MangoHud/bin
jackun afa50a17c4
[OpenGL] Add gl_size_query, gl_bind_framebuffer, gl_dont_flip options for workarounds
`gl_size_query = viewport` - specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable.
`gl_bind_framebuffer = 0` - (re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings 3.
`gl_dont_flip = 1` - don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx.
2021-03-30 05:33:11 +03:00
..
gen_enum_to_str.py Use xml.etree.ElementTree 2020-06-13 17:44:20 +03:00
mangohud-setup.sh Merge branch 'develop' into master 2020-11-28 17:23:54 +01:00
MangoHud.conf [OpenGL] Add gl_size_query, gl_bind_framebuffer, gl_dont_flip options for workarounds 2021-03-30 05:33:11 +03:00
mangohud.in Merge remote-tracking branch 'origin/master' into develop 2021-02-03 10:37:01 +02:00