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`gl_size_query = viewport` - specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable. `gl_bind_framebuffer = 0` - (re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings 3. `gl_dont_flip = 1` - don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx. |
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.. | ||
gen_enum_to_str.py | ||
mangohud-setup.sh | ||
MangoHud.conf | ||
mangohud.in |