MangoHud/src/loaders
2021-08-12 16:21:37 +03:00
..
loader_dbus.cpp Use spdlog macros so logging can be completely disabled during compile-time 2021-07-27 16:16:39 +03:00
loader_dbus.h Make DBus signal handling more event-based 2020-07-07 01:28:04 +02:00
loader_glx.cpp Use spdlog macros so logging can be completely disabled during compile-time 2021-07-27 16:16:39 +03:00
loader_glx.h [OpenGL] Just "refcount" by glXCreate/DestroyContext calls; recreate "lost" objects 2020-08-18 19:16:15 +03:00
loader_libdrm.cpp Separate libdrm and libdrm_amdgpu loader 2021-08-12 16:21:37 +03:00
loader_libdrm.h Separate libdrm and libdrm_amdgpu loader 2021-08-12 16:21:37 +03:00
loader_nvctrl.cpp Use spdlog macros so logging can be completely disabled during compile-time 2021-07-27 16:16:39 +03:00
loader_nvctrl.h Load libnvidia-ml and libXNVCtrl on demand 2020-08-04 21:43:09 +03:00
loader_nvml.cpp Use spdlog macros so logging can be completely disabled during compile-time 2021-07-27 16:16:39 +03:00
loader_nvml.h Load libnvidia-ml and libXNVCtrl on demand 2020-08-04 21:43:09 +03:00
loader_x11.cpp Use spdlog macros so logging can be completely disabled during compile-time 2021-07-27 16:16:39 +03:00
loader_x11.h [OpenGL] Separate GLX out from shareable code so wayland sessions can just use EGL, hopefully 2020-04-02 03:09:49 +03:00