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20 lines
410 B
C++
20 lines
410 B
C++
#pragma once
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#ifndef MANGOHUD_GL_IMGUI_HUD_H
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#define MANGOHUD_GL_IMGUI_HUD_H
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#include "overlay.h"
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#include "gl_renderer.h"
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namespace MangoHud { namespace GL {
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extern overlay_params params;
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void imgui_init();
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void imgui_create(void *ctx);
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void imgui_shutdown();
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void imgui_set_context(void *ctx);
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void imgui_render(unsigned int width, unsigned int height);
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}} // namespace
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#endif //MANGOHUD_GL_IMGUI_HUD_H
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