint32_t for device id etc
2 years ago
..
app
mangoapp: layer: remove unused get_device_chain_info func
2 years ago
gl
Fix zink detection from opengl path
2 years ago
loaders
Add gpu throttling status
2 years ago
mesa
Couple of whitespace fixes
3 years ago
win
Some fixes for windows compiling
3 years ago
amdgpu.cpp
gpu_metrics: send v1_0 to sysfs instead
2 years ago
amdgpu.h
Check if amdgpu gpu_metrics can be read and do some sanity-checks
3 years ago
battery.cpp
Check if battery status is full
3 years ago
battery.h
Battery remaining time
3 years ago
blacklist.cpp
Blacklist: add EADesktop.exe and EALauncher.exe
3 years ago
blacklist.h
…
config.cpp
Remove unused parseConfigFile() return type
3 years ago
config.h
Remove unused parseConfigFile() return type
3 years ago
control.cpp
Remove unused-but-set variables
3 years ago
cpu.cpp
Deal with disappearing cpus
2 years ago
cpu.h
Deal with disappearing cpus
2 years ago
cpu_win32.cpp
…
dbus.cpp
[dbus] Fix trying to deinit non-active service(s)
3 years ago
dbus_helpers.h
…
dbus_info.h
[dbus] Use GameMode portal inside flatpak
3 years ago
elfhacks.cpp
…
file_utils.cpp
Remove find_folder() API
3 years ago
file_utils.h
Remove find_folder() API
3 years ago
file_utils_win32.cpp
Remove find_folder() API
3 years ago
font.cpp
…
font_default.h
…
font_unispace.c
…
forkawesome.h
…
gamepad.cpp
gamepad: add bool is_charging
3 years ago
gamepad.h
gamepad: add bool is_charging
3 years ago
gpu.cpp
Clean up getAmdGpuInfo_actual
2 years ago
gpu.h
Clean up getAmdGpuInfo_actual
2 years ago
hook_dlsym.cpp
…
hud_elements.cpp
Check if param gamepad_battery is enabled
2 years ago
hud_elements.h
Rename to `frame_count` for consistency
2 years ago
iostats.cpp
Use single IO stats instance
3 years ago
iostats.h
Use single IO stats instance
3 years ago
keybinds.cpp
keybinds: move ifdef spaghetti into the header
3 years ago
keybinds.h
keybinds: move ifdef spaghetti into the header
3 years ago
logging.cpp
Logging: use same data for benchmark and summary
2 years ago
logging.h
Const annotate overlay_params& across the board
3 years ago
mangohud.json.in
…
mangohud.version
…
memory.cpp
…
memory.h
…
meson.build
nlohmann_json wrap
3 years ago
notify.cpp
Specify `fileChanged` argument type
3 years ago
notify.h
…
nvapi.cpp
…
nvctrl.cpp
…
nvctrl.h
…
nvidia_info.h
Nvidia: only do throttling checks if enabled
2 years ago
nvml.cpp
Nvidia: only do throttling checks if enabled
2 years ago
overlay.cpp
Use uint32_t for device id etc
2 years ago
overlay.frag
…
overlay.h
Use uint32_t for device id etc
2 years ago
overlay.vert
…
overlay_params.cpp
Nvidia: only do throttling checks if enabled
2 years ago
overlay_params.h
Rename to `frame_count` for consistency
2 years ago
pci_ids.cpp
…
pci_ids.h
…
real_dlsym.cpp
…
real_dlsym.h
…
shared_x11.cpp
…
shared_x11.h
…
string_utils.h
…
timing.hpp
…
vulkan.cpp
Cleanup some header inclusions
3 years ago